Player Matchup

Baron Samedi
Baron Samedi
Gold II
K1LL5H0T27
Baron Samedi
Gold II
Level 148
God Stats
2W - 1L
1,620 SR
Queue Stats
11W - 6L
1,636 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Marturia
Guan Yu
Gold II
Level 129
God Stats
0W - 1L
1,541 SR
Queue Stats
11W - 6L
1,636 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Mortykin
Danzaburou
Gold II
Level 127
God Stats
7W - 4L
1,641 SR
Queue Stats
11W - 6L
1,636 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,601 SR
1,636 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,530 SR
1,895 MMR
Thoth
Thoth
Platinum V
CottageCheezx
Thoth
Platinum V
Level 177
God Stats
4W - 4L
1,444 SR
Queue Stats
106W - 94L
1,593 MMR
Solo
Hachiman
Hachiman
Diamond IV
IAzurl
Hachiman
Diamond IV
Level 159
God Stats
2W - 1L
1,647 SR
Queue Stats
114W - 109L
2,084 MMR
Solo
Shiva
Shiva
Platinum I
XïAM
Shiva
Platinum I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 131L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K1LL5H0T27
Baron Samedi
10
0 / 4 / 0
6,127
681
3,592
8,203
2,493
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Marturia
Guan Yu
11
0 / 3 / 0
6,064
674
3,250
10,276
4,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Mortykin
Danzaburou
10
0 / 1 / 0
6,200
689
4,292
6,036
1,408
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AthenaAchillesKuzenboMulanAres

VS

Bans
Ne ZhaCerberusSkadiAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
8,260
918
6,182
3,501
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
IAzurl
Hachiman
14
2 / 0 / 6
7,840
871
7,796
4,122
1,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
XïAM
Shiva
12
1 / 0 / 7
7,335
815
8,382
9,317
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Hachiman
IAzurl
Hachiman
2
0
6
5
L
Baron Samedi
K1LL5H0T27
Baron Samedi
0
4
0
0
L
Guan Yu
Marturia
Guan Yu
0
3
0
0
L
Danzaburou
Mortykin
Danzaburou
0
1
0
0
W
Shiva
XïAM
Shiva
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,134
Damage
22,360
24,515
Taken
16,940
8,074
Mitigated
8,793
6,395
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,182
0
0
762
3,501
860
680
209
3,286
39,498
0
W
Hachiman
IAzurl
Hachiman
7,796
3,822
0
2,842
4,122
1,712
1,284
1,232
2,878
0
33,235
L
Baron Samedi
K1LL5H0T27
Baron Samedi
3,592
239
675
1,805
8,203
2,493
0
1,390
6,349
18,827
0
L
Guan Yu
Marturia
Guan Yu
3,250
283
460
2,038
10,276
4,173
0
2,722
6,754
0
14,602
L
Danzaburou
Mortykin
Danzaburou
4,292
365
0
1,417
6,036
1,408
0
2,131
3,610
0
23,084
W
Shiva
XïAM
Shiva
8,382
622
55
4,232
9,317
6,221
429
2,501
6,804
0
23,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
23,435
106
Minions Killed
156
0
Camps Cleared
0
557,244
Distance Traveled
593,026
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,260
918
84
9
0
187,017
1
W
Hachiman
7,840
871
56
6
0
194,539
0
L
Baron Samedi
6,127
681
42
5
0
170,208
4
L
Guan Yu
6,064
674
24
3
0
205,912
0
L
Danzaburou
6,200
689
40
4
0
181,124
0
W
Shiva
7,335
815
16
2
0
211,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role