Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CheerallStar96
Ah Muzen Cab
Level 123
God Stats
8W - 4L
1,621 SR
Queue Stats
366W - 382L
1,430 Elo+
Party 2
Merlin
Merlin
HepherWolf
Merlin
Level 108
God Stats
13W - 6L
1,633 SR
Queue Stats
333W - 334L
1,451 Elo+
Party 1
Terra
Terra
KosmicDivinity
Terra
Level 131
God Stats
13W - 12L
1,432 SR
Queue Stats
498W - 498L
1,446 Elo+
Party 1
Anubis
Anubis
MooseBitVictum
Anubis
Level 141
God Stats
7W - 7L
1,619 SR
Queue Stats
492W - 494L
1,440 Elo+
Party 1
Ganesha
Ganesha
XxUgotWreckedxX
Ganesha
Level 137
God Stats
2W - 1L
1,535 SR
Queue Stats
376W - 389L
1,430 Elo+
Party 2
Team Averages
Level 128
1,568 SR
1,439 Elo+

VS

Team Averages
Level 114
1,502 SR
1,476 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MissBathory13
Danzaburou
Level 124
God Stats
0W - 1L
1,492 SR
Queue Stats
45W - 52L
1,444 Elo+
Solo
Ah Puch
Ah Puch
blammin8r
Ah Puch
Level 125
God Stats
6W - 6L
1,732 SR
Queue Stats
285W - 285L
1,533 Elo+
Solo
Heimdallr
Heimdallr
chazlauth
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 274L
1,464 Elo+
Solo
Terra
Terra
spring95
Terra
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
235W - 241L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CheerallStar96
Ah Muzen Cab
15
1 / 1 / 11
8,536
854
10,753
8,052
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
HepherWolf
Merlin
13
0 / 3 / 4
7,810
781
6,346
6,392
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 8
9,214
921
2,680
12,262
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
11 / 4 / 3
10,632
1,063
11,274
8,248
4,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 12
8,839
884
7,451
10,186
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
6 / 4 / 5
9,232
923
8,471
8,378
1,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MissBathory13
Danzaburou
14
3 / 4 / 7
8,184
818
10,463
9,714
2,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
blammin8r
Ah Puch
16
2 / 2 / 7
8,448
845
10,773
9,763
3,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
chazlauth
Heimdallr
7
0 / 1 / 3
6,193
619
297
916
76
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
spring95
Terra
15
3 / 4 / 7
8,678
868
5,535
15,800
7,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
15
Kills
14
14
Deaths
15
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
6
4
5
2.13
W
Ah Muzen Cab
CheerallStar96
Ah Muzen Cab
1
1
11
6.5
W
Merlin
HepherWolf
Merlin
0
3
4
0.67
W
3
3
8
2.33
L
Danzaburou
MissBathory13
Danzaburou
3
4
7
1.63
W
11
4
3
3.13
W
0
3
12
2
L
Ah Puch
blammin8r
Ah Puch
2
2
7
2.75
L
Heimdallr
chazlauth
Heimdallr
0
1
3
1.5
L
Terra
spring95
Terra
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,504
Damage
35,539
45,140
Taken
44,571
35,371
Mitigated
15,312
13,615
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,471
403
228
825
8,378
1,410
939
5,903
2,475
17,268
0
W
Ah Muzen Cab
CheerallStar96
Ah Muzen Cab
10,753
2,444
496
1,267
8,052
3,579
2,167
5,684
2,368
0
20,520
W
Merlin
HepherWolf
Merlin
6,346
53
785
603
6,392
2,720
283
3,925
2,467
20,582
0
W
2,680
374
3,405
2,948
12,262
13,402
156
5,405
6,857
4,049
273
L
Danzaburou
MissBathory13
Danzaburou
10,463
2,830
769
2,816
9,714
2,918
0
6,074
3,640
0
21,537
W
11,274
103
628
1,098
8,248
4,898
1,450
4,638
3,610
30,053
408
W
7,451
580
769
1,616
10,186
10,772
397
5,009
5,177
12,945
444
L
Ah Puch
blammin8r
Ah Puch
10,773
240
1,150
3,183
9,763
3,348
102
5,204
4,559
26,873
0
L
Heimdallr
chazlauth
Heimdallr
297
0
0
0
916
76
0
713
203
0
1,517
L
Terra
spring95
Terra
5,535
114
3,233
4,310
15,800
7,560
56
9,329
6,471
10,095
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
40,735
136
Minions Killed
111
0
Camps Cleared
0
922,665
Distance Traveled
679,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,232
923
23
2
0
173,004
0
W
Ah Muzen Cab
8,536
854
29
3
0
216,688
0
W
Merlin
7,810
781
49
5
0
176,135
0
W
Terra
9,214
921
6
1
0
207,233
0
L
Danzaburou
8,184
818
30
3
0
154,809
0
W
Anubis
10,632
1,063
46
5
0
149,192
0
W
Ganesha
8,839
884
6
1
0
173,417
0
L
Ah Puch
8,448
845
48
5
0
177,257
0
L
Heimdallr
6,193
619
1
0
0
20,237
0
L
Terra
8,678
868
9
1
0
154,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role