Player Matchup

Medusa
Medusa
Brimstone19709
Medusa
Level 146
God Stats
37W - 20L
1,660 SR
Queue Stats
523W - 523L
1,565 Elo+
Party 1
Fafnir
Fafnir
Stud94
Fafnir
Level 209
God Stats
1W - 4L
1,600 SR
Queue Stats
240W - 240L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
Yessirskiii2947
Jormungandr
Level 37
God Stats
65W - 29L
1,738 SR
Queue Stats
98W - 80L
1,505 Elo+
Party 1
Cliodhna
Cliodhna
Zavion
Cliodhna
Level 216
God Stats
8W - 13L
1,456 SR
Queue Stats
327W - 319L
1,494 Elo+
Party 1
Hel
Hel
magicmama
Hel
Level 125
God Stats
2W - 6L
1,393 SR
Queue Stats
205W - 200L
1,533 Elo+
Solo
Team Averages
Level 147
1,569 SR
1,526 Elo+

VS

Team Averages
Level 154
1,524 SR
1,570 Elo+
Ravana
Ravana
FauxMaux
Ravana
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 107L
1,654 Elo+
Solo
Charon
Charon
GMAN-23-
Charon
Level 183
God Stats
25W - 20L
1,626 SR
Queue Stats
635W - 606L
1,545 Elo+
Party 2
Apollo
Apollo
Lusaka13058
Apollo
Level 158
God Stats
18W - 19L
1,224 SR
Queue Stats
112W - 110L
1,618 Elo+
Solo
Surtr
Surtr
SugonPatrick
Surtr
Level 103
God Stats
196W - 152L
1,586 SR
Queue Stats
320W - 300L
1,546 Elo+
Party 2
Poseidon
Poseidon
xSoulxBabyx13
Poseidon
Level 148
God Stats
30W - 18L
1,686 SR
Queue Stats
360W - 353L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,642
511
8,399
9,675
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Stud94
Fafnir
11
3 / 3 / 2
7,355
566
4,713
15,482
14,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Yessirskiii2947
Jormungandr
11
2 / 3 / 0
6,534
503
6,331
11,873
7,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Zavion
Cliodhna
12
1 / 2 / 2
6,239
480
6,557
12,033
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
6,994
538
5,235
8,812
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FauxMaux
Ravana
15
6 / 1 / 2
8,734
672
11,699
9,872
6,225
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
GMAN-23-
Charon
11
0 / 3 / 6
7,051
542
6,722
11,821
9,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
13
5 / 2 / 1
7,870
605
10,609
11,378
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 2
7,507
577
6,214
11,290
4,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
xSoulxBabyx13
Poseidon
14
1 / 0 / 5
8,280
637
4,955
4,754
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
15
15
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Ravana
FauxMaux
Ravana
6
1
2
7
W
Charon
GMAN-23-
Charon
0
3
6
1
W
Apollo
5
2
1
2.75
L
Fafnir
Stud94
Fafnir
3
3
2
1.33
W
3
1
2
4
L
Jormungandr
Yessirskiii2947
Jormungandr
2
3
0
0.67
L
Cliodhna
Zavion
Cliodhna
1
2
2
1
L
0
4
0
0
W
Poseidon
xSoulxBabyx13
Poseidon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,235
Damage
40,199
57,875
Taken
49,115
30,840
Mitigated
25,744
18,037
Healing
18,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,399
2,893
0
2,237
9,675
2,791
0
2,328
7,347
0
54,577
W
Ravana
FauxMaux
Ravana
11,699
3,301
0
4,874
9,872
6,225
0
3,723
6,149
0
60,166
W
Charon
GMAN-23-
Charon
6,722
1,118
0
2,058
11,821
9,370
28
3,777
8,044
22,566
0
W
Apollo
10,609
6,043
0
5,559
11,378
4,020
469
1,579
9,799
0
58,079
L
Fafnir
Stud94
Fafnir
4,713
1,427
1,451
4,967
15,482
14,294
12
5,014
10,332
15,325
0
W
6,214
1,859
0
3,925
11,290
4,936
0
4,871
6,419
1,540
60,003
L
Jormungandr
Yessirskiii2947
Jormungandr
6,331
938
0
2,631
11,873
7,028
0
1,248
10,535
45,912
0
L
Cliodhna
Zavion
Cliodhna
6,557
537
0
3,964
12,033
3,969
0
408
11,613
0
45,413
L
5,235
392
889
1,898
8,812
2,758
0
2,444
6,066
63,695
0
W
Poseidon
xSoulxBabyx13
Poseidon
4,955
760
0
2,427
4,754
1,193
0
2,481
2,273
76,645
165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
39,442
403
Minions Killed
477
0
Camps Cleared
0
1,322,531
Distance Traveled
1,405,683
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,642
511
76
6
0
262,322
1
W
Ravana
8,734
672
100
8
0
245,588
0
W
Charon
7,051
542
17
1
0
261,664
4
W
Apollo
7,870
605
116
9
0
261,403
0
L
Fafnir
7,355
566
24
2
0
248,876
6
W
Surtr
7,507
577
95
7
0
331,173
0
L
Jormungandr
6,534
503
86
7
0
248,814
1
L
Cliodhna
6,239
480
78
6
0
292,296
0
L
Hel
6,994
538
139
11
0
270,223
0
W
Poseidon
8,280
637
149
11
0
305,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role