Player Matchup

Anhur
Anhur
Silver I
CoolishLine3
Anhur
Silver I
Level 159
God Stats
30W - 25L
1,436 SR
Queue Stats
98W - 102L
1,346 MMR
Solo
Ix Chel
Ix Chel
Gold II
George1029
Ix Chel
Gold II
Level 133
God Stats
5W - 5L
1,649 SR
Queue Stats
109W - 110L
1,419 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
IsDeanOk
Kumbhakarna
Silver I
Level 147
God Stats
3W - 8L
1,366 SR
Queue Stats
252W - 260L
1,395 MMR
Solo
Bellona
Bellona
Bronze III
kennbrenn
Bellona
Bronze III
Level 89
God Stats
0W - 1L
1,561 SR
Queue Stats
5W - 12L
1,341 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
shawnou
Ao Kuang
Bronze III
Level 155
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 13L
1,387 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,540 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,499 SR
1,377 MMR
Charybdis
Charybdis
Gold IV
Arvad
Charybdis
Gold IV
Level 157
God Stats
18W - 26L
1,370 SR
Queue Stats
188W - 191L
1,345 MMR
Solo
Loki
Loki
Silver IV
Carlitospr
Loki
Silver IV
Level 144
God Stats
7W - 4L
1,525 SR
Queue Stats
20W - 23L
1,409 MMR
Solo
Odin
Odin
Bronze III
Ribas_V
Odin
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,383 MMR
Solo
Cthulhu
Cthulhu
Gold V
SillyZeem
Cthulhu
Gold V
Level 125
God Stats
10W - 8L
1,542 SR
Queue Stats
120W - 142L
1,349 MMR
Solo
Merlin
Merlin
Bronze III
ToxiC SoLDii3R
Merlin
Bronze III
Level 121
God Stats
2W - 2L
1,557 SR
Queue Stats
13W - 27L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
3,730
746
2,676
2,861
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
George1029
Ix Chel
3
0 / 1 / 0
2,698
540
149
1,049
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
IsDeanOk
Kumbhakarna
6
0 / 1 / 3
3,696
739
811
3,805
1,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
kennbrenn
Bellona
6
0 / 1 / 0
3,406
681
708
2,543
1,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
shawnou
Ao Kuang
7
0 / 0 / 0
3,468
694
969
3,007
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
OsirisKukulkanAresSusano

VS

Bans
Cu ChulainnUllrThorBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arvad
Charybdis
5
1 / 2 / 0
3,082
616
1,105
2,355
464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
1 / 0 / 2
3,241
648
1,107
2,195
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Ribas_V
Odin
6
0 / 0 / 0
3,239
648
855
2,211
971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SillyZeem
Cthulhu
5
0 / 1 / 1
3,210
642
1,707
2,966
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 0
3,772
754
1,065
1,354
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arvad
Charybdis
1
2
0
0.5
W
1
0
2
2
L
3
0
0
3
L
Ix Chel
George1029
Ix Chel
0
1
0
0
L
Kumbhakarna
IsDeanOk
Kumbhakarna
0
1
3
1.5
W
Odin
Ribas_V
Odin
0
0
0
0
W
Cthulhu
SillyZeem
Cthulhu
0
1
1
0.5
W
1
0
0
1
L
Bellona
kennbrenn
Bellona
0
1
0
0
L
Ao Kuang
shawnou
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,313
Damage
5,839
13,265
Taken
11,081
4,375
Mitigated
3,422
5,004
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arvad
Charybdis
1,105
499
0
674
2,355
464
0
461
1,894
0
12,451
W
1,107
188
0
1,181
2,195
435
0
385
1,773
0
8,953
L
2,676
1,341
0
1,469
2,861
645
0
836
2,025
0
15,469
L
Ix Chel
George1029
Ix Chel
149
0
50
386
1,049
253
0
702
347
3,520
0
L
Kumbhakarna
IsDeanOk
Kumbhakarna
811
194
0
1,304
3,805
1,447
0
871
2,934
7,431
0
W
Odin
Ribas_V
Odin
855
261
0
725
2,211
971
0
0
2,070
0
11,946
W
Cthulhu
SillyZeem
Cthulhu
1,707
161
0
1,360
2,966
1,224
0
350
2,616
11,297
0
W
1,065
201
0
500
1,354
328
0
660
654
17,823
0
L
Bellona
kennbrenn
Bellona
708
149
0
1,108
2,543
1,155
0
0
2,402
0
11,725
L
Ao Kuang
shawnou
Ao Kuang
969
437
0
687
3,007
875
0
363
2,644
17,044
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,998
Gold Earned
16,544
119
Minions Killed
121
0
Camps Cleared
0
435,930
Distance Traveled
501,133
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,082
616
29
6
0
92,150
0
W
Loki
3,241
648
21
4
0
110,251
0
L
Anhur
3,730
746
27
5
0
94,915
0
L
Ix Chel
2,698
540
9
2
0
34,944
0
L
Kumbhakarna
3,696
739
17
3
0
103,150
1
W
Odin
3,239
648
20
4
0
110,723
0
W
Cthulhu
3,210
642
7
1
0
102,406
2
W
Merlin
3,772
754
44
9
0
85,603
0
L
Bellona
3,406
681
31
6
0
96,234
0
L
Ao Kuang
3,468
694
35
7
0
106,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role