Player Matchup

Janus
Janus
Beastanamaori
Janus
Level 106
God Stats
1W - 1L
1,459 SR
Queue Stats
21W - 16L
1,479 Elo+
Solo
Bastet
Bastet
Infraspider
Bastet
Level 65
God Stats
7W - 5L
1,421 SR
Queue Stats
124W - 136L
1,401 Elo+
Solo
Surtr
Surtr
MegsieMoo
Surtr
Level 62
God Stats
2W - 1L
1,219 SR
Queue Stats
174W - 218L
1,448 Elo+
Party 1
Tiamat
Tiamat
Potatomenace2
Tiamat
Level 57
God Stats
1W - 1L
1,251 SR
Queue Stats
208W - 266L
1,431 Elo+
Party 1
Medusa
Medusa
midas128
Medusa
Level 102
God Stats
7W - 4L
1,786 SR
Queue Stats
133W - 132L
1,488 Elo+
Solo
Team Averages
Level 78
1,427 SR
1,449 Elo+

VS

Team Averages
Level 107
1,477 SR
1,427 Elo+
Agni
Agni
Flowz7979
Agni
Level 39
God Stats
9W - 13L
1,591 SR
Queue Stats
673W - 770L
1,365 Elo+
Solo
Thor
Thor
Shdwhuntr707
Thor
Level 146
God Stats
16W - 17L
1,514 SR
Queue Stats
136W - 158L
1,409 Elo+
Solo
Cerberus
Cerberus
Sirmoejojo
Cerberus
Level 158
God Stats
3W - 2L
1,292 SR
Queue Stats
410W - 440L
1,483 Elo+
Solo
Anubis
Anubis
celticsfan2077
Anubis
Level 127
God Stats
3W - 4L
1,471 SR
Queue Stats
20W - 26L
1,509 Elo+
Solo
Nut
Nut
psycho_pooch
Nut
Level 65
God Stats
21W - 13L
1,517 SR
Queue Stats
163W - 176L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,347
1,469
5,422
2,259
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
2 / 1 / 5
6,669
1,334
4,586
4,128
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
MegsieMoo
Surtr
12
4 / 3 / 9
7,319
1,464
5,096
6,527
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 1 / 9
7,563
1,513
5,422
4,056
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
midas128
Medusa
13
4 / 1 / 9
7,870
1,574
6,243
3,703
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

359

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 1 / 2
6,820
1,364
5,602
3,411
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 7 / 3
6,758
1,352
6,157
9,825
3,150
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Sirmoejojo
Cerberus
10
0 / 2 / 1
5,711
1,142
710
3,758
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 3
6,093
1,219
1,549
5,698
2,158
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,445
1,289
4,881
7,463
2,256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
18
Kills
6
6
Deaths
18
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
Agni
1
1
2
2
W
Bastet
2
1
5
4.5
W
Surtr
MegsieMoo
Surtr
4
3
9
2.83
W
4
1
9
8.5
L
3
7
3
0.64
L
Cerberus
Sirmoejojo
Cerberus
0
2
1
0.25
L
0
4
3
0.38
W
Medusa
midas128
Medusa
4
1
9
8.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
18,899
20,673
Taken
30,155
6,897
Mitigated
10,763
3,865
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,422
67
0
60
2,259
657
0
669
1,590
20,727
363
L
Agni
5,602
305
0
0
3,411
985
0
1,105
2,290
28,942
0
W
Bastet
4,586
845
0
956
4,128
864
0
1,658
2,470
0
7,576
W
Surtr
MegsieMoo
Surtr
5,096
2,124
0
1,357
6,527
2,403
0
3,983
2,544
325
7,265
W
5,422
858
0
802
4,056
1,850
0
871
3,185
11,397
0
L
6,157
1,463
0
621
9,825
3,150
0
4,192
5,501
310
9,137
L
Cerberus
Sirmoejojo
Cerberus
710
0
0
727
3,758
2,214
0
593
3,125
4,388
0
L
1,549
247
0
919
5,698
2,158
0
2,363
3,251
13,832
0
W
Medusa
midas128
Medusa
6,243
1,524
0
690
3,703
1,123
0
990
2,713
0
23,312
L
4,881
2,741
0
185
7,463
2,256
0
2,277
5,024
0
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
31,827
111
Minions Killed
136
5
Camps Cleared
4
585,121
Distance Traveled
443,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,347
1,469
49
10
0
125,320
0
L
Agni
6,820
1,364
69
14
0
118,673
0
W
Bastet
6,669
1,334
10
2
1
109,781
0
W
Surtr
7,319
1,464
8
2
3
100,524
0
W
Tiamat
7,563
1,513
10
2
1
116,541
0
L
Thor
6,758
1,352
10
2
1
86,097
0
L
Cerberus
5,711
1,142
18
4
0
47,233
0
L
Anubis
6,093
1,219
25
5
1
91,175
0
W
Medusa
7,870
1,574
34
7
0
132,955
0
L
Nut
6,445
1,289
14
3
2
100,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role