Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ExplicitSkill
Athena
Level 51
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ObamaPrism69
Cthulhu
Level 129
God Stats
18W - 14L
1,658 SR
Queue Stats
184W - 182L
1,611 Elo+
Party 1
Janus
Janus
RogueLegacy_025
Janus
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 52L
1,694 Elo+
Solo
Skadi
Skadi
k9d1y0an
Skadi
Level 104
God Stats
13W - 12L
1,760 SR
Queue Stats
99W - 95L
1,460 Elo+
Party 1
Team Averages
Level 110
1,584 SR
1,553 Elo+

VS

Team Averages
Level 106
1,465 SR
1,493 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Astafar
Ah Muzen Cab
Level 125
God Stats
42W - 44L
1,592 SR
Queue Stats
267W - 253L
1,514 Elo+
Solo
Raijin
Raijin
GLIZARWIZARD
Raijin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 125L
1,431 Elo+
Solo
Sylvanus
Sylvanus
SirenShortie
Sylvanus
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
59W - 53L
1,515 Elo+
Party 3
Loki
Loki
TheEnglishTroll
Loki
Level 108
God Stats
2W - 6L
1,235 SR
Queue Stats
148W - 122L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
15
6 / 3 / 6
9,439
555
8,786
10,732
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 1 / 9
8,376
493
3,116
10,713
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ObamaPrism69
Cthulhu
16
6 / 2 / 5
10,709
630
14,150
14,019
10,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 3 / 3
9,708
571
2,647
9,483
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
k9d1y0an
Skadi
15
5 / 5 / 2
9,091
535
9,627
10,469
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
3
0 / 2 / 0
5,139
302
596
2,087
738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
Astafar
Ah Muzen Cab
16
1 / 6 / 5
8,818
519
13,913
15,512
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
14
2 / 3 / 0
8,477
499
3,766
8,085
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SirenShortie
Sylvanus
13
2 / 5 / 4
8,363
492
6,657
15,666
13,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 4 / 2
10,417
613
10,179
14,526
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
14
14
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
6
3
6
3
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
1
6
5
0.58
W
1
1
9
5.5
L
Raijin
2
3
0
0.67
W
Cthulhu
ObamaPrism69
Cthulhu
6
2
5
4.25
W
2
3
3
1.17
L
Sylvanus
SirenShortie
Sylvanus
2
5
4
0.8
L
9
4
2
2.5
W
Skadi
k9d1y0an
Skadi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
35,111
55,416
Taken
55,876
30,514
Mitigated
26,409
13,368
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
8,786
657
0
4,561
10,732
3,490
0
913
9,587
48,984
1,078
L
Jormungandr
 
Jormungandr
596
185
0
624
2,087
738
0
646
1,321
5,358
157
L
Ah Muzen Cab
Astafar
Ah Muzen Cab
13,913
3,745
0
2,190
15,512
5,675
889
4,281
11,139
0
79,733
W
3,116
618
0
2,261
10,713
9,874
0
1,291
9,302
14,099
0
L
Raijin
3,766
262
0
380
8,085
2,604
0
4,397
3,472
46,096
2,587
W
Cthulhu
ObamaPrism69
Cthulhu
14,150
1,792
74
3,345
14,019
10,700
0
4,181
9,754
71,240
2,550
W
2,647
219
0
750
9,483
2,997
0
2,544
6,569
84,861
0
L
Sylvanus
SirenShortie
Sylvanus
6,657
2,487
158
3,998
15,666
13,017
0
9,188
5,552
28,658
8,946
L
10,179
2,596
0
5,986
14,526
4,375
0
7,664
6,579
0
80,459
W
Skadi
k9d1y0an
Skadi
9,627
4,220
0
2,377
10,469
3,453
0
526
9,943
0
72,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
41,214
550
Minions Killed
402
0
Camps Cleared
0
1,745,450
Distance Traveled
1,344,448
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,439
555
86
5
0
393,611
0
L
Jormungandr
5,139
302
8
0
0
30,989
0
L
Ah Muzen Cab
8,818
519
110
6
0
317,944
0
W
Athena
8,376
493
32
2
0
358,909
2
L
Raijin
8,477
499
92
5
0
294,286
0
W
Cthulhu
10,709
630
153
9
0
342,511
1
W
Janus
9,708
571
158
9
0
327,080
2
L
Sylvanus
8,363
492
62
4
0
284,815
0
L
Loki
10,417
613
130
8
0
416,414
0
W
Skadi
9,091
535
121
7
0
323,339
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role