Player Matchup

Hachiman
Hachiman
NxuS Gunss
Hachiman
Level 116
God Stats
7W - 2L
1,895 SR
Queue Stats
806W - 815L
1,448 Elo+
Solo
Ne Zha
Ne Zha
YURT
Ne Zha
Level 129
God Stats
2W - 4L
1,576 SR
Queue Stats
81W - 85L
1,537 Elo+
Party 2
Chang'e
Chang'e
tatapls
Chang'e
Level 141
God Stats
3W - 2L
1,617 SR
Queue Stats
127W - 109L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
ulichovick
Gilgamesh
Level 124
God Stats
4W - 5L
1,556 SR
Queue Stats
65W - 78L
1,496 Elo+
Party 2
Osiris
Osiris
xxrapidxx077
Osiris
Level 62
God Stats
0W - 2L
1,305 SR
Queue Stats
72W - 60L
1,500 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,502 Elo+

VS

Team Averages
Level 116
1,633 SR
1,524 Elo+
Chang'e
Chang'e
Cody0155
Chang'e
Level 116
God Stats
2W - 2L
1,679 SR
Queue Stats
109W - 111L
1,499 Elo+
Party 1
Shiva
Shiva
Faris562
Shiva
Level 149
God Stats
6W - 2L
1,954 SR
Queue Stats
214W - 211L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
bmart43
Erlang Shen
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 155L
1,524 Elo+
Party 1
Surtr
Surtr
iX_Blitzkrieg_Xi
Surtr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,494 Elo+
Party 1
Neith
Neith
zllStyleBoomllz
Neith
Level 144
God Stats
3W - 1L
1,533 SR
Queue Stats
139W - 136L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NxuS Gunss
Hachiman
13
2 / 6 / 5
8,130
678
16,049
14,251
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
YURT
Ne Zha
15
3 / 5 / 5
8,328
694
14,611
11,966
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
tatapls
Chang'e
14
2 / 6 / 7
8,442
704
10,585
14,484
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
ulichovick
Gilgamesh
14
0 / 4 / 8
7,560
630
8,920
20,473
15,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
14
2 / 7 / 6
8,398
700
10,055
18,729
19,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cody0155
Chang'e
17
13 / 3 / 8
11,090
924
22,310
13,371
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Faris562
Shiva
17
4 / 1 / 22
9,946
829
15,426
19,047
26,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
bmart43
Erlang Shen
15
4 / 2 / 20
9,666
806
8,632
13,490
14,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 18
9,570
798
6,988
16,488
17,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 16
10,438
870
20,028
14,291
8,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
9
Kills
28
28
Deaths
11
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cody0155
Chang'e
13
3
8
5.67
W
Shiva
Faris562
Shiva
4
1
22
15
L
Hachiman
NxuS Gunss
Hachiman
2
6
5
0.75
L
Ne Zha
YURT
Ne Zha
3
5
5
1.1
W
Erlang Shen
bmart43
Erlang Shen
4
2
20
7
W
2
3
18
3.67
L
Chang'e
tatapls
Chang'e
2
6
7
0.92
L
Gilgamesh
ulichovick
Gilgamesh
0
4
8
1
L
Osiris
2
7
6
0.71
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,220
Damage
73,384
79,903
Taken
76,687
49,698
Mitigated
74,649
29,135
Healing
32,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cody0155
Chang'e
22,310
1,292
8,909
3,788
13,371
7,430
1,214
2,574
10,668
32,495
0
W
Shiva
Faris562
Shiva
15,426
2,201
2,768
5,733
19,047
26,357
1,367
3,318
15,392
0
28,121
L
Hachiman
NxuS Gunss
Hachiman
16,049
9,791
0
1,874
14,251
4,846
0
3,908
10,131
0
29,350
L
Ne Zha
YURT
Ne Zha
14,611
2,058
238
1,508
11,966
5,278
0
3,386
8,332
0
29,487
W
Erlang Shen
bmart43
Erlang Shen
8,632
2,724
1,169
2,837
13,490
14,536
716
1,153
12,013
0
14,939
W
6,988
1,303
592
1,607
16,488
17,694
1,118
2,791
13,567
833
17,241
L
Chang'e
tatapls
Chang'e
10,585
1,205
13,263
5,284
14,484
4,617
0
4,665
9,554
22,360
0
L
Gilgamesh
ulichovick
Gilgamesh
8,920
761
1,178
4,152
20,473
15,745
0
5,088
14,699
1,928
18,280
L
Osiris
10,055
3,059
546
1,092
18,729
19,212
0
4,704
13,294
0
16,145
W
20,028
7,572
755
4,186
14,291
8,632
2,314
1,214
13,038
0
48,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
50,710
135
Minions Killed
136
0
Camps Cleared
0
989,842
Distance Traveled
1,119,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,090
924
30
3
0
219,717
0
W
Shiva
9,946
829
21
2
0
240,565
0
L
Hachiman
8,130
678
36
3
0
171,088
0
L
Ne Zha
8,328
694
27
2
0
219,560
0
W
Erlang Shen
9,666
806
16
1
0
225,096
0
W
Surtr
9,570
798
21
2
0
240,279
0
L
Chang'e
8,442
704
32
3
0
201,862
0
L
Gilgamesh
7,560
630
22
2
0
186,811
0
L
Osiris
8,398
700
18
2
0
210,521
0
W
Neith
10,438
870
48
4
0
193,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role