Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Astr0Jacob
Cthulhu
Level 125
God Stats
4W - 7L
1,325 SR
Queue Stats
204W - 171L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
emperor spider
Nu Wa
Level 105
God Stats
3W - 8L
1,430 SR
Queue Stats
27W - 37L
1,527 Elo+
Party 1
Team Averages
Level 119
1,418 SR
1,542 Elo+

VS

Team Averages
Level 161
1,633 SR
1,640 Elo+
Sun Wukong
Sun Wukong
CrankedMeat
Sun Wukong
Level 128
God Stats
28W - 13L
1,688 SR
Queue Stats
282W - 271L
1,584 Elo+
Party 2
Olorun
Olorun
NOFlamer
Olorun
Level 206
God Stats
5W - 1L
1,685 SR
Queue Stats
191W - 114L
1,742 Elo+
Solo
Surtr
Surtr
stokedtea
Surtr
Level 149
God Stats
10W - 8L
1,525 SR
Queue Stats
334W - 329L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 2
6,566
657
4,667
9,615
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Astr0Jacob
Cthulhu
12
1 / 5 / 1
6,740
674
5,396
10,415
9,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 2
6,747
675
3,818
6,522
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrankedMeat
Sun Wukong
13
5 / 0 / 9
8,765
877
7,485
8,068
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Olorun
NOFlamer
Olorun
15
4 / 2 / 6
9,157
916
7,295
8,400
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
stokedtea
Surtr
13
5 / 2 / 8
8,557
856
9,197
9,943
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
14
14
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
2
0.33
L
Cthulhu
Astr0Jacob
Cthulhu
1
5
1
0.3
W
Sun Wukong
CrankedMeat
Sun Wukong
5
0
9
9.5
W
Olorun
NOFlamer
Olorun
4
2
6
3.5
L
1
6
2
0.33
W
Surtr
stokedtea
Surtr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,881
Damage
23,977
26,552
Taken
26,411
13,733
Mitigated
12,483
2,413
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,667
1,983
0
1,937
9,615
2,709
0
2,999
6,588
0
25,368
L
Cthulhu
Astr0Jacob
Cthulhu
5,396
336
140
336
10,415
9,220
0
4,202
6,147
28,661
0
W
Sun Wukong
CrankedMeat
Sun Wukong
7,485
1,107
0
4,026
8,068
3,491
453
2,937
4,659
92
29,072
W
Olorun
NOFlamer
Olorun
7,295
4,008
718
4,521
8,400
2,993
1,355
3,652
4,748
46,034
10,932
L
3,818
834
0
0
6,522
1,804
0
1,463
5,038
12,395
0
W
Surtr
stokedtea
Surtr
9,197
2,581
0
2,727
9,943
5,999
687
2,992
6,106
5,840
20,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,053
Gold Earned
26,479
117
Minions Killed
171
0
Camps Cleared
0
510,242
Distance Traveled
625,003
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,566
657
52
5
0
177,953
4
L
Cthulhu
6,740
674
31
3
0
173,848
0
W
Sun Wukong
8,765
877
56
6
0
226,330
1
W
Olorun
9,157
916
85
9
0
178,790
1
L
Nu Wa
6,747
675
34
3
0
158,441
1
W
Surtr
8,557
856
30
3
0
219,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role