Player Matchup

Ne Zha
Ne Zha
Ayo Mizumi
Ne Zha
Level 111
God Stats
3W - 1L
1,757 SR
Queue Stats
18W - 10L
1,559 Elo+
Party 1
Neith
Neith
Chickenwng480
Neith
Level 16
God Stats
19W - 23L
1,436 SR
Queue Stats
60W - 70L
1,326 Elo+
Party 3
King Arthur
King Arthur
Kilercroc2
King Arthur
Level 105
God Stats
8W - 7L
1,500 SR
Queue Stats
131W - 113L
1,408 Elo+
Solo
Kukulkan
Kukulkan
LORD HATER64
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,572 Elo+
Party 1
Yemoja
Yemoja
UxRxBELOWxME
Yemoja
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 260L
1,501 Elo+
Party 3
Team Averages
Level 88
1,539 SR
1,473 Elo+

VS

Team Averages
Level 58
1,485 SR
1,421 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CleanestNine69
Osiris
Level 38
God Stats
0W - 2L
1,498 SR
Queue Stats
37W - 21L
1,612 Elo+
Party 2
Ra
Ra
HorseGurl692061
Ra
Level 58
God Stats
0W - 3L
1,212 SR
Queue Stats
2W - 5L
1,109 Elo+
Solo
Mulan
Mulan
UndoneCrusty
Mulan
Level 83
God Stats
15W - 6L
1,579 SR
Queue Stats
152W - 136L
1,547 Elo+
Party 2
Anhur
Anhur
clo_op_____do_ob
Anhur
Level 68
God Stats
2W - 2L
1,637 SR
Queue Stats
23W - 28L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ayo Mizumi
Ne Zha
17
5 / 1 / 3
9,193
613
4,164
10,529
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 3
6,174
412
3,675
7,355
1,440
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Kilercroc2
King Arthur
16
7 / 1 / 4
10,197
680
13,728
17,706
13,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
LORD HATER64
Kukulkan
15
4 / 2 / 3
9,347
623
6,668
6,968
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
12
0 / 1 / 5
6,961
464
3,690
10,292
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 5 / 1
7,986
532
7,154
9,181
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
7,033
469
5,476
12,522
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 3 / 0
6,356
424
4,009
6,227
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 1
8,210
547
7,487
13,897
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 2
7,454
497
4,716
7,550
2,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
8
8
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
5
1
0.7
W
Ne Zha
Ayo Mizumi
Ne Zha
5
1
3
6.5
W
0
3
3
0.5
L
1
5
0
0.2
L
0
3
0
0
W
King Arthur
Kilercroc2
King Arthur
7
1
4
9
W
Kukulkan
LORD HATER64
Kukulkan
4
2
3
2.75
L
3
3
1
1.17
W
Yemoja
0
1
5
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
28,842
52,850
Taken
49,377
27,801
Mitigated
24,702
19,987
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,154
990
15
1,565
9,181
3,341
0
4,414
4,701
46,492
963
W
Ne Zha
Ayo Mizumi
Ne Zha
4,164
878
0
7,296
10,529
4,048
0
522
10,007
0
71,137
W
3,675
1,110
231
1,623
7,355
1,440
108
1,402
5,953
0
26,280
L
5,476
1,096
0
2,571
12,522
9,209
0
877
11,630
36
40,162
L
4,009
728
1,153
1,488
6,227
2,180
58
1,071
5,137
31,331
0
W
King Arthur
Kilercroc2
King Arthur
13,728
1,250
0
4,383
17,706
13,442
484
4,126
12,637
90
75,835
W
Kukulkan
LORD HATER64
Kukulkan
6,668
817
160
2,106
6,968
2,114
629
3,652
3,316
61,231
0
L
7,487
1,380
0
3,362
13,897
7,218
0
2,385
11,512
0
90,774
W
Yemoja
3,690
601
910
3,278
10,292
6,757
0
2,484
7,747
31,483
2,948
L
4,716
2,488
0
2,804
7,550
2,754
163
1,914
5,618
0
56,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,872
Gold Earned
37,039
428
Minions Killed
441
0
Camps Cleared
0
1,385,435
Distance Traveled
1,479,019
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,986
532
78
5
0
270,582
4
W
Ne Zha
9,193
613
115
8
0
358,621
0
W
Neith
6,174
412
51
3
0
193,870
5
L
Osiris
7,033
469
79
5
0
299,402
0
L
Ra
6,356
424
47
3
0
281,640
0
W
King Arthur
10,197
680
108
7
0
262,345
0
W
Kukulkan
9,347
623
107
7
0
292,349
2
L
Mulan
8,210
547
134
9
0
328,328
0
W
Yemoja
6,961
464
47
3
0
278,250
0
L
Anhur
7,454
497
103
7
0
299,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role