Player Matchup

Ra
Ra
 
Ra
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Akimoto17
Danzaburou
Level 138
God Stats
4W - 2L
1,550 SR
Queue Stats
61W - 41L
1,547 Elo+
Solo
Charybdis
Charybdis
Guizma
Charybdis
Level 186
God Stats
144W - 125L
1,614 SR
Queue Stats
437W - 439L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
SurfingPandaman
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
boimaster24
Gilgamesh
Level 129
God Stats
11W - 12L
1,684 SR
Queue Stats
289W - 289L
1,558 Elo+
Solo
Team Averages
Level 159
1,569 SR
1,526 Elo+

VS

Team Averages
Level 90
1,557 SR
1,563 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Jordysaiyan
Nut
Level 48
God Stats
3W - 1L
1,700 SR
Queue Stats
86W - 68L
1,560 Elo+
Party 1
Arachne
Arachne
SpeZ Replayz
Arachne
Level 142
God Stats
19W - 18L
1,513 SR
Queue Stats
137W - 109L
1,542 Elo+
Party 1
Discordia
Discordia
Xore
Discordia
Level 43
God Stats
1W - 2L
1,571 SR
Queue Stats
51W - 36L
1,647 Elo+
Party 1
Kuzenbo
Kuzenbo
ッValkyrieッ
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 143L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 3
8,711
670
6,827
6,894
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Akimoto17
Danzaburou
16
10 / 1 / 5
9,775
752
7,717
8,368
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Guizma
Charybdis
14
1 / 3 / 4
7,854
604
7,017
9,147
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SurfingPandaman
Kumbhakarna
11
3 / 1 / 7
7,350
565
3,786
13,672
8,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
boimaster24
Gilgamesh
16
2 / 1 / 2
9,498
731
9,059
14,333
8,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 3 / 1
6,813
524
7,460
8,483
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 2
7,885
607
6,325
12,586
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SpeZ Replayz
Arachne
13
0 / 4 / 1
6,619
509
3,372
11,346
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Xore
Discordia
10
0 / 7 / 1
5,895
453
11,472
7,425
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 0
6,898
531
7,096
11,294
8,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
7
7
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
3
6.5
L
Ix Chel
 
Ix Chel
4
3
1
1.5
W
Danzaburou
Akimoto17
Danzaburou
10
1
5
12.5
W
Charybdis
Guizma
Charybdis
1
3
4
1
L
2
5
2
0.6
L
Arachne
SpeZ Replayz
Arachne
0
4
1
0.13
W
Kumbhakarna
SurfingPandaman
Kumbhakarna
3
1
7
6.5
L
Discordia
Xore
Discordia
0
7
1
0.07
W
Gilgamesh
boimaster24
Gilgamesh
2
1
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,406
Damage
35,725
52,414
Taken
51,134
24,174
Mitigated
20,482
21,570
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,827
903
1,663
2,908
6,894
2,315
0
5,105
1,295
63,395
53
L
Ix Chel
 
Ix Chel
7,460
1,116
384
2,033
8,483
2,225
0
4,959
3,224
30,506
0
W
Danzaburou
Akimoto17
Danzaburou
7,717
2,870
0
4,543
8,368
2,891
312
2,938
5,101
0
73,104
W
Charybdis
Guizma
Charybdis
7,017
2,843
0
3,760
9,147
2,842
327
1,052
8,095
0
55,717
L
6,325
4,652
0
4,022
12,586
4,242
860
354
12,232
0
56,639
L
Arachne
SpeZ Replayz
Arachne
3,372
1,759
0
6,452
11,346
3,991
0
1,016
10,248
0
52,829
W
Kumbhakarna
SurfingPandaman
Kumbhakarna
3,786
299
1,038
3,885
13,672
8,119
0
8,772
4,208
14,666
723
L
Discordia
Xore
Discordia
11,472
544
0
550
7,425
1,741
0
3,516
3,728
35,155
0
W
Gilgamesh
boimaster24
Gilgamesh
9,059
3,679
0
3,773
14,333
8,007
0
6,491
7,366
0
82,940
L
7,096
2,152
0
3,344
11,294
8,283
0
0
11,294
40,343
1,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
34,110
547
Minions Killed
408
0
Camps Cleared
0
1,411,768
Distance Traveled
1,334,751
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,711
670
153
12
0
302,846
4
L
Ix Chel
6,813
524
49
4
0
241,526
0
W
Danzaburou
9,775
752
128
10
0
304,828
0
W
Charybdis
7,854
604
84
6
0
239,925
1
L
Nut
7,885
607
112
9
0
233,107
0
L
Arachne
6,619
509
101
8
0
302,723
0
W
Kumbhakarna
7,350
565
20
2
0
298,513
2
L
Discordia
5,895
453
56
4
0
267,835
0
W
Gilgamesh
9,498
731
162
12
0
265,656
0
L
Kuzenbo
6,898
531
90
7
0
289,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role