Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Knoccout44FromPB
Nu Wa
Level 122
God Stats
11W - 4L
1,190 SR
Queue Stats
419W - 441L
1,382 Elo+
Solo
Thanatos
Thanatos
Vivid625
Thanatos
Level 159
God Stats
1W - 3L
1,300 SR
Queue Stats
208W - 192L
1,482 Elo+
Solo
Chang'e
Chang'e
time2changelater
Chang'e
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
584W - 655L
1,508 Elo+
Solo
Team Averages
Level 145
1,398 SR
1,474 Elo+

VS

Team Averages
Level 102
1,429 SR
1,435 Elo+
Ra
Ra
KillerSilviu
Ra
Level 122
God Stats
1W - 2L
1,287 SR
Queue Stats
71W - 69L
1,468 Elo+
Solo
Merlin
Merlin
KingSheed0
Merlin
Level 46
God Stats
1W - 2L
1,263 SR
Queue Stats
118W - 113L
1,444 Elo+
Solo
Athena
Athena
courtneyjake12
Athena
Level 120
God Stats
1W - 2L
1,736 SR
Queue Stats
378W - 384L
1,436 Elo+
Party 1
Hercules
Hercules
jakecourtney12
Hercules
Level 119
God Stats
5W - 9L
1,350 SR
Queue Stats
378W - 376L
1,436 Elo+
Party 1
Skadi
Skadi
tigre_salvaje984
Skadi
Level 103
God Stats
7W - 4L
1,507 SR
Queue Stats
614W - 596L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
1 / 0 / 0
8,425
766
12,315
6,613
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 1 / 0
7,174
652
6,386
5,710
2,068
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 0 / 4
7,338
667
9,116
3,191
1,049
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Vivid625
Thanatos
13
5 / 3 / 0
7,859
714
8,644
8,611
3,531
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 0 / 1
7,007
637
4,022
9,262
5,721
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,195
745
4,406
9,320
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
KingSheed0
Merlin
13
1 / 2 / 3
7,765
706
7,046
6,415
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 3
8,434
767
3,629
12,116
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
12
1 / 0 / 1
7,767
706
4,390
8,986
6,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 4
7,310
665
9,288
6,268
1,976
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
3
4
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
0
2
4
1
L
Merlin
KingSheed0
Merlin
1
2
3
1.25
W
0
0
4
2
W
Thanatos
Vivid625
Thanatos
5
3
0
1.67
L
1
1
3
2.5
L
Hercules
1
0
1
1.5
L
0
1
4
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
28,759
33,387
Taken
43,105
15,481
Mitigated
26,426
22,125
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,315
270
402
1,972
6,613
3,112
0
2,646
3,967
36,950
1,485
W
Ah Muzen Cab
 
Ah Muzen Cab
6,386
2,087
102
788
5,710
2,068
0
3,555
2,155
0
13,947
L
4,406
146
5,687
3,943
9,320
3,609
0
5,089
4,231
30,948
0
L
Merlin
KingSheed0
Merlin
7,046
832
546
732
6,415
2,081
0
4,869
1,546
23,838
0
W
9,116
2,240
1,904
439
3,191
1,049
0
1,636
1,555
16,471
79
W
Thanatos
Vivid625
Thanatos
8,644
361
0
4,617
8,611
3,531
27
2,629
5,982
0
14,086
L
3,629
641
1,234
3,497
12,116
11,856
0
6,337
5,779
9,635
0
L
Hercules
4,390
1,140
541
5,987
8,986
6,904
0
4,675
4,311
0
7,683
L
9,288
3,454
262
1,305
6,268
1,976
0
3,915
2,353
0
30,377
W
4,022
436
6,481
5,420
9,262
5,721
0
4,615
4,647
6,979
437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
39,471
112
Minions Killed
191
0
Camps Cleared
0
1,071,649
Distance Traveled
1,056,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,425
766
52
5
0
231,221
0
W
Ah Muzen Cab
7,174
652
23
2
0
197,841
0
L
Ra
8,195
745
77
7
0
210,832
0
L
Merlin
7,765
706
38
3
0
185,659
0
W
Nu Wa
7,338
667
19
2
0
203,928
0
W
Thanatos
7,859
714
7
1
0
232,933
0
L
Athena
8,434
767
14
1
0
219,869
0
L
Hercules
7,767
706
9
1
0
234,796
0
L
Skadi
7,310
665
53
5
0
205,484
0
W
Chang'e
7,007
637
11
1
0
205,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role