Player Matchup

Xing Tian
Xing Tian
BurningBassist
Xing Tian
Level 86
God Stats
2W - 1L
1,823 SR
Queue Stats
78W - 74L
1,464 Elo+
Party 1
Hercules
Hercules
Critt27
Hercules
Level 149
God Stats
0W - 2L
1,231 SR
Queue Stats
150W - 159L
1,450 Elo+
Party 1
Cerberus
Cerberus
POOTblossom
Cerberus
Level 148
God Stats
4W - 6L
1,178 SR
Queue Stats
140W - 159L
1,380 Elo+
Party 1
Janus
Janus
PauRexy
Janus
Level 106
God Stats
4W - 9L
1,461 SR
Queue Stats
330W - 359L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
zl3royj3nkinsz
Kuzenbo
Level 127
God Stats
4W - 3L
1,714 SR
Queue Stats
95W - 101L
1,447 Elo+
Party 1
Team Averages
Level 123
1,481 SR
1,430 Elo+

VS

Team Averages
Level 110
1,488 SR
1,493 Elo+
The Morrigan
The Morrigan
FreshTilDeath96
The Morrigan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 259L
1,445 Elo+
Solo
Scylla
Scylla
Rychus23
Scylla
Level 97
God Stats
10W - 17L
1,316 SR
Queue Stats
308W - 286L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
X BwZeR SmAsH X
Ah Puch
Level 81
God Stats
8W - 3L
1,500 SR
Queue Stats
346W - 313L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
XxfirefoxX1361
Cabrakan
Level 121
God Stats
19W - 19L
1,537 SR
Queue Stats
822W - 810L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
peachy_9678
Morgan Le Fay
Level 122
God Stats
15W - 12L
1,589 SR
Queue Stats
327W - 350L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BurningBassist
Xing Tian
14
1 / 8 / 9
9,112
651
4,241
19,509
22,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Critt27
Hercules
15
3 / 5 / 7
8,947
639
7,829
21,513
22,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cerberus
POOTblossom
Cerberus
17
5 / 4 / 8
10,573
755
9,380
17,211
24,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
PauRexy
Janus
19
5 / 3 / 7
10,843
775
12,196
8,615
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 7
9,211
658
6,916
14,224
24,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FreshTilDeath96
The Morrigan
15
5 / 6 / 9
10,141
724
9,257
8,630
3,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Rychus23
Scylla
19
8 / 1 / 10
11,400
814
19,778
6,681
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 3 / 11
10,985
785
21,189
11,532
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
0 / 7 / 14
9,248
661
5,985
16,218
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
peachy_9678
Morgan Le Fay
19
6 / 2 / 12
11,468
819
15,649
7,684
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
18
Kills
23
23
Deaths
19
38
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BurningBassist
Xing Tian
1
8
9
0.69
L
Hercules
Critt27
Hercules
3
5
7
1.3
W
The Morrigan
FreshTilDeath96
The Morrigan
5
6
9
1.58
L
Cerberus
POOTblossom
Cerberus
5
4
8
2.25
L
Janus
PauRexy
Janus
5
3
7
2.83
W
Scylla
Rychus23
Scylla
8
1
10
13
W
4
3
11
3.17
W
Cabrakan
0
7
14
1
W
Morgan Le Fay
peachy_9678
Morgan Le Fay
6
2
12
6
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,562
Damage
71,858
81,072
Taken
50,745
96,440
Mitigated
33,276
24,935
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BurningBassist
Xing Tian
4,241
150
3,073
2,234
19,509
22,182
0
14,625
3,946
12,337
0
L
Hercules
Critt27
Hercules
7,829
1,170
295
7,838
21,513
22,426
0
16,643
3,954
0
13,424
W
The Morrigan
FreshTilDeath96
The Morrigan
9,257
2,076
0
0
8,630
3,043
504
6,244
2,054
13,150
0
L
Cerberus
POOTblossom
Cerberus
9,380
116
870
3,404
17,211
24,372
0
14,708
1,253
21,726
0
L
Janus
PauRexy
Janus
12,196
289
1,993
2,010
8,615
3,410
0
7,891
344
50,429
589
W
Scylla
Rychus23
Scylla
19,778
360
1,020
1,899
6,681
2,762
194
3,640
2,994
34,355
664
W
21,189
420
930
4,151
11,532
4,489
148
6,632
4,698
40,717
2,485
W
Cabrakan
5,985
740
905
1,873
16,218
19,655
0
9,866
5,967
8,556
0
W
Morgan Le Fay
peachy_9678
Morgan Le Fay
15,649
1,152
257
1,330
7,684
3,327
230
5,294
2,196
35,258
53
L
6,916
1,808
1,211
2,007
14,224
24,050
0
12,111
1,138
15,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
53,242
198
Minions Killed
185
0
Camps Cleared
0
1,293,040
Distance Traveled
1,306,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,112
651
15
1
0
252,268
0
L
Hercules
8,947
639
11
1
0
233,124
0
W
The Morrigan
10,141
724
15
1
0
214,135
0
L
Cerberus
10,573
755
42
3
0
276,854
0
L
Janus
10,843
775
115
8
0
264,451
0
W
Scylla
11,400
814
43
3
0
310,406
0
W
Ah Puch
10,985
785
64
5
0
257,901
0
W
Cabrakan
9,248
661
11
1
0
231,672
0
W
Morgan Le Fay
11,468
819
52
4
0
292,851
0
L
Kuzenbo
9,211
658
15
1
0
266,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role