Player Matchup

Susano
Susano
AMRlIT
Susano
Level 143
God Stats
8W - 8L
1,295 SR
Queue Stats
86W - 72L
1,498 Elo+
Solo
Amaterasu
Amaterasu
ComfortsYou
Amaterasu
Level 102
God Stats
24W - 22L
1,542 SR
Queue Stats
272W - 266L
1,446 Elo+
Solo
Geb
Geb
DDNC INC
Geb
Level 132
God Stats
1W - 2L
1,273 SR
Queue Stats
307W - 278L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Shark_Da_Bowls
Sylvanus
Level 108
God Stats
19W - 16L
1,468 SR
Queue Stats
109W - 109L
1,525 Elo+
Solo
He Bo
He Bo
SuperStudMuffn97
He Bo
Level 155
God Stats
6W - 20L
1,004 SR
Queue Stats
230W - 214L
1,456 Elo+
Solo
Team Averages
Level 128
1,316 SR
1,494 Elo+

VS

Team Averages
Level 202
1,559 SR
1,482 Elo+
Susano
Susano
 
Susano
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 277
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Capt_Red_Eye
Cthulhu
Level 126
God Stats
13W - 11L
1,661 SR
Queue Stats
81W - 91L
1,482 Elo+
Solo
Surtr
Surtr
TheKappaNoKap
Surtr
Level 140
God Stats
28W - 13L
1,723 SR
Queue Stats
223W - 217L
1,486 Elo+
Solo
Nu Wa
Nu Wa
qisard
Nu Wa
Level 176
God Stats
3W - 3L
1,412 SR
Queue Stats
185W - 179L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AMRlIT
Susano
10
2 / 3 / 1
5,245
525
3,837
8,923
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ComfortsYou
Amaterasu
5
0 / 2 / 0
4,150
415
834
5,000
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 0
4,635
464
2,446
9,604
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
1 / 4 / 0
5,396
540
3,309
6,682
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 2
5,608
561
4,059
5,439
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
7 / 1 / 4
6,841
684
4,971
7,381
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
 
Ishtar
11
2 / 1 / 8
6,349
635
6,092
6,050
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Capt_Red_Eye
Cthulhu
10
5 / 0 / 6
6,368
637
6,104
5,332
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,514
751
3,692
7,086
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
qisard
Nu Wa
10
1 / 1 / 2
6,147
615
6,035
4,143
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
4
9
W
Ishtar
 
Ishtar
2
1
8
6
L
Susano
AMRlIT
Susano
2
3
1
0.83
W
Cthulhu
Capt_Red_Eye
Cthulhu
5
0
6
8
L
Amaterasu
ComfortsYou
Amaterasu
0
2
0
0
L
0
5
0
0
L
Sylvanus
1
4
0
0.25
L
0
3
2
0.33
W
2
0
1
2.5
W
Nu Wa
qisard
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
26,894
35,648
Taken
29,992
12,305
Mitigated
9,793
9,184
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,971
1,588
0
4,025
7,381
2,141
0
1,478
5,813
0
38,918
W
Ishtar
 
Ishtar
6,092
3,463
0
2,728
6,050
2,102
80
1,763
4,287
0
37,693
L
Susano
AMRlIT
Susano
3,837
1,361
0
2,334
8,923
2,452
0
1,518
7,347
0
25,764
W
Cthulhu
Capt_Red_Eye
Cthulhu
6,104
532
135
1,436
5,332
1,731
378
3,628
1,634
25,630
655
L
Amaterasu
ComfortsYou
Amaterasu
834
357
0
2,001
5,000
1,879
0
689
4,311
0
14,162
L
2,446
742
697
2,175
9,604
4,258
0
4,108
5,028
10,495
0
L
Sylvanus
3,309
1,512
150
1,067
6,682
2,411
0
2,378
4,126
24,140
6,307
L
4,059
109
0
760
5,439
1,305
0
2,624
2,815
40,458
1,249
W
3,692
2,097
0
3,820
7,086
2,771
126
0
7,086
1,815
57,980
W
Nu Wa
qisard
Nu Wa
6,035
1,056
0
772
4,143
1,048
10
2,114
1,719
41,480
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
33,219
243
Minions Killed
348
0
Camps Cleared
0
984,554
Distance Traveled
1,047,395
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,841
684
63
6
0
233,556
0
W
Ishtar
6,349
635
69
7
0
189,987
2
L
Susano
5,245
525
49
5
0
240,126
0
W
Cthulhu
6,368
637
43
4
0
202,321
0
L
Amaterasu
4,150
415
17
2
0
118,644
2
L
Geb
4,635
464
13
1
0
215,298
2
L
Sylvanus
5,396
540
70
7
0
180,698
0
L
He Bo
5,608
561
94
9
0
229,788
4
W
Surtr
7,514
751
104
10
0
210,237
0
W
Nu Wa
6,147
615
69
7
0
211,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role