Player Matchup

Surtr
Surtr
HolyDenimDan
Surtr
Level 134
God Stats
8W - 2L
1,675 SR
Queue Stats
54W - 40L
1,620 Elo+
Party 2
Chiron
Chiron
Potato Tot 444
Chiron
Level 149
God Stats
5W - 2L
1,432 SR
Queue Stats
175W - 159L
1,516 Elo+
Party 1
Apollo
Apollo
TWO E Z FOUR ME
Apollo
Level 115
God Stats
6W - 4L
1,845 SR
Queue Stats
88W - 73L
1,522 Elo+
Party 1
Bacchus
Bacchus
buttlicker69420
Bacchus
Level 145
God Stats
1W - 1L
1,481 SR
Queue Stats
57W - 56L
1,576 Elo+
Party 2
Fenrir
Fenrir
mincraftlover56
Fenrir
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 132L
1,485 Elo+
Party 1
Team Averages
Level 132
1,587 SR
1,544 Elo+

VS

Team Averages
Level 104
1,630 SR
1,559 Elo+
Ah Puch
Ah Puch
BadLad14
Ah Puch
Level 148
God Stats
11W - 6L
1,830 SR
Queue Stats
292W - 276L
1,556 Elo+
Solo
Ra
Ra
SoDeerishus
Ra
Level 114
God Stats
14W - 22L
1,545 SR
Queue Stats
244W - 261L
1,556 Elo+
Party 3
Ymir
Ymir
Stunkler
Ymir
Level 36
God Stats
1W - 4L
1,455 SR
Queue Stats
153W - 166L
1,541 Elo+
Party 3
Hou Yi
Hou Yi
imortalking
Hou Yi
Level 66
God Stats
5W - 4L
1,620 SR
Queue Stats
80W - 72L
1,570 Elo+
Party 3
Hun Batz
Hun Batz
yungsniperjones
Hun Batz
Level 154
God Stats
2W - 1L
1,701 SR
Queue Stats
256W - 236L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,317
863
1,200
2,521
1,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
2 / 0 / 1
4,291
858
1,558
2,450
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 1
3,706
741
2,619
3,219
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 1
4,085
817
2,477
2,554
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 1 / 2
4,224
845
2,034
4,625
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BadLad14
Ah Puch
3
0 / 2 / 0
2,900
580
670
1,313
478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 3 / 1
3,781
756
1,223
2,787
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
5
0 / 1 / 1
3,514
703
730
3,961
2,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
6
1 / 1 / 0
3,495
699
1,964
3,055
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
7
1 / 1 / 0
3,758
752
1,991
4,420
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BadLad14
Ah Puch
0
2
0
0
W
2
0
0
2
W
2
0
1
2.5
L
0
3
1
0.17
L
Ymir
0
1
1
0.5
W
1
1
1
1.5
W
1
0
1
1.5
L
Hou Yi
1
1
0
1
W
2
1
2
3
L
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,888
Damage
6,578
15,369
Taken
15,536
6,101
Mitigated
5,076
5,248
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BadLad14
Ah Puch
670
0
0
82
1,313
478
0
157
1,036
3,383
131
W
1,200
350
0
1,014
2,521
1,171
0
650
1,871
471
19,635
W
1,558
457
92
809
2,450
628
0
292
2,092
0
21,374
L
1,223
40
113
335
2,787
656
0
0
2,787
14,522
0
L
Ymir
730
106
0
1,407
3,961
2,029
0
1,429
2,532
4,886
0
W
2,619
1,699
0
1,008
3,219
998
0
178
3,041
0
19,620
W
2,477
302
0
926
2,554
1,730
0
552
2,002
10,982
2,235
L
Hou Yi
1,964
1,105
0
1,673
3,055
797
0
751
2,304
0
16,644
W
2,034
487
0
1,399
4,625
1,574
0
751
3,760
0
23,376
L
Hun Batz
1,991
772
0
1,952
4,420
1,116
0
220
4,200
0
19,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,623
Gold Earned
17,448
191
Minions Killed
131
0
Camps Cleared
0
606,933
Distance Traveled
554,097
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
2,900
580
4
1
0
47,275
0
W
Surtr
4,317
863
49
10
0
124,212
0
W
Chiron
4,291
858
57
11
0
114,251
0
L
Ra
3,781
756
31
6
0
135,840
0
L
Ymir
3,514
703
9
2
0
124,070
0
W
Apollo
3,706
741
27
5
0
112,113
0
W
Bacchus
4,085
817
24
5
0
132,672
2
L
Hou Yi
3,495
699
31
6
0
100,318
0
W
Fenrir
4,224
845
34
7
0
123,685
0
L
Hun Batz
3,758
752
56
11
0
146,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role