Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
FrumpyManager
Fafnir
Gold III
Level 142
God Stats
13W - 10L
1,701 SR
Queue Stats
261W - 259L
1,525 MMR
Solo
Fenrir
Fenrir
Gold III
IVlariachi-
Fenrir
Gold III
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,546 MMR
Solo
Rama
Rama
Gold III
Machinho94
Rama
Gold III
Level 128
God Stats
2W - 1L
1,688 SR
Queue Stats
161W - 167L
1,559 MMR
Solo
King Arthur
King Arthur
Platinum V
Xl Patty Xl
King Arthur
Platinum V
Level 195
God Stats
6W - 1L
1,500 SR
Queue Stats
416W - 413L
1,766 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,578 SR
1,579 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,580 SR
1,544 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
GaryBlaumann
Ah Muzen Cab
Silver III
Level 60
God Stats
1W - 1L
1,622 SR
Queue Stats
16W - 24L
1,477 MMR
Solo
Kali
Kali
Gold IV
IG3MI
Kali
Gold IV
Level 156
God Stats
12W - 9L
1,630 SR
Queue Stats
175W - 182L
1,499 MMR
Solo
Mulan
Mulan
Platinum IV
TrKTo
Mulan
Platinum IV
Level 146
God Stats
8W - 6L
1,649 SR
Queue Stats
231W - 219L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
13 / 1 / 5
10,080
720
15,663
12,138
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 12
8,789
628
4,400
10,843
11,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
15
7 / 0 / 9
8,853
632
4,405
10,009
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 2 / 2
8,572
612
5,510
7,679
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Xl Patty Xl
King Arthur
15
7 / 1 / 1
9,679
691
12,231
13,192
13,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangAthenaAresAnubis

VS

Bans
ThorAnhurEsetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 8 / 0
8,368
598
6,130
10,901
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
11
0 / 9 / 1
6,613
472
3,951
13,333
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
GaryBlaumann
Ah Muzen Cab
10
1 / 5 / 2
6,624
473
5,400
8,449
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
IG3MI
Kali
11
1 / 6 / 1
7,155
511
6,367
13,374
5,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
TrKTo
Mulan
12
1 / 5 / 1
7,058
504
7,067
12,595
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
33
Kills
5
5
Deaths
33
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
1
5
15.5
L
Agni
 
Agni
2
8
0
0.25
L
Mercury
 
Mercury
0
9
1
0.06
W
3
1
12
9
L
Ah Muzen Cab
GaryBlaumann
Ah Muzen Cab
1
5
2
0.4
L
Kali
IG3MI
Kali
1
6
1
0.25
W
Fenrir
7
0
9
11.5
W
3
2
2
2
L
Mulan
TrKTo
Mulan
1
5
1
0.3
W
King Arthur
Xl Patty Xl
King Arthur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,209
Damage
28,915
53,861
Taken
58,652
35,588
Mitigated
22,387
16,685
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,663
7,332
0
4,983
12,138
3,832
2,441
3,877
8,021
0
85,721
L
Agni
 
Agni
6,130
534
0
354
10,901
2,922
0
857
10,044
43,375
1,251
L
Mercury
 
Mercury
3,951
1,832
0
535
13,333
4,661
0
1,597
11,736
0
48,037
W
4,400
870
0
2,849
10,843
11,458
1,032
355
10,440
19,666
0
L
Ah Muzen Cab
GaryBlaumann
Ah Muzen Cab
5,400
1,933
0
180
8,449
2,486
0
1,149
7,300
0
24,465
L
Kali
IG3MI
Kali
6,367
2,942
0
3,085
13,374
5,931
0
1,755
11,619
0
38,370
W
Fenrir
4,405
1,248
0
4,761
10,009
3,992
2,065
10
9,959
0
53,984
W
5,510
4,346
0
2,101
7,679
2,831
2,398
0
7,679
0
63,429
L
Mulan
TrKTo
Mulan
7,067
1,194
0
3,183
12,595
6,387
0
2,081
10,514
0
41,636
W
King Arthur
Xl Patty Xl
King Arthur
12,231
901
0
1,991
13,192
13,475
124
1,258
11,846
11,849
56,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
35,818
491
Minions Killed
359
0
Camps Cleared
0
1,442,457
Distance Traveled
1,206,818
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,080
720
136
10
0
293,241
0
L
Agni
8,368
598
98
7
0
240,118
0
L
Mercury
6,613
472
94
7
0
270,428
0
W
Fafnir
8,789
628
23
2
0
277,193
6
L
Ah Muzen Cab
6,624
473
46
3
0
223,447
0
L
Kali
7,155
511
47
3
0
227,889
0
W
Fenrir
8,853
632
104
7
0
314,296
0
W
Rama
8,572
612
123
9
0
260,663
2
L
Mulan
7,058
504
74
5
0
244,936
0
W
King Arthur
9,679
691
105
8
0
297,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role