Player Matchup

Chaac
Chaac
AuraTv6508
Chaac
Level 45
God Stats
4W - 1L
1,567 SR
Queue Stats
29W - 37L
1,422 Elo+
Solo
Jing Wei
Jing Wei
BragCarnival781
Jing Wei
Level 69
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
KarasuTenguVT
Ah Puch
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 84L
1,493 Elo+
Solo
Thor
Thor
MitsuriSlayerr
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
epicfight69
Thanatos
Level 44
God Stats
3W - 4L
1,702 SR
Queue Stats
26W - 20L
1,688 Elo+
Solo
Team Averages
Level 49
1,533 SR
1,521 Elo+

VS

Team Averages
Level 73
1,601 SR
1,522 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ELRELA23
Artemis
Level 80
God Stats
11W - 4L
1,784 SR
Queue Stats
56W - 47L
1,547 Elo+
Party 1
Bacchus
Bacchus
X4ND3RDR4G
Bacchus
Level 108
God Stats
102W - 83L
1,630 SR
Queue Stats
436W - 395L
1,545 Elo+
Party 1
Bellona
Bellona
mauro251
Bellona
Level 53
God Stats
2W - 0L
1,262 SR
Queue Stats
15W - 18L
1,481 Elo+
Party 1
Nemesis
Nemesis
surteaga123
Nemesis
Level 82
God Stats
4W - 0L
1,829 SR
Queue Stats
77W - 57L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 5 / 0
8,063
576
11,387
14,655
15,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jing Wei
10
0 / 7 / 0
5,984
427
2,215
10,152
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
12
5 / 7 / 0
7,725
552
8,410
10,015
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 6 / 0
4,919
351
157
6,829
1,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
epicfight69
Thanatos
2
0 / 0 / 0
4,502
322
0
621
159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
5 / 4 / 5
8,318
594
8,991
9,388
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ELRELA23
Artemis
14
3 / 1 / 1
8,237
588
2,577
5,264
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
X4ND3RDR4G
Bacchus
12
2 / 1 / 3
7,774
555
2,888
10,442
12,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
mauro251
Bellona
13
2 / 1 / 5
7,612
544
4,029
9,000
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
surteaga123
Nemesis
16
11 / 1 / 3
9,424
673
10,241
12,055
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
7
Kills
23
25
Deaths
8
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
4
5
1.88
L
Chaac
2
5
0
0.4
L
Jing Wei
0
7
0
0
W
Artemis
ELRELA23
Artemis
3
1
1
3.5
L
Ah Puch
5
7
0
0.71
L
0
6
0
0
W
Bacchus
X4ND3RDR4G
Bacchus
2
1
3
3.5
L
Thanatos
epicfight69
Thanatos
0
0
0
0
W
Bellona
mauro251
Bellona
2
1
5
4.5
W
Nemesis
surteaga123
Nemesis
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,169
Damage
28,726
42,272
Taken
46,149
23,353
Mitigated
30,803
4,343
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,991
1,012
251
3,048
9,388
3,230
332
4,524
4,864
48,755
427
L
Chaac
11,387
1,309
0
2,193
14,655
15,030
49
2,113
12,016
0
58,420
L
Jing Wei
2,215
1,349
0
474
10,152
2,911
27
5,500
4,652
0
26,042
W
Artemis
ELRELA23
Artemis
2,577
1,541
0
1,547
5,264
1,934
3,871
1,596
3,668
0
64,748
L
Ah Puch
8,410
582
0
1,261
10,015
3,295
0
3,672
6,343
40,861
725
L
157
157
0
93
6,829
1,958
0
339
6,372
0
4,143
W
Bacchus
X4ND3RDR4G
Bacchus
2,888
152
0
2,403
10,442
12,022
1,206
1,122
9,320
21,362
0
L
Thanatos
epicfight69
Thanatos
0
0
0
322
621
159
0
0
621
0
1,922
W
Bellona
mauro251
Bellona
4,029
1,133
0
1,082
9,000
8,904
452
0
9,000
0
30,220
W
Nemesis
surteaga123
Nemesis
10,241
6,225
0
7,309
12,055
4,713
0
1,161
10,894
0
70,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
41,365
220
Minions Killed
386
0
Camps Cleared
0
1,051,785
Distance Traveled
1,449,310
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,318
594
78
6
0
271,663
1
L
Chaac
8,063
576
94
7
0
276,697
0
L
Jing Wei
5,984
427
49
4
0
285,097
0
W
Artemis
8,237
588
127
9
0
272,418
0
L
Ah Puch
7,725
552
66
5
0
251,354
0
L
Thor
4,919
351
5
0
0
220,548
0
W
Bacchus
7,774
555
22
2
0
289,866
0
L
Thanatos
4,502
322
6
0
0
18,089
0
W
Bellona
7,612
544
46
3
0
277,140
0
W
Nemesis
9,424
673
113
8
0
338,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role