Player Matchup

Chernobog
Chernobog
Cavanger
Chernobog
Level 109
God Stats
2W - 9L
1,027 SR
Queue Stats
167W - 190L
1,515 Elo+
Party 1
Tyr
Tyr
IIXSAMMANXII
Tyr
Level 139
God Stats
2W - 10L
1,213 SR
Queue Stats
289W - 301L
1,585 Elo+
Party 1
Baba Yaga
Baba Yaga
MoeFoe17
Baba Yaga
Level 107
God Stats
1W - 4L
1,546 SR
Queue Stats
180W - 207L
1,628 Elo+
Party 1
Hera
Hera
MrToastyOG
Hera
Level 125
God Stats
6W - 1L
1,911 SR
Queue Stats
130W - 155L
1,501 Elo+
Party 1
Khepri
Khepri
SrCookieman
Khepri
Level 126
God Stats
1W - 2L
1,517 SR
Queue Stats
266W - 260L
1,559 Elo+
Solo
Team Averages
Level 121
1,443 SR
1,557 Elo+

VS

Team Averages
Level 126
1,521 SR
1,566 Elo+
Artemis
Artemis
AetherBer
Artemis
Level 158
God Stats
2W - 0L
1,481 SR
Queue Stats
11W - 10L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
DannyV9673
Cthulhu
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
196W - 191L
1,569 Elo+
Solo
Tyr
Tyr
ELTrapatio
Tyr
Level 157
God Stats
6W - 10L
1,391 SR
Queue Stats
607W - 610L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
JhossianGio
Erlang Shen
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,579 Elo+
Party 2
Ymir
Ymir
lifeofG
Ymir
Level 143
God Stats
19W - 6L
1,733 SR
Queue Stats
269W - 237L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cavanger
Chernobog
12
0 / 4 / 8
7,159
716
6,052
5,954
2,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
5 / 4 / 7
8,581
858
13,530
12,309
14,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
MoeFoe17
Baba Yaga
14
4 / 4 / 5
8,211
821
13,248
8,986
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
7,607
761
10,690
6,676
3,643
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
15
1 / 2 / 9
8,566
857
5,676
11,592
12,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AetherBer
Artemis
16
7 / 3 / 8
9,555
956
13,875
7,906
3,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
DannyV9673
Cthulhu
14
2 / 3 / 13
8,938
894
7,628
10,800
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 2 / 10
9,218
922
6,481
12,506
13,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
JhossianGio
Erlang Shen
14
3 / 2 / 11
8,367
837
9,242
15,465
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
lifeofG
Ymir
14
1 / 2 / 14
8,813
881
5,225
11,496
13,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
12
Kills
19
19
Deaths
12
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
AetherBer
Artemis
7
3
8
3.67
L
Chernobog
Cavanger
Chernobog
0
4
8
1
W
Cthulhu
DannyV9673
Cthulhu
2
3
13
2.83
W
6
2
10
5.5
L
5
4
7
2.13
W
Erlang Shen
JhossianGio
Erlang Shen
3
2
11
4.25
L
Baba Yaga
MoeFoe17
Baba Yaga
4
4
5
1.63
L
2
5
3
0.7
L
Khepri
1
2
9
2.75
W
Ymir
lifeofG
Ymir
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,196
Damage
42,451
45,517
Taken
58,173
38,058
Mitigated
51,334
7,225
Healing
24,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AetherBer
Artemis
13,875
5,644
1,460
2,547
7,906
3,379
2,091
5,270
2,636
0
32,754
L
Chernobog
Cavanger
Chernobog
6,052
3,918
638
226
5,954
2,896
0
1,390
4,380
0
12,672
W
Cthulhu
DannyV9673
Cthulhu
7,628
35
1,372
3,380
10,800
11,416
174
5,426
5,374
19,982
263
W
6,481
574
0
4,142
12,506
13,461
306
6,558
5,948
0
13,942
L
13,530
855
76
889
12,309
14,530
0
3,968
8,096
6,680
15,316
W
Erlang Shen
JhossianGio
Erlang Shen
9,242
4,559
1,442
7,506
15,465
9,444
588
8,493
6,972
0
13,624
L
Baba Yaga
MoeFoe17
Baba Yaga
13,248
659
0
1,433
8,986
4,989
0
2,053
6,799
23,680
0
L
10,690
1,848
1,071
484
6,676
3,643
0
1,433
5,164
23,251
555
L
Khepri
5,676
422
854
1,554
11,592
12,000
0
3,746
7,701
9,917
2,513
W
Ymir
lifeofG
Ymir
5,225
1,174
983
2,008
11,496
13,634
113
6,611
4,885
10,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
44,891
108
Minions Killed
113
0
Camps Cleared
0
884,299
Distance Traveled
936,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,555
956
41
4
0
184,053
0
L
Chernobog
7,159
716
15
2
0
164,718
0
W
Cthulhu
8,938
894
28
3
0
167,167
0
W
Tyr
9,218
922
24
2
0
209,858
0
L
Tyr
8,581
858
28
3
0
198,021
0
W
Erlang Shen
8,367
837
10
1
0
205,769
0
L
Baba Yaga
8,211
821
17
2
0
169,023
0
L
Hera
7,607
761
32
3
0
166,107
0
L
Khepri
8,566
857
16
2
0
186,430
0
W
Ymir
8,813
881
10
1
0
169,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role