Player Matchup

Aphrodite
Aphrodite
Platinum II
 
Aphrodite
Platinum II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
ChazzChazzington
King Arthur
Diamond III
Level 109
God Stats
3W - 5L
1,513 SR
Queue Stats
46W - 21L
2,361 MMR
Party 2
Persephone
Persephone
Diamond IV
Coganon
Persephone
Diamond IV
Level 194
God Stats
30W - 21L
1,783 SR
Queue Stats
414W - 397L
1,971 MMR
Solo
Anhur
Anhur
Masters
Dalkom
Anhur
Masters
Level 194
God Stats
7W - 3L
1,732 SR
Queue Stats
233W - 178L
2,709 MMR
Solo
Ravana
Ravana
Diamond II
Stаv
Ravana
Diamond II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 35L
2,346 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,606 SR
2,178 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,597 SR
1,864 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Masters
 
Thoth
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
Boomerouts
Guan Yu
Diamond IV
Level 226
God Stats
9W - 3L
1,802 SR
Queue Stats
149W - 138L
2,227 MMR
Solo
Apollo
Apollo
Platinum III
CloudBoujee
Apollo
Platinum III
Level 154
God Stats
4W - 6L
1,475 SR
Queue Stats
216W - 205L
1,867 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
oKengann
Kuzenbo
Diamond IV
Level 135
God Stats
8W - 5L
1,709 SR
Queue Stats
233W - 237L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 1
7,229
516
3,864
8,353
5,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
ChazzChazzington
King Arthur
12
3 / 0 / 2
7,506
536
7,954
8,078
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Coganon
Persephone
14
4 / 2 / 2
8,366
598
11,139
7,964
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Dalkom
Anhur
15
3 / 3 / 1
8,245
589
8,494
12,057
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Stаv
Ravana
13
2 / 5 / 3
7,156
511
6,468
10,837
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesLokiSusanoHorus

VS

Bans
CharonMedusaChang'eAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 4 / 3
8,507
608
5,116
15,882
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thoth
 
Thoth
14
1 / 3 / 6
7,938
567
9,299
7,992
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Boomerouts
Guan Yu
13
1 / 2 / 2
8,353
597
5,231
12,210
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
15
3 / 2 / 2
8,330
595
7,217
10,677
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
oKengann
Kuzenbo
12
2 / 2 / 4
7,714
551
5,230
13,487
12,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
11
11
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Thanatos
 
Thanatos
4
4
3
1.38
W
Thoth
 
Thoth
1
3
6
1.33
W
Guan Yu
Boomerouts
Guan Yu
1
2
2
1
L
King Arthur
ChazzChazzington
King Arthur
3
0
2
4
W
Apollo
3
2
2
2
L
Persephone
Coganon
Persephone
4
2
2
2.5
L
Anhur
Dalkom
Anhur
3
3
1
1.17
L
Ravana
Stаv
Ravana
2
5
3
0.7
W
Kuzenbo
oKengann
Kuzenbo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
32,093
47,289
Taken
60,248
20,240
Mitigated
28,168
18,383
Healing
25,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,864
664
3,583
4,925
8,353
5,220
0
4,313
4,040
24,964
2,262
W
Thanatos
 
Thanatos
5,116
1,145
0
13,980
15,882
5,245
0
2,510
13,201
0
63,723
W
Thoth
 
Thoth
9,299
502
0
2,060
7,992
1,946
0
4,151
3,582
61,767
950
W
Guan Yu
Boomerouts
Guan Yu
5,231
778
318
4,055
12,210
6,194
0
329
11,802
0
61,890
L
King Arthur
ChazzChazzington
King Arthur
7,954
651
0
1,720
8,078
5,530
0
262
7,816
0
50,170
W
Apollo
7,217
5,202
0
2,049
10,677
2,563
0
474
10,203
0
59,718
L
Persephone
Coganon
Persephone
11,139
788
0
1,373
7,964
2,109
0
5,113
2,845
63,437
2,504
L
Anhur
Dalkom
Anhur
8,494
4,070
0
4,656
12,057
4,287
0
1,050
11,007
0
79,971
L
Ravana
Stаv
Ravana
6,468
1,776
0
2,126
10,837
3,094
0
3,531
7,306
0
55,999
W
Kuzenbo
oKengann
Kuzenbo
5,230
2,072
0
3,181
13,487
12,220
40
6,236
6,916
22,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
40,842
480
Minions Killed
496
0
Camps Cleared
0
1,407,715
Distance Traveled
1,560,096
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,229
516
57
4
0
279,425
4
W
Thanatos
8,507
608
96
7
0
358,839
1
W
Thoth
7,938
567
125
9
0
312,855
0
W
Guan Yu
8,353
597
123
9
0
266,794
0
L
King Arthur
7,506
536
78
6
0
226,246
1
W
Apollo
8,330
595
118
8
0
303,023
6
L
Persephone
8,366
598
114
8
0
313,118
3
L
Anhur
8,245
589
139
10
0
254,283
2
L
Ravana
7,156
511
92
7
0
334,643
2
W
Kuzenbo
7,714
551
34
2
0
318,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role