Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HardArr
Sun Wukong
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
53W - 64L
1,470 Elo+
Party 2
Chang'e
Chang'e
netlocked
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,529 Elo+
Party 2
Team Averages
Level 100
1,433 SR
1,500 Elo+

VS

Team Averages
Level 137
1,731 SR
1,558 Elo+
Anubis
Anubis
Deathwalkerr
Anubis
Level 177
God Stats
29W - 14L
1,663 SR
Queue Stats
30W - 15L
1,740 Elo+
Party 1
Bastet
Bastet
Jon Vonwest
Bastet
Level 88
God Stats
72W - 64L
1,627 SR
Queue Stats
158W - 166L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
xXkiller_juanXx
Amaterasu
Level 147
God Stats
9W - 5L
1,902 SR
Queue Stats
84W - 84L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 5 / 1
7,105
646
4,200
10,875
1,943
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HardArr
Sun Wukong
10
0 / 6 / 0
6,461
587
3,770
10,998
5,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
netlocked
Chang'e
13
1 / 2 / 0
7,647
695
7,771
9,044
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 0 / 5
9,534
867
14,798
6,822
3,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
12
3 / 1 / 6
8,003
728
5,494
6,351
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
xXkiller_juanXx
Amaterasu
14
3 / 0 / 8
8,489
772
6,096
11,033
5,302
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
13
13
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
W
Anubis
7
0
5
9.5
L
Sun Wukong
HardArr
Sun Wukong
0
6
0
0
W
Bastet
3
1
6
6
L
Chang'e
netlocked
Chang'e
1
2
0
0.5
W
Amaterasu
xXkiller_juanXx
Amaterasu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
26,388
30,917
Taken
24,206
9,213
Mitigated
10,578
5,105
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,200
765
0
250
10,875
1,943
0
5,553
5,071
0
27,430
W
Anubis
14,798
419
173
4,668
6,822
3,202
208
2,634
4,188
53,830
1,239
L
Sun Wukong
HardArr
Sun Wukong
3,770
560
0
991
10,998
5,167
0
5,595
5,173
0
14,230
W
Bastet
5,494
968
0
925
6,351
2,074
0
2,197
4,154
0
16,676
L
Chang'e
netlocked
Chang'e
7,771
234
1,051
2,813
9,044
2,103
0
3,066
5,906
29,676
0
W
Amaterasu
xXkiller_juanXx
Amaterasu
6,096
1,953
0
3,326
11,033
5,302
912
3,016
8,017
0
21,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,213
Gold Earned
26,026
125
Minions Killed
143
0
Camps Cleared
0
627,024
Distance Traveled
677,207
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,105
646
34
3
0
210,861
2
W
Anubis
9,534
867
90
8
0
204,627
6
L
Sun Wukong
6,461
587
22
2
0
191,989
4
W
Bastet
8,003
728
17
2
0
248,080
5
L
Chang'e
7,647
695
69
6
0
224,174
0
W
Amaterasu
8,489
772
36
3
0
224,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role