Player Matchup

Yu Huang
Yu Huang
Diamond IV
IAzurl
Yu Huang
Diamond IV
Level 159
God Stats
1W - 0L
1,914 SR
Queue Stats
114W - 109L
2,044 MMR
Solo
Mulan
Mulan
Platinum IV
NO 1796176
Mulan
Platinum IV
Level 66
God Stats
9W - 8L
1,668 SR
Queue Stats
192W - 187L
1,730 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Sm-Saenz-
Hou Yi
Platinum III
Level 185
God Stats
3W - 3L
1,425 SR
Queue Stats
105W - 112L
1,707 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,669 SR
1,827 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,694 SR
1,773 MMR
Artemis
Artemis
Gold IV
AerobicSoup
Artemis
Gold IV
Level 82
God Stats
6W - 2L
1,663 SR
Queue Stats
63W - 65L
1,430 MMR
Solo
Bacchus
Bacchus
Diamond IV
OKAYBOOOMER
Bacchus
Diamond IV
Level 157
God Stats
12W - 4L
1,783 SR
Queue Stats
168W - 149L
2,086 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
TheCansi
Baron Samedi
Platinum II
Level 141
God Stats
82W - 79L
1,635 SR
Queue Stats
517W - 571L
1,804 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IAzurl
Yu Huang
20
7 / 0 / 10
14,656
814
22,280
12,207
5,136
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
19
4 / 1 / 11
13,242
736
8,862
19,233
21,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Sm-Saenz-
Hou Yi
17
6 / 3 / 6
12,964
720
9,209
14,371
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
AchillesNe ZhaThothKuzenboAres

VS

Bans
OdinBastetGebHerculesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AerobicSoup
Artemis
15
1 / 7 / 2
10,866
604
7,461
14,639
4,234
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
OKAYBOOOMER
Bacchus
17
0 / 4 / 4
10,837
602
12,725
20,109
25,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TheCansi
Baron Samedi
17
3 / 6 / 0
12,223
679
15,281
13,411
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
AerobicSoup
Artemis
1
7
2
0.29
W
Yu Huang
IAzurl
Yu Huang
7
0
10
12
W
Mulan
4
1
11
9.5
L
Bacchus
OKAYBOOOMER
Bacchus
0
4
4
0.5
W
Hou Yi
Sm-Saenz-
Hou Yi
6
3
6
3
L
Baron Samedi
TheCansi
Baron Samedi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,351
Damage
35,467
45,811
Taken
48,159
32,031
Mitigated
36,032
11,175
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AerobicSoup
Artemis
7,461
2,344
0
2,404
14,639
4,234
0
7,114
6,711
0
43,828
W
Yu Huang
IAzurl
Yu Huang
22,280
1,586
0
3,455
12,207
5,136
1,303
6,855
5,005
94,294
0
W
Mulan
8,862
286
0
5,599
19,233
21,682
215
11,519
6,814
0
58,167
L
Bacchus
OKAYBOOOMER
Bacchus
12,725
858
0
3,401
20,109
25,858
0
6,917
12,324
28,312
681
W
Hou Yi
Sm-Saenz-
Hou Yi
9,209
1,841
0
2,121
14,371
5,213
1,285
7,245
6,754
0
42,106
L
Baron Samedi
TheCansi
Baron Samedi
15,281
625
1,484
2,976
13,411
5,940
0
6,059
6,661
58,772
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
33,926
273
Minions Killed
176
0
Camps Cleared
0
1,004,916
Distance Traveled
870,703
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,866
604
72
4
0
265,375
0
W
Yu Huang
14,656
814
150
8
0
346,461
0
W
Mulan
13,242
736
77
4
0
346,081
1
L
Bacchus
10,837
602
18
1
0
322,842
4
W
Hou Yi
12,964
720
46
3
0
312,374
0
L
Baron Samedi
12,223
679
86
5
0
282,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role