Player Matchup

He Bo
He Bo
Platinum V
Everlast66
He Bo
Platinum V
Level 183
God Stats
2W - 0L
1,735 SR
Queue Stats
23W - 6L
1,880 MMR
Party 1
Anhur
Anhur
Platinum V
Mukok
Anhur
Platinum V
Level 196
God Stats
1W - 0L
1,822 SR
Queue Stats
23W - 6L
1,880 MMR
Party 1
Cerberus
Cerberus
Platinum V
Ulthy
Cerberus
Platinum V
Level 174
God Stats
1W - 0L
1,641 SR
Queue Stats
23W - 6L
1,881 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 184
1,733 SR
1,880 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,657 SR
1,784 MMR
Ravana
Ravana
Gold II
Morris_TheAnimal
Ravana
Gold II
Level 158
God Stats
0W - 3L
1,182 SR
Queue Stats
71W - 80L
1,686 MMR
Solo
Mulan
Mulan
Bronze III
Revert Loki
Mulan
Bronze III
Level 65
God Stats
0W - 1L
1,960 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
Swaggy Pear 3
Yu Huang
Platinum I
Level 67
God Stats
3W - 2L
1,830 SR
Queue Stats
48W - 30L
2,167 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
4 / 2 / 8
8,828
803
6,003
6,476
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Mukok
Anhur
15
9 / 1 / 5
9,918
902
12,432
9,756
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Ulthy
Cerberus
13
1 / 2 / 10
8,125
739
8,237
14,887
13,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAchillesZeusKuzenboScylla

VS

Bans
Ne ZhaAgniAh Muzen CabChang'eSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,984
726
3,691
8,813
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 5 / 1
7,638
694
9,793
13,923
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Swaggy Pear 3
Yu Huang
14
2 / 2 / 1
8,652
787
6,347
7,711
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
5
5
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
4
2
8
4
L
1
7
2
0.29
W
Anhur
Mukok
Anhur
9
1
5
11.5
L
2
5
1
0.5
L
Yu Huang
Swaggy Pear 3
Yu Huang
2
2
1
1.25
W
Cerberus
Ulthy
Cerberus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,672
Damage
19,831
31,119
Taken
30,447
19,176
Mitigated
13,045
11,415
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
6,003
46
0
1,065
6,476
1,872
511
1,008
5,383
29,975
706
L
3,691
478
0
1,083
8,813
3,803
0
4,677
4,130
0
19,325
W
Anhur
Mukok
Anhur
12,432
9,040
0
5,539
9,756
3,762
2,042
1,683
7,952
0
46,558
L
9,793
1,410
0
2,400
13,923
7,691
0
5,592
8,301
0
22,316
L
Yu Huang
Swaggy Pear 3
Yu Huang
6,347
743
0
484
7,711
1,551
0
3,219
4,474
27,558
632
W
Cerberus
Ulthy
Cerberus
8,237
745
0
4,811
14,887
13,542
75
3,772
10,767
18,870
2,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
24,274
160
Minions Killed
104
0
Camps Cleared
0
614,223
Distance Traveled
550,426
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,828
803
50
5
0
217,983
0
L
Ravana
7,984
726
37
3
0
176,052
1
W
Anhur
9,918
902
56
5
0
195,780
0
L
Mulan
7,638
694
26
2
0
171,652
0
L
Yu Huang
8,652
787
41
4
0
202,722
0
W
Cerberus
8,125
739
54
5
0
200,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role