Player Matchup

Terra
Terra
Silver II
Biggi NL
Terra
Silver II
Level 96
God Stats
2W - 1L
1,455 SR
Queue Stats
84W - 86L
955 MMR
Party 1
Fenrir
Fenrir
Gold IV
InfamousPickle0
Fenrir
Gold IV
Level 109
God Stats
1W - 2L
1,474 SR
Queue Stats
28W - 22L
1,483 MMR
Party 1
Chang'e
Chang'e
Gold V
sTaTiic FraGz
Chang'e
Gold V
Level 69
God Stats
36W - 25L
1,554 SR
Queue Stats
106W - 103L
1,345 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,494 SR
1,261 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,492 SR
1,239 MMR
Arachne
Arachne
Silver I
DarkF3r
Arachne
Silver I
Level 159
God Stats
2W - 2L
1,628 SR
Queue Stats
60W - 75L
1,250 MMR
Solo
Sol
Sol
Silver I
Ellylix
Sol
Silver I
Level 67
God Stats
41W - 48L
1,322 SR
Queue Stats
577W - 642L
1,203 MMR
Solo
Ymir
Ymir
Bronze IV
KingRofler
Ymir
Bronze IV
Level 120
God Stats
0W - 4L
1,526 SR
Queue Stats
2W - 7L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Biggi NL
Terra
13
0 / 2 / 8
8,759
730
6,281
9,255
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 4 / 2
9,454
788
7,671
13,175
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
15
3 / 2 / 6
9,589
799
10,316
9,967
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
HerculesKaliKukulkanThorAgni

VS

Bans
CthulhuVulcanBacchusHeraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkF3r
Arachne
12
2 / 1 / 3
8,528
711
5,050
7,632
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
14
2 / 5 / 5
9,084
757
8,053
10,099
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
3 / 3 / 4
9,524
794
7,889
12,381
10,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
7
8
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
Biggi NL
Terra
0
2
8
2
L
Arachne
DarkF3r
Arachne
2
1
3
3.5
L
Sol
2
5
5
0.9
W
6
4
2
1.75
L
3
3
4
1.67
W
Chang'e
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
20,992
32,397
Taken
30,112
16,807
Mitigated
19,100
15,074
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Biggi NL
Terra
6,281
336
572
1,995
9,255
7,153
414
5,678
3,357
19,527
1,886
L
Arachne
DarkF3r
Arachne
5,050
2,775
0
3,605
7,632
5,093
0
2,932
4,672
0
21,165
L
Sol
8,053
2,209
0
3,017
10,099
3,131
990
5,843
4,221
42,642
3,474
W
7,671
1,410
0
3,285
13,175
5,701
1,269
5,860
7,038
0
36,327
L
7,889
1,307
0
330
12,381
10,876
0
7,709
4,655
33,174
0
W
Chang'e
10,316
759
3,481
5,741
9,967
3,953
824
4,685
5,261
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
27,136
164
Minions Killed
138
0
Camps Cleared
0
688,740
Distance Traveled
620,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,759
730
43
4
0
251,684
0
L
Arachne
8,528
711
28
2
0
214,497
0
L
Sol
9,084
757
63
5
0
199,526
0
W
Fenrir
9,454
788
43
4
0
210,430
0
L
Ymir
9,524
794
47
4
0
206,562
0
W
Chang'e
9,589
799
78
7
0
226,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role