Player Matchup

Bellona
Bellona
GIBB69
Bellona
Level 40
God Stats
3W - 3L
1,598 SR
Queue Stats
175W - 197L
1,363 Elo+
Solo
Nu Wa
Nu Wa
K1Lomano
Nu Wa
Level 103
God Stats
20W - 17L
1,534 SR
Queue Stats
214W - 199L
1,473 Elo+
Solo
Charon
Charon
SnippetyWharf77
Charon
Level 42
God Stats
2W - 2L
1,623 SR
Queue Stats
26W - 32L
1,425 Elo+
Solo
Thor
Thor
aslanda1
Thor
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 71L
1,451 Elo+
Party 1
Cupid
Cupid
shaviutz
Cupid
Level 41
God Stats
1W - 1L
1,792 SR
Queue Stats
72W - 66L
1,464 Elo+
Party 1
Team Averages
Level 66
1,609 SR
1,435 Elo+

VS

Team Averages
Level 73
1,409 SR
1,393 Elo+
Mulan
Mulan
Able-See
Mulan
Level 44
God Stats
23W - 27L
1,349 SR
Queue Stats
86W - 111L
1,302 Elo+
Solo
Horus
Horus
Enrd563
Horus
Level 49
God Stats
6W - 9L
1,156 SR
Queue Stats
77W - 99L
1,387 Elo+
Solo
Nut
Nut
MonkDrK
Nut
Level 60
God Stats
5W - 4L
1,611 SR
Queue Stats
172W - 168L
1,467 Elo+
Solo
Ra
Ra
ShadowItachi1
Ra
Level 127
God Stats
2W - 0L
1,452 SR
Queue Stats
128W - 138L
1,451 Elo+
Solo
Ymir
Ymir
Wardawg1999
Ymir
Level 86
God Stats
7W - 4L
1,478 SR
Queue Stats
23W - 18L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GIBB69
Bellona
13
0 / 3 / 1
7,318
430
6,818
16,400
12,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
K1Lomano
Nu Wa
15
3 / 5 / 1
9,205
541
10,285
10,651
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 1
7,142
420
3,621
7,461
5,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
16
3 / 3 / 2
8,599
506
3,990
12,059
4,510
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cupid
shaviutz
Cupid
12
1 / 2 / 0
7,441
438
9,068
10,230
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Able-See
Mulan
18
5 / 0 / 0
9,565
563
6,343
12,579
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Enrd563
Horus
16
3 / 1 / 2
9,890
582
12,336
15,841
11,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nut
14
2 / 1 / 4
8,141
479
10,772
10,101
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 2
9,030
531
3,149
9,446
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 3
8,974
528
5,555
10,815
9,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
14
14
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
Able-See
Mulan
5
0
0
5
W
Horus
Enrd563
Horus
3
1
2
4
L
Bellona
GIBB69
Bellona
0
3
1
0.17
L
Nu Wa
K1Lomano
Nu Wa
3
5
1
0.7
W
Nut
2
1
4
4
W
1
5
2
0.4
L
0
1
1
0.5
W
3
0
3
4.5
L
Thor
3
3
2
1.33
L
Cupid
shaviutz
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
38,155
56,801
Taken
58,782
27,894
Mitigated
33,231
19,588
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Able-See
Mulan
6,343
1,167
0
7,811
12,579
6,569
0
1,520
11,015
0
96,801
W
Horus
Enrd563
Horus
12,336
5,048
78
6,970
15,841
11,068
46
2,699
11,992
758
69,804
L
Bellona
GIBB69
Bellona
6,818
1,692
0
7,233
16,400
12,017
0
699
15,701
0
47,173
L
Nu Wa
K1Lomano
Nu Wa
10,285
2,831
0
1,777
10,651
3,133
646
3,600
7,001
73,683
140
W
Nut
10,772
6,288
0
5,427
10,101
3,571
246
1,556
8,545
0
63,734
W
3,149
405
450
3,590
9,446
2,360
945
5,464
3,982
70,822
0
L
3,621
793
0
1,452
7,461
5,121
0
885
6,576
16,451
528
W
5,555
427
0
2,358
10,815
9,663
0
2,449
8,366
26,617
1,702
L
Thor
3,990
826
0
3,906
12,059
4,510
0
1,342
10,717
0
61,396
L
Cupid
shaviutz
Cupid
9,068
6,174
0
5,220
10,230
3,113
0
2,823
7,407
0
58,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
45,600
443
Minions Killed
533
0
Camps Cleared
0
1,552,809
Distance Traveled
1,658,731
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,565
563
136
8
0
377,552
0
W
Horus
9,890
582
109
6
0
332,511
0
L
Bellona
7,318
430
74
4
0
325,050
0
L
Nu Wa
9,205
541
134
8
0
274,458
2
W
Nut
8,141
479
115
7
0
283,614
3
W
Ra
9,030
531
144
8
0
324,059
0
L
Charon
7,142
420
20
1
0
288,819
0
W
Ymir
8,974
528
29
2
0
340,995
6
L
Thor
8,599
506
110
6
0
361,471
0
L
Cupid
7,441
438
105
6
0
303,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role