Player Matchup

Sobek
Sobek
DimnB MAX
Sobek
Level 14
God Stats
2W - 4L
1,343 SR
Queue Stats
13W - 23L
1,344 Elo+
Party 1
Ix Chel
Ix Chel
Kitto1011
Ix Chel
Level 123
God Stats
0W - 1L
1,136 SR
Queue Stats
59W - 65L
1,461 Elo+
Party 1
Loki
Loki
Rat Uchiha
Loki
Level 104
God Stats
0W - 1L
1,602 SR
Queue Stats
24W - 21L
1,536 Elo+
Party 1
Team Averages
Level 80
1,360 SR
1,447 Elo+

VS

Team Averages
Level 102
1,588 SR
1,446 Elo+
Nu Wa
Nu Wa
AvidEagle76
Nu Wa
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Artemis
Artemis
Lord Phenex3591
Artemis
Level 80
God Stats
9W - 0L
1,517 SR
Queue Stats
129W - 124L
1,471 Elo+
Solo
Amaterasu
Amaterasu
Zyfleq
Amaterasu
Level 129
God Stats
12W - 1L
1,746 SR
Queue Stats
24W - 16L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DimnB MAX
Sobek
10
0 / 4 / 3
5,949
595
2,382
10,947
8,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Kitto1011
Ix Chel
12
2 / 2 / 2
6,596
660
3,948
7,874
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 4 / 1
6,561
656
6,008
10,028
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
7,697
770
10,621
2,937
940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 4
8,229
823
5,027
5,374
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Zyfleq
Amaterasu
12
4 / 1 / 4
8,170
817
7,093
9,284
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Sobek
DimnB MAX
Sobek
0
4
3
0.38
L
Ix Chel
Kitto1011
Ix Chel
2
2
2
1.5
W
5
2
4
3.5
L
2
4
1
0.63
W
Amaterasu
Zyfleq
Amaterasu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
22,741
28,849
Taken
17,595
13,177
Mitigated
8,287
7,584
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,621
5,212
233
236
2,937
940
654
1,180
1,757
37,366
533
L
Sobek
DimnB MAX
Sobek
2,382
207
0
800
10,947
8,692
0
5,030
5,744
8,330
0
L
Ix Chel
Kitto1011
Ix Chel
3,948
386
2,159
3,363
7,874
2,044
96
3,206
4,535
21,954
0
W
5,027
827
0
434
5,374
1,632
576
2,636
2,738
0
16,670
L
6,008
559
0
1,262
10,028
2,441
0
2,410
7,383
0
26,463
W
Amaterasu
Zyfleq
Amaterasu
7,093
4,346
0
3,985
9,284
5,715
878
2,564
6,720
0
30,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,106
Gold Earned
24,096
84
Minions Killed
135
0
Camps Cleared
0
511,872
Distance Traveled
586,410
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,697
770
49
5
0
190,525
5
L
Sobek
5,949
595
6
1
0
159,871
0
L
Ix Chel
6,596
660
45
5
0
174,177
0
W
Artemis
8,229
823
33
3
0
186,374
0
L
Loki
6,561
656
33
3
0
177,824
0
W
Amaterasu
8,170
817
53
5
0
209,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role