Player Matchup

Neith
Neith
DevilInDisquise
Neith
Level 122
God Stats
1W - 3L
1,125 SR
Queue Stats
248W - 274L
1,458 Elo+
Party 1
Hel
Hel
ImDeceptive
Hel
Level 141
God Stats
10W - 5L
1,818 SR
Queue Stats
637W - 631L
1,542 Elo+
Party 1
Cerberus
Cerberus
brazuquinha
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,265 Elo+
Solo
Charybdis
Charybdis
lts Shdw
Charybdis
Level 69
God Stats
4W - 8L
1,298 SR
Queue Stats
115W - 91L
1,475 Elo+
Party 1
Skadi
Skadi
sukkasaywhat
Skadi
Level 121
God Stats
1W - 2L
1,433 SR
Queue Stats
273W - 252L
1,511 Elo+
Party 1
Team Averages
Level 94
1,435 SR
1,450 Elo+

VS

Team Averages
Level 143
1,453 SR
1,472 Elo+
Camazotz
Camazotz
 
Camazotz
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ReverseBrake78
Artemis
Level 109
God Stats
1W - 1L
1,267 SR
Queue Stats
78W - 98L
1,435 Elo+
Solo
Bellona
Bellona
RipToEm
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
5,394
1,079
6,450
5,272
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 4 / 0
4,656
931
1,520
5,878
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
brazuquinha
Cerberus
6
0 / 1 / 2
4,559
912
928
1,433
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
lts Shdw
Charybdis
9
0 / 2 / 1
4,803
961
2,871
4,849
1,306
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
4,964
993
4,551
5,857
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
5 / 0 / 4
6,647
1,329
5,978
4,438
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
 
Yemoja
11
3 / 0 / 5
6,084
1,217
3,463
3,576
1,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shiva
 
Shiva
10
0 / 2 / 8
5,688
1,138
4,399
6,113
4,356
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
1 / 1 / 8
6,028
1,206
4,095
5,238
1,700
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
RipToEm
Bellona
11
2 / 0 / 9
6,116
1,223
3,327
5,887
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
11
11
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
4
7
W
Yemoja
 
Yemoja
3
0
5
5.5
W
Shiva
 
Shiva
0
2
8
2
L
2
1
0
2
L
0
4
0
0
W
1
1
8
5
W
Bellona
RipToEm
Bellona
2
0
9
6.5
L
Cerberus
brazuquinha
Cerberus
0
1
2
1
L
Charybdis
lts Shdw
Charybdis
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,320
Damage
21,262
23,289
Taken
25,252
7,811
Mitigated
14,426
9,590
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,978
536
0
1,437
4,438
1,500
102
659
3,739
0
8,325
W
Yemoja
 
Yemoja
3,463
336
3,467
450
3,576
1,399
584
284
3,292
7,406
0
W
Shiva
 
Shiva
4,399
536
1,545
752
6,113
4,356
209
148
5,951
0
11,073
L
6,450
1,674
420
1,368
5,272
1,994
0
1,668
3,604
0
16,045
L
1,520
45
2,883
1,943
5,878
1,824
0
1,415
4,463
2,557
0
W
4,095
592
892
1,157
5,238
1,700
830
468
4,756
0
11,718
W
Bellona
RipToEm
Bellona
3,327
169
1,553
1,220
5,887
5,471
322
723
5,084
1,806
6,783
L
Cerberus
brazuquinha
Cerberus
928
0
287
292
1,433
803
0
482
951
1,176
30
L
Charybdis
lts Shdw
Charybdis
2,871
1,136
0
1,387
4,849
1,306
0
389
4,460
0
4,783
L
4,551
1,463
424
586
5,857
1,884
0
767
5,090
0
9,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
30,563
44
Minions Killed
53
0
Camps Cleared
0
419,071
Distance Traveled
534,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,647
1,329
5
1
0
121,717
0
W
Yemoja
6,084
1,217
8
2
0
93,717
0
W
Shiva
5,688
1,138
17
3
0
112,320
0
L
Neith
5,394
1,079
27
5
0
95,326
0
L
Hel
4,656
931
1
0
0
98,083
0
W
Artemis
6,028
1,206
12
2
0
98,165
0
W
Bellona
6,116
1,223
11
2
0
108,778
0
L
Cerberus
4,559
912
5
1
0
17,722
0
L
Charybdis
4,803
961
4
1
0
100,845
0
L
Skadi
4,964
993
7
1
0
107,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role