Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Imperiator
Surtr
Level 67
God Stats
7W - 10L
1,425 SR
Queue Stats
52W - 58L
1,440 Elo+
Party 1
Arachne
Arachne
Triselda
Arachne
Level 27
God Stats
3W - 3L
1,423 SR
Queue Stats
46W - 55L
1,399 Elo+
Party 1
Team Averages
Level 95
1,470 SR
1,468 Elo+

VS

Team Averages
Level 107
1,363 SR
1,497 Elo+
Sobek
Sobek
NeZoXxxxx
Sobek
Level 125
God Stats
12W - 12L
1,486 SR
Queue Stats
153W - 108L
1,552 Elo+
Solo
Thanatos
Thanatos
NlCEGOAT
Thanatos
Level 129
God Stats
0W - 5L
1,138 SR
Queue Stats
121W - 147L
1,543 Elo+
Solo
Nut
Nut
Sirlockalot94
Nut
Level 143
God Stats
3W - 7L
1,164 SR
Queue Stats
28W - 44L
1,358 Elo+
Solo
Discordia
Discordia
nik2190
Discordia
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,505 Elo+
Solo
Bacchus
Bacchus
зеТренер
Bacchus
Level 86
God Stats
65W - 57L
1,525 SR
Queue Stats
742W - 798L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 2
6,465
1,293
4,840
1,295
572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
11
1 / 1 / 4
6,175
1,235
3,194
7,177
4,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
 
Martichoras
10
0 / 0 / 3
5,642
1,128
3,963
2,190
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
10
0 / 2 / 5
5,575
1,115
6,460
7,344
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Triselda
Arachne
10
2 / 2 / 3
6,009
1,202
3,246
3,654
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

383

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NeZoXxxxx
Sobek
10
0 / 1 / 4
5,504
1,101
3,782
8,568
9,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
NlCEGOAT
Thanatos
10
2 / 1 / 3
6,105
1,221
5,139
4,529
1,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 0
6,147
1,229
3,865
2,984
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
nik2190
Discordia
10
0 / 2 / 3
5,323
1,065
3,433
3,669
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,858
1,172
2,337
3,126
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
5
Kills
5
5
Deaths
5
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
2
3
W
Cerberus
 
Cerberus
1
1
4
3
W
Martichoras
 
Martichoras
0
0
3
1.5
W
Surtr
0
2
5
1.25
L
Sobek
NeZoXxxxx
Sobek
0
1
4
2
L
Thanatos
NlCEGOAT
Thanatos
2
1
3
3.5
L
2
1
0
2
W
Arachne
Triselda
Arachne
2
2
3
1.75
L
Discordia
nik2190
Discordia
0
2
3
0.75
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,703
Damage
18,556
21,660
Taken
22,876
11,683
Mitigated
15,735
6,039
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,840
308
1,248
988
1,295
572
0
845
450
10,590
311
W
Cerberus
 
Cerberus
3,194
204
0
1,922
7,177
4,467
0
2,477
4,533
5,869
0
W
Martichoras
 
Martichoras
3,963
1,110
0
113
2,190
790
0
1,037
1,108
0
20,271
W
Surtr
6,460
2,792
0
1,374
7,344
4,253
0
3,461
3,598
429
12,655
L
Sobek
NeZoXxxxx
Sobek
3,782
697
0
1,199
8,568
9,068
0
2,629
5,939
11,359
0
L
Thanatos
NlCEGOAT
Thanatos
5,139
1,633
0
1,968
4,529
1,973
0
2,018
2,511
0
12,730
L
3,865
1,494
0
301
2,984
892
0
1,337
1,647
0
16,064
W
Arachne
Triselda
Arachne
3,246
2,274
0
394
3,654
1,601
0
1,354
2,300
0
6,310
L
Discordia
nik2190
Discordia
3,433
242
0
0
3,669
1,107
0
1,311
2,358
10,239
0
L
2,337
289
0
586
3,126
2,695
0
840
2,286
4,589
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
28,937
89
Minions Killed
100
4
Camps Cleared
3
527,339
Distance Traveled
425,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,465
1,293
6
1
0
102,097
0
W
Cerberus
6,175
1,235
8
2
1
113,923
0
W
Martichoras
5,642
1,128
47
9
1
103,461
0
W
Surtr
5,575
1,115
19
4
1
104,957
0
L
Sobek
5,504
1,101
14
3
0
108,544
0
L
Thanatos
6,105
1,221
18
4
3
95,357
0
L
Nut
6,147
1,229
38
8
0
81,348
0
W
Arachne
6,009
1,202
9
2
1
102,901
0
L
Discordia
5,323
1,065
18
4
0
86,018
0
L
Bacchus
5,858
1,172
12
2
0
54,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role