Player Matchup

Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver I
LUKESTARHUNTER
Persephone
Silver I
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 63L
1,319 MMR
Solo
Mulan
Mulan
Gold V
Reaper0416
Mulan
Gold V
Level 144
God Stats
33W - 32L
1,458 SR
Queue Stats
215W - 229L
1,328 MMR
Solo
Ymir
Ymir
Bronze III
kennbrenn
Ymir
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,388 MMR
Party 1
Ravana
Ravana
Bronze III
shawnou
Ravana
Bronze III
Level 155
God Stats
0W - 1L
1,805 SR
Queue Stats
5W - 13L
1,433 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,553 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,619 SR
1,354 MMR
Hercules
Hercules
Silver I
IsDeanOk
Hercules
Silver I
Level 147
God Stats
18W - 18L
1,586 SR
Queue Stats
252W - 260L
1,395 MMR
Solo
Arachne
Arachne
Gold V
Nuksevz
Arachne
Gold V
Level 69
God Stats
3W - 3L
1,520 SR
Queue Stats
150W - 153L
1,360 MMR
Party 2
Thoth
Thoth
Gold IV
Zack850
Thoth
Gold IV
Level 146
God Stats
9W - 8L
1,616 SR
Queue Stats
247W - 248L
1,369 MMR
Solo
Heimdallr
Heimdallr
Gold V
sy master kill
Heimdallr
Gold V
Level 109
God Stats
26W - 33L
1,476 SR
Queue Stats
160W - 169L
1,250 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
xR2Zx
Sylvanus
Gold IV
Level 135
God Stats
40W - 23L
1,895 SR
Queue Stats
215W - 222L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 0
4,593
418
3,006
5,681
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
LUKESTARHUNTER
Persephone
9
0 / 2 / 2
5,632
512
3,036
5,156
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
11
0 / 1 / 0
6,476
589
5,488
6,973
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
8
0 / 2 / 1
4,862
442
2,560
7,799
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
shawnou
Ravana
11
5 / 1 / 0
6,331
576
5,470
5,952
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SkadiSusanoAresBacchus

VS

Bans
AgniCu ChulainnBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IsDeanOk
Hercules
11
1 / 0 / 3
6,244
568
4,029
8,864
7,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Arachne
Nuksevz
Arachne
11
2 / 1 / 1
5,819
529
3,592
8,255
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
Zack850
Thoth
11
0 / 3 / 0
5,999
545
2,445
4,608
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
sy master kill
Heimdallr
11
2 / 1 / 1
6,486
590
4,337
4,743
1,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
xR2Zx
Sylvanus
10
3 / 0 / 4
6,579
598
3,320
7,703
5,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
8
8
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
Hercules
IsDeanOk
Hercules
1
0
3
2.5
L
Persephone
LUKESTARHUNTER
Persephone
0
2
2
0.5
W
Arachne
Nuksevz
Arachne
2
1
1
2.5
L
Mulan
0
1
0
0
W
Thoth
Zack850
Thoth
0
3
0
0
L
Ymir
0
2
1
0.25
L
Ravana
shawnou
Ravana
5
1
0
5
W
Heimdallr
sy master kill
Heimdallr
2
1
1
2.5
W
Sylvanus
xR2Zx
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,560
Damage
17,723
31,561
Taken
34,173
12,070
Mitigated
18,570
10,431
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,006
1,676
0
2,145
5,681
1,283
0
860
4,820
0
26,208
W
Hercules
IsDeanOk
Hercules
4,029
1,570
0
2,799
8,864
7,187
0
360
8,504
0
36,485
L
Persephone
LUKESTARHUNTER
Persephone
3,036
193
0
1,346
5,156
1,272
0
1,600
3,540
29,427
874
W
Arachne
Nuksevz
Arachne
3,592
2,631
0
2,626
8,255
2,892
0
690
7,565
0
38,659
L
Mulan
5,488
583
0
3,323
6,973
2,708
0
75
6,898
0
48,888
W
Thoth
Zack850
Thoth
2,445
223
0
651
4,608
1,017
0
1,280
3,328
43,534
0
L
Ymir
2,560
411
41
2,242
7,799
4,658
0
1,524
6,275
19,492
0
L
Ravana
shawnou
Ravana
5,470
1,617
0
1,334
5,952
2,149
0
1,616
4,336
0
45,805
W
Heimdallr
sy master kill
Heimdallr
4,337
1,982
0
1,814
4,743
1,614
523
678
4,065
0
48,410
W
Sylvanus
xR2Zx
Sylvanus
3,320
985
1,024
3,131
7,703
5,860
0
2,588
5,115
14,255
2,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,894
Gold Earned
31,127
303
Minions Killed
342
0
Camps Cleared
0
1,064,127
Distance Traveled
1,071,826
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,593
418
47
4
0
220,208
0
W
Hercules
6,244
568
78
7
0
211,531
3
L
Persephone
5,632
512
53
5
0
199,207
0
W
Arachne
5,819
529
61
6
0
268,426
0
L
Mulan
6,476
589
97
9
0
209,721
6
W
Thoth
5,999
545
98
9
0
192,263
1
L
Ymir
4,862
442
31
3
0
202,108
2
L
Ravana
6,331
576
75
7
0
232,883
1
W
Heimdallr
6,486
590
76
7
0
185,918
0
W
Sylvanus
6,579
598
29
3
0
213,688
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role