Player Matchup

Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
Drench City
Cthulhu
Bronze IV
Level 102
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 7L
1,166 MMR
Party 2
Raijin
Raijin
Bronze IV
btcffkk
Raijin
Bronze IV
Level 114
God Stats
1W - 3L
1,411 SR
Queue Stats
1W - 10L
1,190 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 118
1,415 SR
1,285 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,519 SR
1,501 MMR
Ares
Ares
Gold I
Fireflies29
Ares
Gold I
Level 156
God Stats
4W - 5L
1,674 SR
Queue Stats
249W - 277L
1,528 MMR
Party 1
Mercury
Mercury
Gold III
Rinatos
Mercury
Gold III
Level 136
God Stats
169W - 221L
1,494 SR
Queue Stats
203W - 267L
1,581 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SpecialOpz_IIx
Baron Samedi
Gold V
Level 137
God Stats
3W - 0L
1,390 SR
Queue Stats
260W - 268L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 4 / 4
7,430
675
3,480
10,275
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cthulhu
Drench City
Cthulhu
10
0 / 3 / 5
6,645
604
3,860
7,935
6,158
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
btcffkk
Raijin
13
4 / 4 / 1
8,494
772
5,756
7,157
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
The MorriganHou YiAchillesNe ZhaSkadi

VS

Bans
GebPoseidonCu ChulainnIx ChelMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,489
772
6,664
9,557
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mercury
Rinatos
Mercury
14
2 / 0 / 9
8,147
741
7,477
5,727
3,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
SpecialOpz_IIx
Baron Samedi
14
4 / 3 / 5
8,513
774
7,105
6,693
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
11
11
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
4
0.75
L
Cthulhu
Drench City
Cthulhu
0
3
5
0.83
W
5
2
5
3.75
W
Mercury
Rinatos
Mercury
2
0
9
6.5
W
Baron Samedi
SpecialOpz_IIx
Baron Samedi
4
3
5
2.17
L
Raijin
btcffkk
Raijin
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,096
Damage
21,246
25,367
Taken
21,977
13,437
Mitigated
15,010
2,781
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,480
337
0
2,088
10,275
5,329
29
2,640
7,380
0
18,632
L
Cthulhu
Drench City
Cthulhu
3,860
528
151
0
7,935
6,158
0
5,517
2,176
16,739
378
W
6,664
726
0
540
9,557
8,692
404
5,236
4,188
14,778
3,003
W
Mercury
Rinatos
Mercury
7,477
5,093
0
1,580
5,727
3,264
787
1,178
4,456
0
35,481
W
Baron Samedi
SpecialOpz_IIx
Baron Samedi
7,105
294
765
1,408
6,693
3,054
409
2,849
3,706
28,224
0
L
Raijin
btcffkk
Raijin
5,756
476
0
542
7,157
1,950
90
4,670
2,312
30,371
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,569
Gold Earned
25,149
122
Minions Killed
122
0
Camps Cleared
0
577,545
Distance Traveled
663,754
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,430
675
26
2
0
216,257
0
L
Cthulhu
6,645
604
27
2
0
178,123
0
W
Ares
8,489
772
25
2
0
217,146
1
W
Mercury
8,147
741
42
4
0
257,901
3
W
Baron Samedi
8,513
774
55
5
0
188,707
0
L
Raijin
8,494
772
69
6
0
183,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role