Player Matchup

Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Bambranbam
Baron Samedi
Level 156
God Stats
5W - 3L
1,706 SR
Queue Stats
291W - 265L
1,566 Elo+
Solo
Artio
Artio
Jeruwume
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 64L
1,555 Elo+
Party 3
Thanatos
Thanatos
Normallicense
Thanatos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,520 Elo+
Party 3
Team Averages
Level 136
1,541 SR
1,528 Elo+

VS

Team Averages
Level 151
1,626 SR
1,535 Elo+
Susano
Susano
Alejo10126322
Susano
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 58L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
BobJenk
Zhong Kui
Level 146
God Stats
7W - 6L
1,596 SR
Queue Stats
227W - 199L
1,536 Elo+
Solo
Danzaburou
Danzaburou
ColKobiashvili
Danzaburou
Level 201
God Stats
7W - 3L
1,857 SR
Queue Stats
393W - 333L
1,584 Elo+
Party 1
Neith
Neith
LWoooodyL
Neith
Level 126
God Stats
8W - 4L
1,328 SR
Queue Stats
96W - 108L
1,519 Elo+
Solo
Bacchus
Bacchus
aFrequentCamper
Bacchus
Level 158
God Stats
16W - 6L
1,850 SR
Queue Stats
79W - 69L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 2
6,144
559
2,036
4,719
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 4 / 0
5,365
488
1,125
7,177
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Bambranbam
Baron Samedi
11
1 / 1 / 1
5,910
537
5,003
7,372
3,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Jeruwume
Artio
9
2 / 3 / 1
5,684
517
2,728
9,834
6,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
Normallicense
Thanatos
10
3 / 2 / 0
5,864
533
4,050
8,825
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,326
575
4,340
7,091
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
BobJenk
Zhong Kui
10
0 / 2 / 2
6,188
563
4,137
7,797
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ColKobiashvili
Danzaburou
13
5 / 1 / 2
7,620
693
6,533
4,650
1,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
LWoooodyL
Neith
12
1 / 0 / 5
6,397
582
4,828
2,562
807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 5
6,226
566
5,833
7,113
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
5
2
2
3
L
Baron Samedi
Bambranbam
Baron Samedi
1
1
1
1.5
W
Zhong Kui
BobJenk
Zhong Kui
0
2
2
0.5
W
Danzaburou
ColKobiashvili
Danzaburou
5
1
2
6
L
Artio
Jeruwume
Artio
2
3
1
0.83
W
Neith
LWoooodyL
Neith
1
0
5
3.5
L
Thanatos
Normallicense
Thanatos
3
2
0
1.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
25,671
37,927
Taken
29,213
14,745
Mitigated
14,008
14,558
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,036
53
0
280
4,719
1,130
0
127
4,592
42,008
0
L
Ah Muzen Cab
 
Ah Muzen Cab
1,125
41
0
401
7,177
1,864
0
947
6,230
0
38,719
W
4,340
1,156
0
3,723
7,091
2,123
0
900
6,071
0
36,457
L
Baron Samedi
Bambranbam
Baron Samedi
5,003
954
123
3,399
7,372
3,017
0
3,692
3,680
38,933
0
W
Zhong Kui
BobJenk
Zhong Kui
4,137
906
0
2,785
7,797
5,835
0
5,112
2,685
34,915
6,036
W
Danzaburou
ColKobiashvili
Danzaburou
6,533
2,621
0
2,153
4,650
1,522
0
1,056
3,594
0
59,434
L
Artio
Jeruwume
Artio
2,728
462
271
2,735
9,834
6,159
0
2,471
7,363
10,356
211
W
Neith
LWoooodyL
Neith
4,828
650
0
1,217
2,562
807
0
653
1,813
0
49,328
L
Thanatos
Normallicense
Thanatos
4,050
1,020
0
7,349
8,825
2,575
0
2,285
6,540
0
40,210
W
5,833
727
0
2,240
7,113
3,721
0
1,579
5,494
15,765
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
32,757
327
Minions Killed
389
0
Camps Cleared
0
1,043,312
Distance Traveled
1,103,168
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,144
559
91
8
0
193,627
0
L
Ah Muzen Cab
5,365
488
80
7
0
216,375
0
W
Susano
6,326
575
62
6
0
252,519
2
L
Baron Samedi
5,910
537
70
6
0
184,926
3
W
Zhong Kui
6,188
563
78
7
0
204,732
0
W
Danzaburou
7,620
693
115
10
0
214,373
2
L
Artio
5,684
517
14
1
0
218,003
0
W
Neith
6,397
582
102
9
0
205,138
4
L
Thanatos
5,864
533
72
7
0
230,381
3
W
Bacchus
6,226
566
32
3
0
226,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role