Player Matchup

Camazotz
Camazotz
BluethTeal
Camazotz
Level 65
God Stats
16W - 15L
1,547 SR
Queue Stats
260W - 252L
1,521 Elo+
Party 3
He Bo
He Bo
Dax4321
He Bo
Level 148
God Stats
5W - 4L
1,273 SR
Queue Stats
163W - 160L
1,528 Elo+
Party 1
Horus
Horus
Jack0845
Horus
Level 39
God Stats
21W - 12L
1,745 SR
Queue Stats
111W - 106L
1,554 Elo+
Party 3
Medusa
Medusa
Solomon_Spud
Medusa
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 31L
1,378 Elo+
Party 1
Athena
Athena
thecounterman
Athena
Level 135
God Stats
1W - 1L
1,230 SR
Queue Stats
51W - 60L
1,460 Elo+
Party 1
Team Averages
Level 100
1,459 SR
1,488 Elo+

VS

Team Averages
Level 70
1,545 SR
1,465 Elo+
Tiamat
Tiamat
ECwarrior22
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,295 Elo+
Party 4
Cthulhu
Cthulhu
Gotetsu22
Cthulhu
Level 28
God Stats
17W - 12L
1,595 SR
Queue Stats
83W - 105L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dementedstone1
Ah Muzen Cab
Level 45
God Stats
34W - 57L
1,352 SR
Queue Stats
174W - 220L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iPropheXy
Tsukuyomi
Level 128
God Stats
2W - 1L
1,778 SR
Queue Stats
77W - 63L
1,582 Elo+
Party 4
Nu Wa
Nu Wa
thebromom1
Nu Wa
Level 28
God Stats
87W - 127L
1,503 SR
Queue Stats
90W - 129L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BluethTeal
Camazotz
17
8 / 0 / 13
11,404
1,140
13,127
11,409
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

He Bo
Dax4321
He Bo
17
7 / 0 / 13
11,040
1,104
10,281
5,966
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Jack0845
Horus
16
3 / 0 / 18
10,441
1,044
9,501
14,496
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
16
7 / 1 / 11
11,052
1,105
12,704
5,629
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 0 / 13
10,380
1,038
4,372
8,838
11,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

319

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 7 / 1
8,906
891
2,841
9,631
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Gotetsu22
Cthulhu
14
0 / 3 / 0
8,962
896
13,288
16,613
18,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
dementedstone1
Ah Muzen Cab
14
1 / 5 / 0
9,122
912
7,681
11,420
2,985
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
iPropheXy
Tsukuyomi
14
0 / 7 / 1
8,768
877
7,241
9,949
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
14
0 / 3 / 0
9,199
920
8,787
4,366
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
3
25
Kills
1
1
Deaths
25
68
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BluethTeal
Camazotz
8
0
13
14.5
W
He Bo
Dax4321
He Bo
7
0
13
13.5
L
Tiamat
0
7
1
0.07
L
Cthulhu
Gotetsu22
Cthulhu
0
3
0
0
W
Horus
Jack0845
Horus
3
0
18
12
W
Medusa
7
1
11
12.5
L
Ah Muzen Cab
dementedstone1
Ah Muzen Cab
1
5
0
0.2
L
Tsukuyomi
iPropheXy
Tsukuyomi
0
7
1
0.07
L
Nu Wa
0
3
0
0
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,985
Damage
39,838
46,338
Taken
51,979
37,775
Mitigated
30,223
12,472
Healing
1,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BluethTeal
Camazotz
13,127
3,550
0
5,037
11,409
6,191
0
6,317
5,092
0
29,511
W
He Bo
Dax4321
He Bo
10,281
747
0
0
5,966
2,350
0
2,985
2,981
30,909
885
L
Tiamat
2,841
617
0
269
9,631
4,083
0
3,388
6,084
11,675
0
L
Cthulhu
Gotetsu22
Cthulhu
13,288
989
0
810
16,613
18,804
0
4,823
11,131
28,624
1,678
W
Horus
Jack0845
Horus
9,501
2,927
1,650
4,118
14,496
15,782
0
6,490
8,006
0
16,642
W
Medusa
12,704
4,219
0
909
5,629
2,134
0
3,023
2,606
0
48,014
L
Ah Muzen Cab
dementedstone1
Ah Muzen Cab
7,681
2,704
0
33
11,420
2,985
0
1,827
9,160
0
23,905
L
Tsukuyomi
iPropheXy
Tsukuyomi
7,241
1,291
0
155
9,949
3,034
0
2,382
7,279
0
12,633
L
Nu Wa
8,787
3,094
0
6
4,366
1,317
0
1,597
2,613
32,275
442
W
4,372
534
0
758
8,838
11,318
0
4,257
4,581
14,580
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,317
Gold Earned
44,957
240
Minions Killed
165
6
Camps Cleared
7
988,207
Distance Traveled
803,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,404
1,140
35
4
3
198,671
0
W
He Bo
11,040
1,104
61
6
2
207,445
0
L
Tiamat
8,906
891
26
3
1
162,549
0
L
Cthulhu
8,962
896
49
5
1
187,533
0
W
Horus
10,441
1,044
24
2
1
208,234
0
W
Medusa
11,052
1,105
91
9
0
190,924
0
L
Ah Muzen Cab
9,122
912
21
2
0
154,836
0
L
Tsukuyomi
8,768
877
14
1
3
146,697
0
L
Nu Wa
9,199
920
55
6
2
151,420
0
W
Athena
10,380
1,038
29
3
0
182,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role