Player Matchup

Terra
Terra
AdanRam
Terra
Level 122
God Stats
3W - 3L
1,912 SR
Queue Stats
193W - 181L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
ImHoudini
Jing Wei
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 228L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
U510_Marquez_Bro
Ah Muzen Cab
Level 149
God Stats
5W - 7L
1,521 SR
Queue Stats
328W - 325L
1,516 Elo+
Solo
Tyr
Tyr
lGGMxjhonnyI
Tyr
Level 169
God Stats
2W - 3L
1,719 SR
Queue Stats
234W - 230L
1,485 Elo+
Party 1
Bastet
Bastet
soggy_taco075
Bastet
Level 149
God Stats
5W - 4L
1,753 SR
Queue Stats
227W - 222L
1,570 Elo+
Solo
Team Averages
Level 145
1,681 SR
1,535 Elo+

VS

Team Averages
Level 156
1,489 SR
1,586 Elo+
Zhong Kui
Zhong Kui
Augustin666
Zhong Kui
Level 232
God Stats
9W - 3L
1,795 SR
Queue Stats
325W - 272L
1,561 Elo+
Party 2
Chaac
Chaac
BigDiccusMaximus
Chaac
Level 18
God Stats
1W - 0L
1,149 SR
Queue Stats
17W - 13L
1,795 Elo+
Party 2
Bacchus
Bacchus
Macboo11
Bacchus
Level 158
God Stats
6W - 2L
1,816 SR
Queue Stats
468W - 505L
1,479 Elo+
Solo
Ullr
Ullr
Mikeres_
Ullr
Level 158
God Stats
1W - 2L
1,173 SR
Queue Stats
220W - 204L
1,532 Elo+
Solo
Ra
Ra
bluewind334
Ra
Level 213
God Stats
4W - 1L
1,514 SR
Queue Stats
236W - 190L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AdanRam
Terra
18
1 / 4 / 6
9,430
725
13,370
19,070
17,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
ImHoudini
Jing Wei
20
5 / 3 / 4
10,576
814
28,341
13,883
7,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
U510_Marquez_Bro
Ah Muzen Cab
1
0 / 0 / 0
3,236
249
0
0
0
18
3 / 3 / 5
9,654
743
15,024
24,284
25,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
3,236
249
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Augustin666
Zhong Kui
20
7 / 3 / 3
11,834
910
18,317
23,085
38,211
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 2 / 5
10,052
773
10,957
28,706
34,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Macboo11
Bacchus
18
1 / 2 / 9
10,761
828
8,675
25,888
47,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
2
0 / 0 / 0
3,836
295
0
0
0
17
1 / 2 / 8
9,840
757
12,796
11,081
7,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
10
10
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
AdanRam
Terra
1
4
6
1
W
Zhong Kui
Augustin666
Zhong Kui
7
3
3
2.83
W
1
2
5
1.75
L
Jing Wei
ImHoudini
Jing Wei
5
3
4
2.33
W
Bacchus
Macboo11
Bacchus
1
2
9
2.75
W
Ullr
0
0
0
0
L
Ah Muzen Cab
U510_Marquez_Bro
Ah Muzen Cab
0
0
0
0
W
1
2
8
2.5
L
3
3
5
1.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,735
Damage
50,745
57,237
Taken
88,760
50,550
Mitigated
127,579
29,070
Healing
51,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AdanRam
Terra
13,370
1,283
8,542
7,217
19,070
17,894
0
12,858
5,921
21,524
0
W
Zhong Kui
Augustin666
Zhong Kui
18,317
1,932
1,045
4,502
23,085
38,211
2,150
2,704
20,043
29,708
1,760
W
10,957
1,893
882
13,378
28,706
34,543
349
3,986
24,403
0
29,413
L
Jing Wei
ImHoudini
Jing Wei
28,341
12,504
669
3,370
13,883
7,380
0
7,994
5,786
0
66,113
W
Bacchus
Macboo11
Bacchus
8,675
1,425
929
5,774
25,888
47,750
482
4,454
20,740
13,377
931
W
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
U510_Marquez_Bro
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
12,796
1,260
19,937
5,284
11,081
7,075
1,015
2,226
8,662
36,617
0
L
15,024
1,697
280
8,992
24,284
25,276
0
15,550
8,352
0
27,843
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
46,323
128
Minions Killed
138
0
Camps Cleared
0
668,640
Distance Traveled
971,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,430
725
23
2
0
241,508
0
W
Zhong Kui
11,834
910
38
3
0
205,022
0
W
Chaac
10,052
773
41
3
0
262,619
0
L
Jing Wei
10,576
814
81
6
0
200,888
0
W
Bacchus
10,761
828
6
0
0
246,243
0
W
Ullr
3,836
295
0
0
0
0
0
L
Ah Muzen Cab
3,236
249
0
0
0
0
0
W
Ra
9,840
757
53
4
0
257,855
0
L
Tyr
9,654
743
24
2
0
226,244
0
L
Bastet
3,236
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role