Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Himothy97
Thor
Level 109
God Stats
1W - 7L
1,172 SR
Queue Stats
122W - 100L
1,514 Elo+
Party 1
Chiron
Chiron
Lëvvi
Chiron
Level 154
God Stats
7W - 3L
1,552 SR
Queue Stats
12W - 15L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
PowderGotem
Zhong Kui
Level 111
God Stats
5W - 6L
1,500 SR
Queue Stats
101W - 102L
1,497 Elo+
Party 1
Team Averages
Level 128
1,445 SR
1,486 Elo+

VS

Team Averages
Level 110
1,577 SR
1,501 Elo+
Yu Huang
Yu Huang
BillyDaFilthy-
Yu Huang
Level 124
God Stats
37W - 28L
1,666 SR
Queue Stats
211W - 205L
1,491 Elo+
Party 2
Mulan
Mulan
Puncake4Hire
Mulan
Level 126
God Stats
5W - 7L
1,512 SR
Queue Stats
131W - 131L
1,466 Elo+
Solo
Serqet
Serqet
TankDiffBozo
Serqet
Level 120
God Stats
3W - 8L
1,520 SR
Queue Stats
59W - 50L
1,542 Elo+
Solo
Jing Wei
Jing Wei
TheDarles
Jing Wei
Level 89
God Stats
2W - 4L
1,639 SR
Queue Stats
854W - 829L
1,495 Elo+
Solo
Thanatos
Thanatos
avatar_rokus_son
Thanatos
Level 89
God Stats
12W - 11L
1,548 SR
Queue Stats
77W - 63L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
3 / 0 / 0
4,442
888
1,303
2,097
475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
7
2 / 0 / 0
4,142
828
1,497
3,883
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
7
0 / 2 / 4
3,970
794
940
4,270
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Lëvvi
Chiron
7
0 / 0 / 2
3,524
705
2,879
2,038
518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
PowderGotem
Zhong Kui
8
2 / 2 / 0
4,385
877
2,417
3,772
2,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
7
1 / 2 / 1
3,904
781
2,086
3,195
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 0
4,065
813
2,098
4,303
1,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
6
0 / 1 / 0
3,513
703
669
4,095
1,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
TheDarles
Jing Wei
5
0 / 1 / 0
3,269
654
2,123
2,369
536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
2,857
571
122
1,269
380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
0
3
W
Sylvanus
 
Sylvanus
2
0
0
2
L
Yu Huang
1
2
1
0.75
W
Thor
0
2
4
1
W
Chiron
Lëvvi
Chiron
0
0
2
1
W
Zhong Kui
PowderGotem
Zhong Kui
2
2
0
1
L
2
2
0
1
L
Serqet
0
1
0
0
L
Jing Wei
TheDarles
Jing Wei
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,036
Damage
7,098
16,060
Taken
15,231
6,760
Mitigated
5,634
6,511
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,303
280
0
1,169
2,097
475
0
1,040
901
21,250
0
W
Sylvanus
 
Sylvanus
1,497
315
469
2,196
3,883
1,736
0
0
3,883
9,082
0
L
Yu Huang
2,086
64
0
620
3,195
837
0
1,009
2,186
19,919
0
W
Thor
940
124
0
335
4,270
1,209
0
766
3,380
0
20,857
W
Chiron
Lëvvi
Chiron
2,879
1,561
202
572
2,038
518
0
0
1,936
0
21,345
W
Zhong Kui
PowderGotem
Zhong Kui
2,417
684
0
1,568
3,772
2,822
0
0
3,772
20,764
1,772
L
2,098
354
0
1,344
4,303
1,966
0
2,019
1,886
0
15,773
L
Serqet
669
37
0
1,406
4,095
1,915
0
754
3,341
0
6,793
L
Jing Wei
TheDarles
Jing Wei
2,123
1,456
0
771
2,369
536
0
743
1,626
0
15,209
L
122
122
0
282
1,269
380
0
294
975
0
3,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,463
Gold Earned
17,608
169
Minions Killed
130
0
Camps Cleared
0
557,912
Distance Traveled
507,997
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,442
888
37
7
0
109,678
0
W
Sylvanus
4,142
828
12
2
0
121,610
2
L
Yu Huang
3,904
781
40
8
0
124,812
0
W
Thor
3,970
794
41
8
0
120,626
0
W
Chiron
3,524
705
40
8
0
106,513
0
W
Zhong Kui
4,385
877
39
8
0
99,485
0
L
Mulan
4,065
813
30
6
0
111,080
0
L
Serqet
3,513
703
15
3
0
133,088
0
L
Jing Wei
3,269
654
36
7
0
99,713
0
L
Thanatos
2,857
571
9
2
0
39,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role