Player Matchup

Terra
Terra
DEMON WARRIOR34
Terra
Level 157
God Stats
6W - 4L
1,120 SR
Queue Stats
182W - 159L
1,596 Elo+
Solo
Chiron
Chiron
Daicarrus
Chiron
Level 207
God Stats
2W - 3L
1,115 SR
Queue Stats
112W - 96L
1,588 Elo+
Solo
Ymir
Ymir
KillThePrxphet-
Ymir
Level 77
God Stats
2W - 2L
1,501 SR
Queue Stats
228W - 235L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
aquaticgoomba
Nu Wa
Level 122
God Stats
14W - 12L
1,611 SR
Queue Stats
302W - 266L
1,625 Elo+
Solo
Mercury
Mercury
qlVegetalp
Mercury
Level 106
God Stats
5W - 2L
1,702 SR
Queue Stats
77W - 89L
1,550 Elo+
Party 1
Team Averages
Level 134
1,410 SR
1,575 Elo+

VS

Team Averages
Level 145
1,633 SR
1,559 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ShiveringCow
Odin
Level 206
God Stats
23W - 5L
1,859 SR
Queue Stats
152W - 159L
1,611 Elo+
Solo
Nut
Nut
btwimkiller
Nut
Level 120
God Stats
7W - 9L
1,444 SR
Queue Stats
198W - 165L
1,637 Elo+
Solo
Atlas
Atlas
lukester73
Atlas
Level 157
God Stats
3W - 2L
1,862 SR
Queue Stats
168W - 153L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,262
652
1,346
4,416
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Daicarrus
Chiron
6
1 / 0 / 2
3,613
723
2,321
3,121
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
2 / 1 / 2
3,575
715
717
3,300
1,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 1
3,442
688
2,041
1,768
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
qlVegetalp
Mercury
6
3 / 0 / 3
3,802
760
1,901
2,523
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 1 / 1
3,584
717
1,117
2,058
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
 
Camazotz
6
1 / 3 / 0
3,296
659
430
4,949
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 0
4,350
870
2,336
3,995
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

3
0 / 1 / 0
2,645
529
958
1,527
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
5
1 / 1 / 0
3,329
666
2,091
3,658
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
4
4
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
L
Camazotz
 
Camazotz
1
3
0
0.33
W
0
2
1
0.25
W
Chiron
Daicarrus
Chiron
1
0
2
2
W
2
1
2
3
L
2
0
0
2
W
0
1
1
0.5
L
0
1
0
0
L
Atlas
1
1
0
1
W
Mercury
qlVegetalp
Mercury
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,326
Damage
6,932
15,128
Taken
16,187
5,762
Mitigated
4,903
4,487
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,117
51
0
505
2,058
479
0
1,154
718
18,323
0
L
Camazotz
 
Camazotz
430
124
0
2,511
4,949
946
0
393
4,476
0
13,109
W
1,346
419
0
1,611
4,416
2,522
0
0
4,416
11,004
394
W
Chiron
Daicarrus
Chiron
2,321
1,111
108
1,157
3,121
749
0
713
2,408
0
23,031
W
717
128
0
839
3,300
1,305
318
1,237
2,063
5,132
187
L
2,336
966
0
1,255
3,995
1,200
0
1,098
2,663
0
21,307
W
2,041
412
0
280
1,768
467
0
1,117
651
15,339
1,546
L
958
692
0
434
1,527
321
0
265
1,222
0
5,648
L
Atlas
2,091
845
75
1,157
3,658
1,957
0
395
3,223
10,288
0
W
Mercury
qlVegetalp
Mercury
1,901
1,063
0
492
2,523
719
0
141
2,382
0
13,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,694
Gold Earned
17,204
149
Minions Killed
116
0
Camps Cleared
0
540,994
Distance Traveled
434,311
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,584
717
28
6
0
93,831
0
L
Camazotz
3,296
659
30
6
0
114,880
0
W
Terra
3,262
652
27
5
0
99,304
0
W
Chiron
3,613
723
45
9
0
99,926
0
W
Ymir
3,575
715
9
2
0
104,839
1
L
Odin
4,350
870
36
7
0
96,562
0
W
Nu Wa
3,442
688
42
8
0
91,145
0
L
Nut
2,645
529
13
3
0
34,167
0
L
Atlas
3,329
666
9
2
0
94,871
0
W
Mercury
3,802
760
26
5
0
145,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role