Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bantalols
Hou Yi
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Fa1c0n
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,259 Elo+
Party 1
Chernobog
Chernobog
Maggzter
Chernobog
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,490 Elo+
Solo
Charybdis
Charybdis
Minigradrekk
Charybdis
Level 151
God Stats
0W - 1L
1,641 SR
Queue Stats
53W - 47L
1,533 Elo+
Party 1
Team Averages
Level 142
1,528 SR
1,457 Elo+

VS

Team Averages
Level 141
1,433 SR
1,529 Elo+
Kali
Kali
 
Kali
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hellismine
Da Ji
Level 185
God Stats
2W - 2L
1,384 SR
Queue Stats
186W - 206L
1,456 Elo+
Solo
Fafnir
Fafnir
HоneyRain
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,525 Elo+
Solo
Izanami
Izanami
Wilgefortz
Izanami
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
30W - 19L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 8 / 4
8,131
813
5,345
11,604
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Bantalols
Hou Yi
17
7 / 4 / 4
9,599
960
7,988
9,204
2,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Fa1c0n
Mercury
11
2 / 6 / 2
7,125
713
3,186
8,384
1,870
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Chernobog
Maggzter
Chernobog
13
1 / 5 / 4
7,701
770
4,773
8,395
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Minigradrekk
Charybdis
14
4 / 5 / 6
8,473
847
7,203
9,846
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
10 / 4 / 11
10,602
1,060
9,507
15,953
10,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
 
Janus
15
3 / 3 / 17
9,787
979
10,603
5,825
2,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
15
8 / 3 / 11
9,818
982
8,252
8,144
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
HоneyRain
Fafnir
16
5 / 3 / 11
10,278
1,028
4,726
11,290
18,852
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Wilgefortz
Izanami
17
2 / 2 / 16
10,013
1,001
11,988
7,518
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
15
Kills
28
28
Deaths
15
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
8
4
0.38
W
Kali
 
Kali
10
4
11
3.88
W
Janus
 
Janus
3
3
17
3.83
L
Hou Yi
Bantalols
Hou Yi
7
4
4
2.25
L
Mercury
Fa1c0n
Mercury
2
6
2
0.5
W
Da Ji
8
3
11
4.5
W
Fafnir
HоneyRain
Fafnir
5
3
11
3.5
L
Chernobog
Maggzter
Chernobog
1
5
4
0.6
L
Charybdis
Minigradrekk
Charybdis
4
5
6
1.4
W
Izanami
Wilgefortz
Izanami
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
45,076
47,433
Taken
48,730
12,917
Mitigated
40,634
6,970
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,345
1,493
0
212
11,604
2,822
426
3,475
8,129
14,860
452
W
Kali
 
Kali
9,507
4,435
362
6,207
15,953
10,662
0
1,183
14,770
0
18,605
W
Janus
 
Janus
10,603
260
0
98
5,825
2,580
676
123
5,702
23,626
0
L
Hou Yi
Bantalols
Hou Yi
7,988
1,948
1,147
2,372
9,204
2,842
0
4,492
4,712
0
16,957
L
Mercury
Fa1c0n
Mercury
3,186
384
59
1,155
8,384
1,870
239
2,018
6,366
0
7,005
W
Da Ji
8,252
1,065
1,817
918
8,144
5,039
1,379
1,359
6,785
0
15,907
W
Fafnir
HоneyRain
Fafnir
4,726
1,243
481
2,621
11,290
18,852
586
988
10,302
11,281
317
L
Chernobog
Maggzter
Chernobog
4,773
2,327
63
449
8,395
2,601
255
2,220
6,175
0
14,050
L
Charybdis
Minigradrekk
Charybdis
7,203
2,881
0
1,513
9,846
2,782
497
3,047
6,799
0
16,971
W
Izanami
Wilgefortz
Izanami
11,988
6,108
0
2,137
7,518
3,501
3,698
1,692
5,826
0
35,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
50,498
90
Minions Killed
116
0
Camps Cleared
0
773,482
Distance Traveled
957,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,131
813
21
2
0
156,896
0
W
Kali
10,602
1,060
13
1
0
190,810
0
W
Janus
9,787
979
23
2
0
192,582
0
L
Hou Yi
9,599
960
26
3
0
176,847
0
L
Mercury
7,125
713
5
1
0
151,634
0
W
Da Ji
9,818
982
15
2
0
197,572
0
W
Fafnir
10,278
1,028
10
1
0
197,128
0
L
Chernobog
7,701
770
14
1
0
148,875
0
L
Charybdis
8,473
847
24
2
0
139,230
0
W
Izanami
10,013
1,001
55
6
0
178,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role