Player Matchup

Bacchus
Bacchus
Ceretor
Bacchus
Level 163
God Stats
1W - 0L
1,719 SR
Queue Stats
95W - 71L
1,556 Elo+
Party 2
Cabrakan
Cabrakan
SPART4NGHO5T
Cabrakan
Level 118
God Stats
14W - 8L
1,556 SR
Queue Stats
153W - 140L
1,408 Elo+
Party 3
Heimdallr
Heimdallr
Th3Whal3
Heimdallr
Level 143
God Stats
3W - 6L
1,125 SR
Queue Stats
86W - 78L
1,384 Elo+
Party 3
Scylla
Scylla
Volom
Scylla
Level 156
God Stats
3W - 2L
1,536 SR
Queue Stats
80W - 67L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zeddryx
Cu Chulainn
Level 204
God Stats
5W - 1L
1,741 SR
Queue Stats
118W - 82L
1,550 Elo+
Party 2
Team Averages
Level 157
1,536 SR
1,483 Elo+

VS

Team Averages
Level 124
1,546 SR
1,512 Elo+
Chernobog
Chernobog
 
Chernobog
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ace_HUN001
Mulan
Level 126
God Stats
24W - 10L
1,730 SR
Queue Stats
139W - 135L
1,575 Elo+
Solo
Janus
Janus
ELKBeR
Janus
Level 128
God Stats
3W - 2L
1,626 SR
Queue Stats
193W - 173L
1,574 Elo+
Solo
Ymir
Ymir
Phenix1717
Ymir
Level 109
God Stats
8W - 5L
1,373 SR
Queue Stats
468W - 458L
1,469 Elo+
Party 1
Set
Set
nasramas
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ceretor
Bacchus
11
4 / 0 / 4
7,317
610
5,225
6,650
5,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cabrakan
SPART4NGHO5T
Cabrakan
11
2 / 2 / 5
6,178
515
6,335
8,847
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Th3Whal3
Heimdallr
13
2 / 3 / 1
7,346
612
5,949
8,126
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
Volom
Scylla
11
1 / 0 / 3
6,448
537
6,549
2,570
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
Zeddryx
Cu Chulainn
14
5 / 0 / 1
8,263
689
10,200
11,621
6,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 2 / 4
7,039
587
4,807
9,217
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
11
0 / 4 / 0
5,856
488
6,680
12,964
9,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
ELKBeR
Janus
10
0 / 2 / 0
5,396
450
5,254
5,417
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,888
491
2,900
10,052
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 5 / 0
5,793
483
2,730
9,603
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
4
1.5
L
Mulan
0
4
0
0
W
Bacchus
Ceretor
Bacchus
4
0
4
6
L
Janus
ELKBeR
Janus
0
2
0
0
L
1
2
0
0.5
W
Cabrakan
SPART4NGHO5T
Cabrakan
2
2
5
2.25
W
Heimdallr
Th3Whal3
Heimdallr
2
3
1
0.83
W
Scylla
Volom
Scylla
1
0
3
2.5
W
Cu Chulainn
Zeddryx
Cu Chulainn
5
0
1
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
22,371
37,814
Taken
47,253
21,304
Mitigated
22,317
13,769
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,807
2,477
0
4,202
9,217
2,863
0
3,099
6,118
0
53,829
L
Mulan
6,680
1,018
0
6,381
12,964
9,275
0
1,070
11,894
0
45,431
W
Bacchus
Ceretor
Bacchus
5,225
1,010
0
2,005
6,650
5,805
0
3,099
3,318
15,091
2,161
L
Janus
ELKBeR
Janus
5,254
294
0
1,291
5,417
1,356
0
3,203
2,074
39,324
0
L
2,900
1,112
0
2,544
10,052
5,359
0
6,363
3,351
12,432
211
W
Cabrakan
SPART4NGHO5T
Cabrakan
6,335
1,175
0
4,154
8,847
4,915
0
2,395
6,178
42,119
0
W
Heimdallr
Th3Whal3
Heimdallr
5,949
2,354
0
3,220
8,126
3,108
0
794
7,332
0
57,956
W
Scylla
Volom
Scylla
6,549
546
0
450
2,570
644
0
995
1,422
48,443
0
W
Cu Chulainn
Zeddryx
Cu Chulainn
10,200
2,401
0
3,940
11,621
6,832
0
0
11,621
4,817
59,264
L
2,730
1,187
0
718
9,603
3,464
0
4,537
4,986
0
37,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
29,972
404
Minions Killed
352
0
Camps Cleared
0
1,228,281
Distance Traveled
1,196,029
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,039
587
104
9
0
247,054
0
L
Mulan
5,856
488
76
6
0
218,430
0
W
Bacchus
7,317
610
20
2
0
261,418
2
L
Janus
5,396
450
84
7
0
234,005
2
L
Ymir
5,888
491
19
2
0
239,096
0
W
Cabrakan
6,178
515
66
6
0
236,110
1
W
Heimdallr
7,346
612
106
9
0
211,191
0
W
Scylla
6,448
537
95
8
0
250,139
2
W
Cu Chulainn
8,263
689
117
10
0
269,423
1
L
Set
5,793
483
69
6
0
257,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role