Player Matchup

Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AkidoTenachi
Thanatos
Level 163
God Stats
25W - 22L
1,501 SR
Queue Stats
191W - 180L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 162
God Stats
159W - 104L
1,664 SR
Queue Stats
594W - 573L
1,556 Elo+
Solo
Medusa
Medusa
ZIKRAYATI
Medusa
Level 108
God Stats
15W - 11L
1,579 SR
Queue Stats
143W - 125L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
aedanwolf
Aphrodite
Level 128
God Stats
14W - 12L
1,494 SR
Queue Stats
378W - 372L
1,480 Elo+
Solo
Team Averages
Level 128
1,547 SR
1,518 Elo+

VS

Team Averages
Level 137
1,453 SR
1,579 Elo+
Thor
Thor
BoompiStrangr
Thor
Level 156
God Stats
0W - 2L
1,271 SR
Queue Stats
52W - 44L
1,601 Elo+
Solo
Nu Wa
Nu Wa
CAPSMOKER
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 16L
1,649 Elo+
Solo
Surtr
Surtr
ODGSeizureBoy
Surtr
Level 158
God Stats
0W - 2L
1,351 SR
Queue Stats
33W - 34L
1,481 Elo+
Solo
Rama
Rama
QuiPito_
Rama
Level 153
God Stats
1W - 3L
1,616 SR
Queue Stats
163W - 156L
1,588 Elo+
Party 2
Fenrir
Fenrir
THICC_MONDACON
Fenrir
Level 68
God Stats
5W - 6L
1,529 SR
Queue Stats
56W - 53L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 4
7,191
654
7,236
8,001
3,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AkidoTenachi
Thanatos
13
10 / 1 / 5
7,930
721
6,952
8,752
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
5 / 0 / 7
7,937
722
9,904
4,432
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
ZIKRAYATI
Medusa
13
5 / 0 / 3
7,621
693
6,392
3,967
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
aedanwolf
Aphrodite
12
1 / 1 / 10
6,918
629
2,842
6,195
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,236
567
3,647
9,493
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
CAPSMOKER
Nu Wa
10
1 / 6 / 2
6,015
547
4,729
7,055
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
5,227
475
2,791
13,086
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
11
1 / 5 / 0
6,161
560
2,628
7,900
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 2
5,970
543
4,227
10,801
6,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
25
Kills
5
5
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
4
2
W
Thanatos
AkidoTenachi
Thanatos
10
1
5
12.5
L
2
3
1
0.83
L
Nu Wa
CAPSMOKER
Nu Wa
1
6
2
0.33
W
5
0
7
8.5
L
0
6
0
0
L
Rama
1
5
0
0.2
L
1
5
2
0.4
W
Medusa
ZIKRAYATI
Medusa
5
0
3
6.5
W
Aphrodite
aedanwolf
Aphrodite
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
18,022
31,347
Taken
48,335
13,609
Mitigated
16,680
17,671
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,236
494
0
2,739
8,001
3,865
174
2,383
5,618
51,798
510
W
Thanatos
AkidoTenachi
Thanatos
6,952
1,522
0
7,791
8,752
3,383
182
905
7,847
0
49,701
L
3,647
539
0
522
9,493
2,607
0
3,364
6,129
0
45,059
L
Nu Wa
CAPSMOKER
Nu Wa
4,729
1,137
0
786
7,055
1,028
0
3,046
4,009
39,156
0
W
9,904
3,631
0
737
4,432
1,275
224
523
3,909
49,973
2,381
L
2,791
852
0
2,181
13,086
4,907
0
8,511
4,575
342
27,020
L
Rama
2,628
2,298
0
1,585
7,900
1,973
0
1,078
6,822
0
42,916
L
4,227
582
0
3,220
10,801
6,165
0
3,779
7,022
0
20,396
W
Medusa
ZIKRAYATI
Medusa
6,392
1,751
0
500
3,967
1,307
544
349
3,618
0
58,517
W
Aphrodite
aedanwolf
Aphrodite
2,842
559
1,564
4,340
6,195
3,779
379
746
5,449
23,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
29,609
388
Minions Killed
325
0
Camps Cleared
0
1,172,947
Distance Traveled
1,123,555
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,191
654
88
8
0
202,102
0
W
Thanatos
7,930
721
71
6
0
284,504
0
L
Thor
6,236
567
85
8
0
240,240
0
L
Nu Wa
6,015
547
71
6
0
220,142
4
W
Nu Wa
7,937
722
84
8
0
210,772
5
L
Surtr
5,227
475
40
4
0
203,831
2
L
Rama
6,161
560
99
9
0
206,806
0
L
Fenrir
5,970
543
30
3
0
252,536
2
W
Medusa
7,621
693
104
9
0
252,965
2
W
Aphrodite
6,918
629
41
4
0
222,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role