Player Matchup

Nox
Nox
CatooGamer23
Nox
Level 157
God Stats
8W - 8L
1,609 SR
Queue Stats
406W - 381L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
Debray
Kuzenbo
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 11L
1,537 Elo+
Party 2
Artemis
Artemis
Phalanx Warrior
Artemis
Level 136
God Stats
10W - 4L
1,602 SR
Queue Stats
63W - 33L
1,632 Elo+
Solo
Maui
Maui
ShadowsOfAstora
Maui
Level 125
God Stats
10W - 24L
1,322 SR
Queue Stats
271W - 289L
1,502 Elo+
Solo
Chang'e
Chang'e
salt9503
Chang'e
Level 115
God Stats
130W - 114L
1,543 SR
Queue Stats
304W - 288L
1,530 Elo+
Party 2
Team Averages
Level 138
1,515 SR
1,547 Elo+

VS

Team Averages
Level 130
1,555 SR
1,528 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KingBirrd
King Arthur
Level 127
God Stats
6W - 14L
1,547 SR
Queue Stats
135W - 150L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NattyJay
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,520 Elo+
Party 3
Xbalanque
Xbalanque
TxZenman
Xbalanque
Level 95
God Stats
12W - 5L
1,726 SR
Queue Stats
220W - 197L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,702
1,284
6,330
3,550
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Debray
Kuzenbo
13
1 / 0 / 7
7,147
1,191
4,274
8,246
10,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 0 / 5
8,182
1,364
8,852
2,931
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 7
8,038
1,340
1,748
4,168
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
salt9503
Chang'e
13
3 / 0 / 8
7,815
1,303
4,811
4,112
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

364

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 1 / 0
6,740
1,123
6,600
3,758
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Poseidon
 
Poseidon
12
0 / 2 / 0
6,603
1,101
4,874
5,491
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
KingBirrd
King Arthur
11
0 / 3 / 0
6,385
1,064
1,873
6,002
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
NattyJay
Kumbhakarna
12
0 / 2 / 0
7,271
1,212
2,163
7,733
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
TxZenman
Xbalanque
12
0 / 3 / 0
6,728
1,121
5,873
6,274
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
11
Kills
0
0
Deaths
11
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Poseidon
 
Poseidon
0
2
0
0
W
1
0
9
5.5
W
Kuzenbo
Debray
Kuzenbo
1
0
7
4.5
L
King Arthur
KingBirrd
King Arthur
0
3
0
0
L
Kumbhakarna
NattyJay
Kumbhakarna
0
2
0
0
W
5
0
5
7.5
W
1
0
7
4.5
L
Xbalanque
TxZenman
Xbalanque
0
3
0
0
W
Chang'e
salt9503
Chang'e
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
21,383
23,007
Taken
29,258
18,699
Mitigated
16,628
6,783
Healing
1,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,600
205
0
429
3,758
1,374
0
2,001
1,757
23,052
0
L
Poseidon
 
Poseidon
4,874
995
0
0
5,491
1,671
0
2,824
2,667
22,932
0
W
6,330
350
0
616
3,550
1,372
0
2,880
670
26,484
50
W
Kuzenbo
Debray
Kuzenbo
4,274
1,188
0
258
8,246
10,484
0
4,421
3,825
11,038
284
L
King Arthur
KingBirrd
King Arthur
1,873
136
0
250
6,002
3,672
0
3,400
2,602
0
5,983
L
Kumbhakarna
NattyJay
Kumbhakarna
2,163
167
0
876
7,733
7,558
0
4,276
3,457
6,083
0
W
8,852
3,274
0
1,039
2,931
933
0
1,838
1,093
0
17,947
W
1,748
142
0
1,078
4,168
4,305
0
1,987
2,181
2,555
798
L
Xbalanque
TxZenman
Xbalanque
5,873
3,489
0
0
6,274
2,353
0
4,209
2,065
0
20,047
W
Chang'e
salt9503
Chang'e
4,811
179
2,080
1,712
4,112
1,605
0
2,511
1,601
20,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
33,727
125
Minions Killed
149
7
Camps Cleared
5
697,042
Distance Traveled
583,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,740
1,123
39
7
1
116,343
0
L
Poseidon
6,603
1,101
55
9
0
130,675
0
W
Nox
7,702
1,284
39
7
1
137,331
0
W
Kuzenbo
7,147
1,191
12
2
0
147,203
0
L
King Arthur
6,385
1,064
8
1
0
83,070
0
L
Kumbhakarna
7,271
1,212
8
1
0
131,111
0
W
Artemis
8,182
1,364
28
5
2
130,010
0
W
Maui
8,038
1,340
4
1
0
143,938
0
L
Xbalanque
6,728
1,121
39
7
4
122,482
0
W
Chang'e
7,815
1,303
42
7
4
138,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role