Player Matchup

Ra
Ra
BeanMasterJared
Ra
Level 157
God Stats
1W - 6L
1,672 SR
Queue Stats
13W - 14L
1,695 Elo+
Party 1
Gilgamesh
Gilgamesh
HorrorsoftheDeep
Gilgamesh
Level 223
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 129L
1,665 Elo+
Party 1
Artio
Artio
SKÜNGLL
Artio
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 81L
1,668 Elo+
Party 1
Atlas
Atlas
SailingSunny
Atlas
Level 172
God Stats
2W - 2L
1,723 SR
Queue Stats
57W - 65L
1,655 Elo+
Party 1
Artemis
Artemis
ScottyBuzz
Artemis
Level 216
God Stats
5W - 2L
1,879 SR
Queue Stats
123W - 107L
1,583 Elo+
Party 1
Team Averages
Level 179
1,655 SR
1,653 Elo+

VS

Team Averages
Level 143
1,590 SR
1,585 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
JacksonOff
Guan Yu
Level 159
God Stats
1W - 0L
1,405 SR
Queue Stats
72W - 72L
1,589 Elo+
Party 2
Nike
Nike
TheMorribin
Nike
Level 142
God Stats
144W - 81L
1,666 SR
Queue Stats
400W - 346L
1,614 Elo+
Solo
Mulan
Mulan
TheeSheldonFox
Mulan
Level 158
God Stats
13W - 15L
1,606 SR
Queue Stats
128W - 109L
1,615 Elo+
Party 2
Lancelot
Lancelot
doooooooooooooog
Lancelot
Level 127
God Stats
4W - 2L
1,771 SR
Queue Stats
257W - 205L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,695
570
3,661
5,422
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
11
2 / 3 / 2
5,838
584
5,184
12,045
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artio
SKÜNGLL
Artio
9
0 / 5 / 0
4,923
492
2,866
10,070
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 2
5,155
516
3,706
8,722
5,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ScottyBuzz
Artemis
9
0 / 4 / 2
5,242
524
3,443
7,659
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
7 / 2 / 2
6,910
691
6,691
5,504
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
JacksonOff
Guan Yu
10
1 / 2 / 2
5,771
577
3,216
9,002
6,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 1
6,391
639
6,368
7,474
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 0
7,787
779
7,438
7,009
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 5
5,787
579
6,422
7,158
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
17
18
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
2
4
L
1
3
2
0.67
L
Gilgamesh
2
3
2
1
W
Guan Yu
JacksonOff
Guan Yu
1
2
2
1
L
Artio
SKÜNGLL
Artio
0
5
0
0
L
1
3
2
0.67
L
Artemis
ScottyBuzz
Artemis
0
4
2
0.25
W
3
0
1
3.5
W
5
0
0
5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
30,135
43,918
Taken
36,147
19,755
Mitigated
17,479
12,431
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,691
1,226
0
500
5,504
1,502
0
1,557
3,947
43,636
0
L
3,661
352
720
1,131
5,422
1,674
0
1,474
3,824
40,741
747
L
Gilgamesh
5,184
2,199
0
3,629
12,045
3,820
0
2,723
9,112
0
35,747
W
Guan Yu
JacksonOff
Guan Yu
3,216
524
612
3,354
9,002
6,344
0
2,972
6,030
0
25,294
L
Artio
SKÜNGLL
Artio
2,866
194
0
3,686
10,070
7,236
0
0
9,387
25,314
0
L
3,706
1,405
168
1,972
8,722
5,264
0
1,647
6,677
10,783
289
L
Artemis
ScottyBuzz
Artemis
3,443
1,277
0
1,125
7,659
1,761
0
333
6,826
0
32,000
W
6,368
557
0
3,939
7,474
3,191
118
1,510
5,964
0
44,384
W
7,438
1,260
0
3,894
7,009
3,649
0
2,285
4,143
0
51,610
W
6,422
1,891
0
3,876
7,158
2,793
0
1,749
5,409
0
46,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
32,646
281
Minions Killed
375
0
Camps Cleared
0
1,118,912
Distance Traveled
1,120,526
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,910
691
92
9
0
212,462
3
L
Ra
5,695
570
94
9
0
247,731
1
L
Gilgamesh
5,838
584
76
8
0
258,840
0
W
Guan Yu
5,771
577
31
3
0
233,086
0
L
Artio
4,923
492
40
4
0
212,531
0
L
Atlas
5,155
516
9
1
0
208,481
1
L
Artemis
5,242
524
62
6
0
191,329
0
W
Nike
6,391
639
81
8
0
223,841
6
W
Mulan
7,787
779
103
10
0
182,721
0
W
Lancelot
5,787
579
68
7
0
268,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role