Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Promachos390
Chiron
Level 126
God Stats
8W - 1L
1,883 SR
Queue Stats
331W - 287L
1,575 Elo+
Solo
Mulan
Mulan
airhercules4006
Mulan
Level 249
God Stats
4W - 2L
1,420 SR
Queue Stats
292W - 280L
1,591 Elo+
Solo
Vulcan
Vulcan
iEmotion
Vulcan
Level 205
God Stats
3W - 1L
1,605 SR
Queue Stats
187W - 175L
1,573 Elo+
Solo
Team Averages
Level 167
1,582 SR
1,548 Elo+

VS

Team Averages
Level 150
1,568 SR
1,609 Elo+
Fenrir
Fenrir
BBGUN007
Fenrir
Level 148
God Stats
1W - 4L
1,342 SR
Queue Stats
582W - 315L
1,634 Elo+
Party 1
Charybdis
Charybdis
ComanderWoof
Charybdis
Level 169
God Stats
27W - 44L
1,416 SR
Queue Stats
258W - 248L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
Dimadome
Kuzenbo
Level 148
God Stats
1W - 2L
1,506 SR
Queue Stats
490W - 197L
1,664 Elo+
Party 1
Osiris
Osiris
Frank10_Stien
Osiris
Level 125
God Stats
17W - 17L
1,606 SR
Queue Stats
170W - 150L
1,527 Elo+
Solo
Horus
Horus
Metrovius
Horus
Level 158
God Stats
5W - 1L
1,969 SR
Queue Stats
120W - 69L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 2 / 4
6,415
583
6,674
8,492
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
 
Cthulhu
9
1 / 0 / 5
6,089
554
4,177
7,296
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
12
1 / 2 / 2
6,538
594
3,372
7,307
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 2
7,686
699
8,345
10,096
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
iEmotion
Vulcan
13
3 / 0 / 1
7,370
670
8,420
3,337
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBGUN007
Fenrir
10
4 / 5 / 1
5,638
513
6,216
9,540
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ComanderWoof
Charybdis
11
0 / 2 / 2
6,234
567
5,594
6,237
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Dimadome
Kuzenbo
11
0 / 1 / 2
5,555
505
2,460
9,063
6,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 1
5,343
486
4,729
11,776
8,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Metrovius
Horus
8
1 / 1 / 2
5,395
490
3,178
8,843
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
5
5
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
4
3.5
W
Cthulhu
 
Cthulhu
1
0
5
3.5
L
Fenrir
BBGUN007
Fenrir
4
5
1
0.9
L
Charybdis
ComanderWoof
Charybdis
0
2
2
0.5
L
Kuzenbo
Dimadome
Kuzenbo
0
1
2
1
L
0
4
1
0.13
L
Horus
Metrovius
Horus
1
1
2
2
W
Chiron
1
2
2
1
W
3
1
2
4
W
Vulcan
iEmotion
Vulcan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
22,177
36,528
Taken
45,459
18,469
Mitigated
23,777
17,825
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,674
1,861
0
8,420
8,492
2,606
0
35
8,457
0
41,072
W
Cthulhu
 
Cthulhu
4,177
295
104
1,766
7,296
4,812
0
592
6,704
17,768
0
L
Fenrir
BBGUN007
Fenrir
6,216
1,959
0
2,720
9,540
2,523
0
1,053
8,480
0
31,864
L
Charybdis
ComanderWoof
Charybdis
5,594
2,971
0
3,369
6,237
1,622
456
1,305
4,892
0
54,840
L
Kuzenbo
Dimadome
Kuzenbo
2,460
1,220
0
3,264
9,063
6,631
0
4,832
3,873
37,082
0
L
4,729
2,143
0
3,533
11,776
8,495
0
955
10,803
0
33,681
L
Horus
Metrovius
Horus
3,178
1,544
390
3,002
8,843
4,506
0
3,824
4,966
0
11,563
W
Chiron
3,372
926
146
2,172
7,307
2,054
0
41
7,266
0
49,318
W
8,345
1,494
0
4,717
10,096
7,914
0
406
9,690
0
54,786
W
Vulcan
iEmotion
Vulcan
8,420
581
0
500
3,337
1,083
390
1,595
1,742
60,012
1,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
28,165
426
Minions Killed
298
0
Camps Cleared
0
1,165,449
Distance Traveled
1,167,688
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,415
583
65
6
0
261,904
0
W
Cthulhu
6,089
554
29
3
0
235,116
6
L
Fenrir
5,638
513
51
5
0
244,581
0
L
Charybdis
6,234
567
109
10
0
196,309
2
L
Kuzenbo
5,555
505
65
6
0
265,990
0
L
Osiris
5,343
486
56
5
0
209,876
2
L
Horus
5,395
490
17
2
0
250,932
1
W
Chiron
6,538
594
101
9
0
228,648
3
W
Mulan
7,686
699
105
10
0
200,312
1
W
Vulcan
7,370
670
126
11
0
239,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role