Player Matchup

Lancelot
Lancelot
BossMasterGold
Lancelot
Level 156
God Stats
56W - 43L
1,502 SR
Queue Stats
396W - 398L
1,537 Elo+
Solo
Mulan
Mulan
FatalKiller00
Mulan
Level 158
God Stats
11W - 9L
1,570 SR
Queue Stats
229W - 194L
1,597 Elo+
Party 1
Izanami
Izanami
RunnyHen816589
Izanami
Level 137
God Stats
9W - 2L
1,785 SR
Queue Stats
165W - 140L
1,596 Elo+
Party 1
Vulcan
Vulcan
Slagfist
Vulcan
Level 143
God Stats
2W - 4L
1,644 SR
Queue Stats
284W - 295L
1,525 Elo+
Solo
Cthulhu
Cthulhu
ncbsmoke
Cthulhu
Level 157
God Stats
7W - 4L
1,696 SR
Queue Stats
263W - 249L
1,537 Elo+
Solo
Team Averages
Level 150
1,639 SR
1,558 Elo+

VS

Team Averages
Level 148
1,619 SR
1,582 Elo+
Kumbhakarna
Kumbhakarna
Achilles
Kumbhakarna
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 281L
1,560 Elo+
Party 2
Surtr
Surtr
Crunchy_Inferno
Surtr
Level 146
God Stats
66W - 54L
1,629 SR
Queue Stats
95W - 89L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Major
Zhong Kui
Level 159
God Stats
2W - 1L
1,447 SR
Queue Stats
11W - 8L
1,572 Elo+
Party 2
Izanami
Izanami
N-PsyD
Izanami
Level 159
God Stats
2W - 2L
1,738 SR
Queue Stats
162W - 160L
1,570 Elo+
Solo
Bakasura
Bakasura
juicecastro
Bakasura
Level 119
God Stats
3W - 1L
1,781 SR
Queue Stats
75W - 54L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 3 / 1
5,330
533
4,328
7,812
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
5,780
578
4,476
9,640
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
5,111
511
1,605
5,461
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Slagfist
Vulcan
11
2 / 2 / 0
6,221
622
4,342
3,541
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ncbsmoke
Cthulhu
8
0 / 1 / 0
4,428
443
4,038
7,524
3,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Achilles
Kumbhakarna
11
2 / 0 / 2
6,224
622
2,301
7,169
3,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 3
6,509
651
6,307
7,566
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Major
Zhong Kui
11
3 / 1 / 0
6,326
633
2,904
6,061
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Izanami
N-PsyD
Izanami
11
2 / 0 / 2
6,328
633
6,695
5,596
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
juicecastro
Bakasura
11
4 / 1 / 2
6,141
614
3,124
8,236
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Achilles
Kumbhakarna
2
0
2
3
L
Lancelot
1
3
1
0.5
W
1
1
3
2.5
L
0
3
1
0.17
W
Zhong Kui
Major
Zhong Kui
3
1
0
3
W
Izanami
N-PsyD
Izanami
2
0
2
3
L
0
3
0
0
L
Vulcan
Slagfist
Vulcan
2
2
0
1
W
Bakasura
juicecastro
Bakasura
4
1
2
5
L
Cthulhu
ncbsmoke
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
21,331
33,978
Taken
34,628
11,559
Mitigated
16,047
6,530
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Achilles
Kumbhakarna
2,301
216
1,223
2,185
7,169
3,529
54
1,465
5,704
18,086
0
L
Lancelot
4,328
743
0
218
7,812
2,809
0
1,845
5,724
0
41,653
W
6,307
2,937
0
3,708
7,566
4,229
0
0
7,566
1,930
43,618
L
4,476
1,001
0
3,729
9,640
3,057
0
350
8,347
0
42,424
W
Zhong Kui
Major
Zhong Kui
2,904
214
0
3,062
6,061
3,592
0
3,555
2,189
38,427
1,948
W
Izanami
N-PsyD
Izanami
6,695
4,107
0
2,005
5,596
1,689
0
2,097
3,499
0
54,466
L
1,605
1,184
0
672
5,461
1,208
0
1,150
4,311
0
36,542
L
Vulcan
Slagfist
Vulcan
4,342
73
0
0
3,541
1,065
0
1,002
2,285
39,242
0
W
Bakasura
juicecastro
Bakasura
3,124
2,069
0
2,333
8,236
3,008
0
619
7,607
0
30,234
L
Cthulhu
ncbsmoke
Cthulhu
4,038
618
0
1,911
7,524
3,420
0
1,039
6,485
15,984
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,870
Gold Earned
31,528
350
Minions Killed
381
0
Camps Cleared
0
1,028,710
Distance Traveled
1,040,723
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,224
622
18
2
0
216,790
2
L
Lancelot
5,330
533
63
6
0
243,668
0
W
Surtr
6,509
651
87
9
0
203,477
1
L
Mulan
5,780
578
100
10
0
175,870
1
W
Zhong Kui
6,326
633
91
9
0
186,673
2
W
Izanami
6,328
633
115
12
0
187,074
1
L
Izanami
5,111
511
78
8
0
197,241
0
L
Vulcan
6,221
622
79
8
0
211,544
0
W
Bakasura
6,141
614
70
7
0
246,709
3
L
Cthulhu
4,428
443
30
3
0
200,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role