Player Matchup

The Morrigan
The Morrigan
Droopyfupes
The Morrigan
Level 103
God Stats
2W - 0L
1,739 SR
Queue Stats
160W - 156L
1,579 Elo+
Solo
Fafnir
Fafnir
GeorgeDTD
Fafnir
Level 129
God Stats
2W - 2L
1,344 SR
Queue Stats
105W - 89L
1,555 Elo+
Party 1
Yemoja
Yemoja
OneDeadlyGhost
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 264L
1,529 Elo+
Party 1
Vulcan
Vulcan
virtualgoddessv
Vulcan
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 172L
1,526 Elo+
Party 1
Medusa
Medusa
virtuallgod
Medusa
Level 156
God Stats
6W - 1L
1,310 SR
Queue Stats
228W - 213L
1,552 Elo+
Party 1
Team Averages
Level 137
1,479 SR
1,548 Elo+

VS

Team Averages
Level 134
1,522 SR
1,502 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JuicedUpKangaroo
Janus
Level 82
God Stats
2W - 2L
1,635 SR
Queue Stats
94W - 110L
1,456 Elo+
Solo
Poseidon
Poseidon
PapaHoneyBadger
Poseidon
Level 138
God Stats
2W - 4L
1,643 SR
Queue Stats
108W - 99L
1,552 Elo+
Solo
Yemoja
Yemoja
Runch6803
Yemoja
Level 149
God Stats
3W - 7L
1,345 SR
Queue Stats
260W - 253L
1,522 Elo+
Solo
Achilles
Achilles
Yumi F0X
Achilles
Level 144
God Stats
5W - 5L
1,485 SR
Queue Stats
323W - 342L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Droopyfupes
The Morrigan
15
3 / 2 / 4
8,475
848
8,826
5,720
2,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
GeorgeDTD
Fafnir
13
1 / 1 / 8
8,131
813
2,858
10,712
11,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 6
8,978
898
1,971
5,457
3,469
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
1 / 1 / 3
7,572
757
4,055
3,857
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
3 / 1 / 7
8,609
861
15,241
10,066
3,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 1 / 3
7,559
756
4,527
6,750
4,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 3 / 4
8,263
826
10,450
7,127
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
13
2 / 4 / 3
7,520
752
7,750
8,128
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Runch6803
Yemoja
10
0 / 1 / 1
6,188
619
522
4,940
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Yumi F0X
Achilles
11
0 / 2 / 3
6,362
636
5,666
9,063
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
10
Kills
5
5
Deaths
11
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
3
3.5
W
The Morrigan
Droopyfupes
The Morrigan
3
2
4
2.5
W
Fafnir
GeorgeDTD
Fafnir
1
1
8
5
L
1
3
4
1
W
2
0
6
5
L
Poseidon
2
4
3
0.88
L
Yemoja
Runch6803
Yemoja
0
1
1
0.5
L
Achilles
Yumi F0X
Achilles
0
2
3
0.75
W
1
1
3
2.5
W
Medusa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
28,915
35,812
Taken
36,008
22,692
Mitigated
22,542
21,525
Healing
17,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,527
3,164
313
1,508
6,750
4,258
12
3,193
3,557
0
19,295
W
The Morrigan
Droopyfupes
The Morrigan
8,826
1,325
0
160
5,720
2,136
1,088
2,804
2,647
21,123
1,023
W
Fafnir
GeorgeDTD
Fafnir
2,858
940
1,296
3,034
10,712
11,916
305
3,455
6,830
4,451
640
L
10,450
373
722
902
7,127
2,765
0
3,716
3,411
31,410
0
W
1,971
214
11,092
2,610
5,457
3,469
346
3,098
2,061
3,735
748
L
Poseidon
7,750
982
746
2,091
8,128
3,142
0
4,326
3,802
20,657
0
L
Yemoja
Runch6803
Yemoja
522
155
6,896
1,681
4,940
3,192
0
1,515
3,425
1,650
0
L
Achilles
Yumi F0X
Achilles
5,666
302
615
1,670
9,063
9,185
0
4,068
4,995
343
8,436
W
4,055
123
332
246
3,857
1,190
653
2,457
1,186
11,539
0
W
Medusa
15,241
3,855
1,352
1,403
10,066
3,981
2,748
6,340
3,324
0
40,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
35,892
120
Minions Killed
129
0
Camps Cleared
0
941,697
Distance Traveled
805,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,559
756
34
3
0
166,693
0
W
The Morrigan
8,475
848
41
4
0
186,992
0
W
Fafnir
8,131
813
10
1
0
196,820
0
L
Janus
8,263
826
57
6
0
175,256
0
W
Yemoja
8,978
898
13
1
0
173,335
0
L
Poseidon
7,520
752
29
3
0
167,724
0
L
Yemoja
6,188
619
3
0
0
118,206
0
L
Achilles
6,362
636
6
1
0
177,361
0
W
Vulcan
7,572
757
21
2
0
184,317
0
W
Medusa
8,609
861
35
4
0
200,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role