Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
EvelynStark
Hera
Level 101
God Stats
28W - 32L
1,417 SR
Queue Stats
176W - 163L
1,490 Elo+
Party 1
Pele
Pele
Jorke
Pele
Level 127
God Stats
20W - 9L
1,667 SR
Queue Stats
285W - 288L
1,464 Elo+
Solo
Chaac
Chaac
WichiSSJ
Chaac
Level 127
God Stats
25W - 32L
1,389 SR
Queue Stats
183W - 173L
1,490 Elo+
Party 1
Freya
Freya
revoltted
Freya
Level 117
God Stats
6W - 7L
1,498 SR
Queue Stats
33W - 28L
1,371 Elo+
Party 3
Team Averages
Level 115
1,494 SR
1,463 Elo+

VS

Team Averages
Level 135
1,564 SR
1,476 Elo+
Bakasura
Bakasura
BrMk DenisTreze
Bakasura
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,427 Elo+
Solo
Rama
Rama
Lucaspinkz
Rama
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 106L
1,464 Elo+
Party 2
Cerberus
Cerberus
Móhamedd
Cerberus
Level 155
God Stats
5W - 6L
1,602 SR
Queue Stats
116W - 126L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Vcds10
Gilgamesh
Level 69
God Stats
0W - 2L
1,715 SR
Queue Stats
48W - 43L
1,482 Elo+
Party 2
Raijin
Raijin
gabschulz
Raijin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 9
6,174
617
3,425
6,168
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
9 / 0 / 1
7,084
708
6,290
3,151
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Jorke
Pele
11
4 / 0 / 3
6,182
618
2,957
6,352
2,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
WichiSSJ
Chaac
12
3 / 1 / 1
6,965
697
7,525
9,420
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Freya
revoltted
Freya
10
4 / 0 / 5
6,042
604
6,696
5,488
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 3 / 0
4,669
467
1,866
8,170
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,301
430
2,791
6,293
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Móhamedd
Cerberus
6
0 / 5 / 0
4,064
406
2,551
9,975
2,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Vcds10
Gilgamesh
10
1 / 4 / 0
5,334
533
4,634
10,256
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
gabschulz
Raijin
8
0 / 6 / 0
4,648
465
1,699
5,912
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
21
Kills
1
1
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
9
5.5
L
Bakasura
0
3
0
0
W
9
0
1
9.5
W
Pele
Jorke
Pele
4
0
3
5.5
L
0
3
0
0
L
Cerberus
Móhamedd
Cerberus
0
5
0
0
L
Gilgamesh
Vcds10
Gilgamesh
1
4
0
0.25
W
Chaac
WichiSSJ
Chaac
3
1
1
3.5
L
Raijin
gabschulz
Raijin
0
6
0
0
W
Freya
revoltted
Freya
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
13,541
30,579
Taken
40,606
13,633
Mitigated
16,934
10,496
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,425
361
169
2,572
6,168
4,663
75
1,104
4,996
14,340
0
L
Bakasura
1,866
1,423
0
2,618
8,170
3,308
0
2,037
6,017
0
18,003
W
6,290
1,060
0
689
3,151
901
481
744
2,261
39,302
1,120
W
Pele
Jorke
Pele
2,957
883
0
1,046
6,352
2,041
0
1,087
5,142
0
39,647
L
2,791
2,203
0
1,059
6,293
1,663
0
4,280
1,808
0
21,127
L
Cerberus
Móhamedd
Cerberus
2,551
66
0
2,161
9,975
2,910
0
5,705
3,894
15,497
0
L
Gilgamesh
Vcds10
Gilgamesh
4,634
1,805
0
1,402
10,256
7,701
0
430
9,826
0
28,082
W
Chaac
WichiSSJ
Chaac
7,525
2,075
0
3,933
9,420
4,403
0
0
8,881
0
53,461
L
Raijin
gabschulz
Raijin
1,699
201
0
483
5,912
1,352
0
3,125
2,787
24,852
0
W
Freya
revoltted
Freya
6,696
2,206
0
2,087
5,488
1,625
329
971
4,407
35,073
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
23,016
345
Minions Killed
212
0
Camps Cleared
0
1,067,874
Distance Traveled
960,103
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,174
617
14
1
0
232,917
4
L
Bakasura
4,669
467
50
5
0
230,031
0
W
Hera
7,084
708
72
7
0
210,889
0
W
Pele
6,182
618
67
7
0
231,914
0
L
Rama
4,301
430
32
3
0
200,029
0
L
Cerberus
4,064
406
32
3
0
192,777
8
L
Gilgamesh
5,334
533
46
5
0
177,018
0
W
Chaac
6,965
697
101
10
0
182,622
0
L
Raijin
4,648
465
52
5
0
160,248
2
W
Freya
6,042
604
91
9
0
209,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role