Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
FatalKiller00
Thor
Level 158
God Stats
16W - 10L
1,657 SR
Queue Stats
229W - 194L
1,573 Elo+
Party 3
Surtr
Surtr
MFKRUnlimited
Surtr
Level 107
God Stats
7W - 0L
1,713 SR
Queue Stats
82W - 68L
1,590 Elo+
Party 1
Izanami
Izanami
RunnyHen816589
Izanami
Level 137
God Stats
9W - 2L
1,500 SR
Queue Stats
165W - 140L
1,572 Elo+
Party 3
Team Averages
Level 141
1,574 SR
1,547 Elo+

VS

Team Averages
Level 72
1,466 SR
1,633 Elo+
Cerberus
Cerberus
Ancalagon5386
Cerberus
Level 125
God Stats
7W - 7L
1,376 SR
Queue Stats
249W - 252L
1,550 Elo+
Party 2
Yemoja
Yemoja
Danzabooobooo
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 37L
1,904 Elo+
Party 2
Anubis
Anubis
RonkedSmot
Anubis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 125L
1,564 Elo+
Party 2
Neith
Neith
submaxe
Neith
Level 129
God Stats
7W - 12L
1,454 SR
Queue Stats
289W - 248L
1,535 Elo+
Solo
Thanatos
Thanatos
thehippogamer
Thanatos
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
9 / 1 / 3
6,938
694
7,670
4,205
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
 
Cabrakan
8
1 / 2 / 4
5,100
510
2,279
8,374
5,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 0 / 3
6,711
671
7,546
7,194
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 1
5,996
600
5,815
8,822
4,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 2
5,426
543
3,679
5,442
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ancalagon5386
Cerberus
9
2 / 2 / 2
5,960
596
4,397
9,507
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 7 / 2
4,969
497
3,708
9,581
2,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
RonkedSmot
Anubis
8
0 / 6 / 0
4,924
492
1,850
6,078
2,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
submaxe
Neith
11
2 / 2 / 0
5,818
582
4,882
7,214
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
thehippogamer
Thanatos
9
2 / 5 / 1
5,142
514
4,475
8,097
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
22
Kills
6
6
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
3
10.5
W
Cabrakan
 
Cabrakan
1
2
4
1.5
L
Cerberus
Ancalagon5386
Cerberus
2
2
2
1.5
L
0
7
2
0.14
W
8
0
3
9.5
W
4
1
1
4.5
L
Anubis
RonkedSmot
Anubis
0
6
0
0
W
0
2
2
0.5
L
Neith
submaxe
Neith
2
2
0
1
L
Thanatos
thehippogamer
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
19,312
34,037
Taken
40,477
14,523
Mitigated
15,847
10,266
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,670
865
0
788
4,205
968
104
1,485
2,720
38,038
0
W
Cabrakan
 
Cabrakan
2,279
555
0
2,482
8,374
5,941
27
2,833
5,541
9,108
245
L
Cerberus
Ancalagon5386
Cerberus
4,397
91
0
2,442
9,507
6,300
0
3,929
5,266
15,321
1,621
L
3,708
955
43
1,628
9,581
2,992
42
1,249
7,934
23,930
1,257
W
7,546
1,798
0
2,416
7,194
1,948
0
1,255
5,939
0
40,580
W
5,815
2,301
0
3,481
8,822
4,091
0
3,582
5,240
983
33,419
L
Anubis
RonkedSmot
Anubis
1,850
94
0
837
6,078
2,015
76
2,367
3,512
31,813
0
W
3,679
2,540
0
1,099
5,442
1,575
814
624
4,818
0
39,755
L
Neith
submaxe
Neith
4,882
1,770
0
2,733
7,214
2,363
0
461
6,713
0
47,502
L
Thanatos
thehippogamer
Thanatos
4,475
1,217
0
2,789
8,097
2,177
0
1,647
6,335
0
25,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
26,813
279
Minions Killed
274
0
Camps Cleared
0
1,044,401
Distance Traveled
907,005
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,938
694
74
7
0
225,942
0
W
Cabrakan
5,100
510
8
1
0
200,239
0
L
Cerberus
5,960
596
44
4
0
188,186
0
L
Yemoja
4,969
497
49
5
0
147,750
0
W
Thor
6,711
671
55
6
0
226,958
0
W
Surtr
5,996
600
63
6
0
200,252
0
L
Anubis
4,924
492
60
6
0
179,911
2
W
Izanami
5,426
543
79
8
0
191,010
0
L
Neith
5,818
582
79
8
0
185,265
2
L
Thanatos
5,142
514
42
4
0
205,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role