Player Matchup

Chiron
Chiron
HaHa09
Chiron
Level 23
God Stats
18W - 8L
1,500 SR
Queue Stats
40W - 21L
1,717 Elo+
Party 1
Thanatos
Thanatos
HahaWar2020
Thanatos
Level 105
God Stats
12W - 2L
1,874 SR
Queue Stats
56W - 37L
1,610 Elo+
Party 1
Janus
Janus
QuietManZ
Janus
Level 145
God Stats
7W - 4L
1,394 SR
Queue Stats
61W - 44L
1,594 Elo+
Party 1
Tyr
Tyr
Xetradia
Tyr
Level 125
God Stats
1W - 0L
1,524 SR
Queue Stats
58W - 43L
1,594 Elo+
Party 1
Charon
Charon
vRevxnge
Charon
Level 51
God Stats
3W - 1L
1,848 SR
Queue Stats
62W - 43L
1,604 Elo+
Party 1
Team Averages
Level 90
1,628 SR
1,624 Elo+

VS

Team Averages
Level 145
1,473 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BLUE-2400-
Aphrodite
Level 145
God Stats
16W - 11L
1,635 SR
Queue Stats
166W - 157L
1,489 Elo+
Solo
Artemis
Artemis
BWDepre
Artemis
Level 156
God Stats
1W - 4L
1,352 SR
Queue Stats
198W - 171L
1,517 Elo+
Party 2
Awilix
Awilix
PDXSLY
Awilix
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 50L
1,571 Elo+
Solo
Sylvanus
Sylvanus
xAGxROBLEON
Sylvanus
Level 159
God Stats
2W - 5L
1,378 SR
Queue Stats
227W - 227L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HaHa09
Chiron
11
3 / 0 / 6
6,212
621
6,589
4,101
1,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
HahaWar2020
Thanatos
12
6 / 0 / 4
6,699
670
6,789
8,330
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
QuietManZ
Janus
13
8 / 1 / 2
7,503
750
7,584
5,431
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
5 / 0 / 3
6,070
607
5,054
8,751
5,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
vRevxnge
Charon
12
0 / 1 / 1
6,272
627
2,919
5,554
2,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 1 / 0
5,293
529
1,929
4,985
3,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
BLUE-2400-
Aphrodite
8
0 / 8 / 0
5,017
502
1,024
7,721
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
BWDepre
Artemis
8
0 / 5 / 0
4,768
477
3,734
6,766
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
PDXSLY
Awilix
11
1 / 3 / 1
6,107
611
6,724
9,330
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
xAGxROBLEON
Sylvanus
7
0 / 5 / 0
4,472
447
2,249
8,130
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
22
Kills
2
2
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
L
Aphrodite
BLUE-2400-
Aphrodite
0
8
0
0
L
Artemis
BWDepre
Artemis
0
5
0
0
W
Chiron
HaHa09
Chiron
3
0
6
6
W
Thanatos
HahaWar2020
Thanatos
6
0
4
8
L
Awilix
PDXSLY
Awilix
1
3
1
0.5
W
Janus
QuietManZ
Janus
8
1
2
9
W
5
0
3
6.5
W
Charon
vRevxnge
Charon
0
1
1
0.5
L
Sylvanus
xAGxROBLEON
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
15,660
32,167
Taken
36,932
14,156
Mitigated
13,917
16,729
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,929
329
0
1,693
4,985
3,008
0
2,385
2,091
0
23,814
L
Aphrodite
BLUE-2400-
Aphrodite
1,024
72
312
1,304
7,721
1,988
0
4,921
2,382
25,126
625
L
Artemis
BWDepre
Artemis
3,734
1,620
0
1,025
6,766
2,018
0
138
6,628
0
23,810
W
Chiron
HaHa09
Chiron
6,589
1,695
60
1,777
4,101
1,265
0
658
3,443
0
36,344
W
Thanatos
HahaWar2020
Thanatos
6,789
1,474
0
6,898
8,330
2,987
0
919
7,411
0
42,952
L
Awilix
PDXSLY
Awilix
6,724
2,487
0
3,114
9,330
2,378
0
1,914
7,302
0
36,105
W
Janus
QuietManZ
Janus
7,584
383
0
1,348
5,431
1,738
0
424
5,007
56,876
1,804
W
5,054
690
0
4,168
8,751
5,547
12
1,055
7,696
0
23,993
W
Charon
vRevxnge
Charon
2,919
556
0
2,478
5,554
2,619
0
0
5,554
42,300
1,974
L
Sylvanus
xAGxROBLEON
Sylvanus
2,249
591
518
1,713
8,130
4,525
0
0
8,130
14,434
5,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
25,657
344
Minions Killed
228
0
Camps Cleared
0
1,107,213
Distance Traveled
947,630
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,293
529
49
5
0
117,000
0
L
Aphrodite
5,017
502
32
3
0
178,560
0
L
Artemis
4,768
477
45
5
0
185,845
1
W
Chiron
6,212
621
68
7
0
201,204
1
W
Thanatos
6,699
670
66
7
0
264,505
0
L
Awilix
6,107
611
73
7
0
269,934
2
W
Janus
7,503
750
111
11
0
210,745
1
W
Tyr
6,070
607
27
3
0
261,926
4
W
Charon
6,272
627
72
7
0
168,833
2
L
Sylvanus
4,472
447
29
3
0
196,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role