Player Matchup

Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
BreezeTWR
Horus
Gold III
Level 120
God Stats
10W - 15L
1,406 SR
Queue Stats
347W - 359L
1,529 MMR
Party 1
Bacchus
Bacchus
Bronze IV
Gwynbleidd24
Bacchus
Bronze IV
Level 42
God Stats
18W - 13L
1,500 SR
Queue Stats
155W - 181L
1,454 MMR
Solo
Kukulkan
Kukulkan
Gold IV
JC-_-RECON
Kukulkan
Gold IV
Level 120
God Stats
10W - 12L
1,439 SR
Queue Stats
261W - 276L
1,443 MMR
Party 1
Susano
Susano
Gold III
atmvsss
Susano
Gold III
Level 46
God Stats
10W - 8L
1,833 SR
Queue Stats
268W - 258L
1,744 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,535 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,605 SR
1,399 MMR
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver V
Miss_Zaleria
Aphrodite
Silver V
Level 89
God Stats
14W - 12L
1,507 SR
Queue Stats
177W - 218L
713 MMR
Solo
Nox
Nox
Gold III
Moonph
Nox
Gold III
Level 122
God Stats
4W - 5L
1,711 SR
Queue Stats
160W - 159L
1,514 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Pedrojcj3
Cu Chulainn
Platinum II
Level 145
God Stats
23W - 11L
1,744 SR
Queue Stats
110W - 96L
1,782 MMR
Solo
Chaac
Chaac
Gold III
Skad1n
Chaac
Gold III
Level 129
God Stats
19W - 15L
1,566 SR
Queue Stats
296W - 300L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 6 / 0
4,637
464
1,455
8,232
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
BreezeTWR
Horus
10
0 / 3 / 1
5,779
578
3,483
9,636
6,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Gwynbleidd24
Bacchus
8
0 / 1 / 1
4,880
488
1,755
6,374
2,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
JC-_-RECON
Kukulkan
11
0 / 1 / 0
5,654
565
1,080
3,589
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
atmvsss
Susano
12
3 / 0 / 0
6,132
613
6,039
7,577
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AgniSurtrMedusa

VS

Bans
AthenaAresJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
7 / 1 / 0
6,855
686
8,857
6,967
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Miss_Zaleria
Aphrodite
11
0 / 0 / 4
6,246
625
1,783
2,594
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nox
Moonph
Nox
11
0 / 0 / 1
6,010
601
1,528
3,188
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Pedrojcj3
Cu Chulainn
11
1 / 2 / 1
6,466
647
7,393
8,418
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Skad1n
Chaac
11
3 / 0 / 0
5,880
588
3,113
6,512
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Charybdis
 
Charybdis
7
1
0
7
L
Horus
BreezeTWR
Horus
0
3
1
0.17
L
Bacchus
Gwynbleidd24
Bacchus
0
1
1
0.5
L
Kukulkan
JC-_-RECON
Kukulkan
0
1
0
0
W
Aphrodite
Miss_Zaleria
Aphrodite
0
0
4
2
W
Nox
Moonph
Nox
0
0
1
0.5
W
Cu Chulainn
Pedrojcj3
Cu Chulainn
1
2
1
0.75
W
Chaac
Skad1n
Chaac
3
0
0
3
L
Susano
atmvsss
Susano
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,812
Damage
22,674
35,408
Taken
27,679
14,499
Mitigated
14,188
12,226
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,455
834
0
818
8,232
2,039
0
494
7,738
0
27,024
W
Charybdis
 
Charybdis
8,857
5,032
0
3,290
6,967
2,271
832
1,032
5,935
0
56,595
L
Horus
BreezeTWR
Horus
3,483
2,038
22
4,253
9,636
6,049
0
0
8,847
0
35,989
L
Bacchus
Gwynbleidd24
Bacchus
1,755
113
612
1,719
6,374
2,846
0
883
5,471
12,919
84
L
Kukulkan
JC-_-RECON
Kukulkan
1,080
0
0
1,001
3,589
1,172
0
634
2,853
36,837
0
W
Aphrodite
Miss_Zaleria
Aphrodite
1,783
433
2,321
1,456
2,594
947
69
412
2,182
11,355
1,029
W
Nox
Moonph
Nox
1,528
156
0
916
3,188
1,105
0
525
2,597
43,543
930
W
Cu Chulainn
Pedrojcj3
Cu Chulainn
7,393
1,136
0
3,348
8,418
5,861
0
0
8,418
0
48,323
W
Chaac
Skad1n
Chaac
3,113
568
0
2,263
6,512
4,004
0
716
5,712
0
39,099
L
Susano
atmvsss
Susano
6,039
2,378
0
3,801
7,577
2,393
0
907
6,568
0
41,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
31,457
334
Minions Killed
371
0
Camps Cleared
0
1,017,997
Distance Traveled
1,083,809
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,637
464
56
6
0
182,098
0
W
Charybdis
6,855
686
91
9
0
190,065
0
L
Horus
5,779
578
84
8
0
184,163
3
L
Bacchus
4,880
488
18
2
0
214,291
8
L
Kukulkan
5,654
565
95
10
0
187,674
4
W
Aphrodite
6,246
625
28
3
0
203,298
4
W
Nox
6,010
601
106
11
0
215,101
5
W
Cu Chulainn
6,466
647
84
8
0
209,257
2
W
Chaac
5,880
588
62
6
0
266,088
0
L
Susano
6,132
613
81
8
0
249,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role