Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SZTB
Anubis
Level 188
God Stats
6W - 0L
1,928 SR
Queue Stats
407W - 336L
1,623 Elo+
Solo
Chronos
Chronos
SilberFalke
Chronos
Level 109
God Stats
6W - 3L
1,648 SR
Queue Stats
664W - 683L
1,568 Elo+
Solo
Team Averages
Level 158
1,615 SR
1,538 Elo+

VS

Team Averages
Level 157
1,469 SR
1,491 Elo+
Odin
Odin
 
Odin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AKILLNATHOR
Chronos
Level 177
God Stats
4W - 3L
1,453 SR
Queue Stats
255W - 220L
1,508 Elo+
Solo
Merlin
Merlin
LEUNGGG
Merlin
Level 67
God Stats
10W - 10L
1,526 SR
Queue Stats
443W - 375L
1,496 Elo+
Solo
Nu Wa
Nu Wa
LadyCrystalia
Nu Wa
Level 211
God Stats
3W - 2L
1,367 SR
Queue Stats
65W - 99L
1,457 Elo+
Party 1
Hercules
Hercules
MarasEU
Hercules
Level 194
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 107L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 6
5,472
1,094
2,940
4,818
3,797
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
 
Charybdis
10
1 / 1 / 3
5,458
1,092
3,352
3,411
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
 
Erlang Shen
10
0 / 1 / 6
5,359
1,072
3,058
4,005
3,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
SZTB
Anubis
11
3 / 2 / 1
5,997
1,199
5,489
3,758
2,048
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
SilberFalke
Chronos
11
3 / 1 / 3
6,089
1,218
2,116
1,952
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 2 / 4
4,954
991
3,535
6,059
4,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
AKILLNATHOR
Chronos
11
3 / 2 / 3
5,703
1,141
3,865
4,100
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
LEUNGGG
Merlin
5
0 / 0 / 0
4,240
848
0
0
0
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 5
5,207
1,041
2,889
3,965
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MarasEU
Hercules
11
2 / 1 / 2
5,360
1,072
3,942
5,111
4,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
7
Kills
6
6
Deaths
7
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
6
3
W
Charybdis
 
Charybdis
1
1
3
2.5
W
Erlang Shen
 
Erlang Shen
0
1
6
3
L
Odin
 
Odin
1
2
4
1.5
L
Chronos
AKILLNATHOR
Chronos
3
2
3
2.25
L
Merlin
LEUNGGG
Merlin
0
0
0
0
L
0
2
5
1.25
L
Hercules
MarasEU
Hercules
2
1
2
3
W
Anubis
SZTB
Anubis
3
2
1
1.75
W
Chronos
SilberFalke
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
14,231
17,944
Taken
19,235
10,888
Mitigated
12,011
7,797
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,940
87
0
2,196
4,818
3,797
0
2,178
2,640
5,432
0
W
Charybdis
 
Charybdis
3,352
1,577
146
865
3,411
1,324
162
919
2,492
0
12,513
W
Erlang Shen
 
Erlang Shen
3,058
277
916
2,000
4,005
3,069
0
1,877
2,128
0
4,680
L
Odin
 
Odin
3,535
871
289
1,670
6,059
4,558
0
3,700
2,359
0
5,759
L
Chronos
AKILLNATHOR
Chronos
3,865
1,212
0
788
4,100
1,524
0
2,384
1,716
9,340
0
L
Merlin
LEUNGGG
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
2,889
675
0
835
3,965
1,513
0
2,559
1,406
9,881
0
L
Hercules
MarasEU
Hercules
3,942
342
227
1,641
5,111
4,416
0
1,800
3,311
0
5,397
W
Anubis
SZTB
Anubis
5,489
0
0
1,274
3,758
2,048
0
1,018
2,740
14,569
0
W
Chronos
SilberFalke
Chronos
2,116
794
0
400
1,952
650
285
762
1,190
8,931
1,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
25,464
72
Minions Killed
38
0
Camps Cleared
0
481,777
Distance Traveled
346,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,472
1,094
8
2
0
95,466
0
W
Charybdis
5,458
1,092
22
4
0
89,775
0
W
Erlang Shen
5,359
1,072
2
0
0
104,786
0
L
Odin
4,954
991
5
1
0
103,623
0
L
Chronos
5,703
1,141
17
3
0
73,849
0
L
Merlin
4,240
848
0
0
0
321
0
L
Nu Wa
5,207
1,041
11
2
0
69,872
0
L
Hercules
5,360
1,072
5
1
0
98,514
0
W
Anubis
5,997
1,199
22
4
0
96,716
0
W
Chronos
6,089
1,218
18
4
0
95,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role