Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold IV
DumbsterBabies
Scylla
Gold IV
Level 121
God Stats
9W - 10L
1,849 SR
Queue Stats
185W - 191L
1,472 MMR
Solo
Hachiman
Hachiman
Gold IV
OutLawZ17
Hachiman
Gold IV
Level 157
God Stats
7W - 10L
1,480 SR
Queue Stats
95W - 101L
1,453 MMR
Solo
King Arthur
King Arthur
Gold III
RaccooN_PK1
King Arthur
Gold III
Level 156
God Stats
13W - 4L
1,774 SR
Queue Stats
64W - 64L
1,461 MMR
Solo
Ymir
Ymir
Gold III
cIonkk
Ymir
Gold III
Level 122
God Stats
2W - 4L
1,422 SR
Queue Stats
39W - 43L
1,565 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,605 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,570 SR
1,453 MMR
Hercules
Hercules
Gold IV
DabUpDopeyOG
Hercules
Gold IV
Level 198
God Stats
12W - 8L
1,750 SR
Queue Stats
39W - 42L
1,463 MMR
Solo
Charybdis
Charybdis
Gold IV
NotoriousBUD82
Charybdis
Gold IV
Level 232
God Stats
38W - 37L
1,517 SR
Queue Stats
438W - 462L
1,478 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
RAGGEDY_AUTO
Morgan Le Fay
Gold IV
Level 153
God Stats
2W - 3L
1,608 SR
Queue Stats
224W - 240L
1,451 MMR
Solo
Fenrir
Fenrir
Silver I
SxEyesGojo
Fenrir
Silver I
Level 67
God Stats
1W - 5L
1,476 SR
Queue Stats
30W - 52L
1,466 MMR
Solo
Geb
Geb
Bronze IV
tjomom
Geb
Bronze IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 0 / 7
5,379
538
1,720
6,480
2,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 3
5,841
584
4,443
4,112
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
OutLawZ17
Hachiman
11
3 / 0 / 2
6,184
618
4,078
4,971
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RaccooN_PK1
King Arthur
11
2 / 3 / 4
6,450
645
6,019
9,986
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
cIonkk
Ymir
12
8 / 0 / 2
6,627
663
7,520
7,959
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SkadiUllrVulcanBastetThor

VS

Bans
ThanatosSurtrAgniBake KujiraKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DabUpDopeyOG
Hercules
10
3 / 4 / 0
5,467
547
7,948
10,176
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NotoriousBUD82
Charybdis
9
0 / 2 / 0
4,910
491
3,506
4,959
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RAGGEDY_AUTO
Morgan Le Fay
10
2 / 4 / 0
5,442
544
5,557
6,988
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SxEyesGojo
Fenrir
7
0 / 1 / 1
4,466
447
1,033
6,492
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
tjomom
Geb
7
0 / 3 / 1
4,584
458
2,236
8,458
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
5
5
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
7
3.5
L
Hercules
DabUpDopeyOG
Hercules
3
4
0
0.75
W
1
2
3
1.25
L
Charybdis
NotoriousBUD82
Charybdis
0
2
0
0
W
Hachiman
OutLawZ17
Hachiman
3
0
2
4
L
Morgan Le Fay
RAGGEDY_AUTO
Morgan Le Fay
2
4
0
0.5
W
King Arthur
RaccooN_PK1
King Arthur
2
3
4
1.33
L
Fenrir
SxEyesGojo
Fenrir
0
1
1
0.5
W
Ymir
cIonkk
Ymir
8
0
2
9
L
Geb
tjomom
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
20,280
33,508
Taken
37,073
14,369
Mitigated
15,044
9,893
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,720
511
0
1,795
6,480
2,998
0
1,738
4,742
0
12,703
L
Hercules
DabUpDopeyOG
Hercules
7,948
2,074
0
3,070
10,176
5,718
0
1,752
7,698
0
29,267
W
4,443
650
0
1,215
4,112
1,192
0
2,971
1,141
36,492
427
L
Charybdis
NotoriousBUD82
Charybdis
3,506
1,622
0
2,053
4,959
1,401
0
1,060
3,879
0
31,590
W
Hachiman
OutLawZ17
Hachiman
4,078
2,409
0
2,889
4,971
1,319
195
236
4,735
0
44,427
L
Morgan Le Fay
RAGGEDY_AUTO
Morgan Le Fay
5,557
305
0
860
6,988
2,185
0
3,750
3,180
34,477
996
W
King Arthur
RaccooN_PK1
King Arthur
6,019
769
0
2,968
9,986
5,274
0
155
9,206
0
37,326
L
Fenrir
SxEyesGojo
Fenrir
1,033
184
0
1,136
6,492
2,210
0
1,831
4,661
0
22,595
W
Ymir
cIonkk
Ymir
7,520
1,539
0
1,026
7,959
3,586
46
2,486
5,403
37,765
0
L
Geb
tjomom
Geb
2,236
239
0
2,789
8,458
3,530
0
3,570
4,847
9,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
24,869
264
Minions Killed
228
0
Camps Cleared
0
1,024,433
Distance Traveled
979,971
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,379
538
12
1
0
228,686
9
L
Hercules
5,467
547
49
5
0
190,393
6
W
Scylla
5,841
584
81
8
0
192,258
2
L
Charybdis
4,910
491
54
5
0
169,272
1
W
Hachiman
6,184
618
63
6
0
179,636
2
L
Morgan Le Fay
5,442
544
74
7
0
182,530
0
W
King Arthur
6,450
645
55
6
0
194,638
5
L
Fenrir
4,466
447
38
4
0
231,210
0
W
Ymir
6,627
663
53
5
0
229,215
0
L
Geb
4,584
458
13
1
0
206,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role