Player Matchup

Fenrir
Fenrir
LAWSP
Fenrir
Level 68
God Stats
6W - 8L
1,660 SR
Queue Stats
391W - 380L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Seraqueen_uwu
Nu Wa
Level 48
God Stats
6W - 5L
1,365 SR
Queue Stats
269W - 309L
1,435 Elo+
Solo
Ares
Ares
Traplantic--
Ares
Level 137
God Stats
1W - 1L
1,690 SR
Queue Stats
151W - 144L
1,488 Elo+
Party 2
King Arthur
King Arthur
WarmBalloonKnot
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,479 Elo+
Solo
Apollo
Apollo
jerdy6996
Apollo
Level 86
God Stats
1W - 4L
1,432 SR
Queue Stats
181W - 184L
1,481 Elo+
Party 2
Team Averages
Level 81
1,529 SR
1,482 Elo+

VS

Team Averages
Level 92
1,514 SR
1,457 Elo+
Persephone
Persephone
Ironjew
Persephone
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
IsoBab-
Sun Wukong
Level 89
God Stats
6W - 4L
1,464 SR
Queue Stats
117W - 127L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
N7SpecOp49
Amaterasu
Level 104
God Stats
2W - 2L
1,533 SR
Queue Stats
378W - 385L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
NNehvey
Gilgamesh
Level 36
God Stats
4W - 1L
1,338 SR
Queue Stats
185W - 184L
1,517 Elo+
Solo
Heimdallr
Heimdallr
ballinshotcollin
Heimdallr
Level 127
God Stats
4W - 0L
1,736 SR
Queue Stats
139W - 135L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LAWSP
Fenrir
13
4 / 5 / 3
7,901
790
7,077
13,007
16,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 6
8,290
829
15,188
7,359
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 4
7,531
753
5,569
11,001
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
WarmBalloonKnot
King Arthur
12
2 / 5 / 3
6,918
692
4,369
11,986
11,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
jerdy6996
Apollo
13
0 / 5 / 5
7,164
716
1,855
9,027
4,234
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ironjew
Persephone
16
6 / 0 / 12
9,077
908
12,247
5,330
2,004
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
IsoBab-
Sun Wukong
14
1 / 2 / 16
8,451
845
8,572
7,965
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
N7SpecOp49
Amaterasu
14
4 / 3 / 11
8,158
816
4,858
13,379
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
NNehvey
Gilgamesh
13
3 / 2 / 10
8,455
846
6,869
10,999
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
16
5 / 1 / 10
9,277
928
14,770
8,370
3,632
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
8
Kills
19
22
Deaths
8
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ironjew
Persephone
6
0
12
12
W
Sun Wukong
IsoBab-
Sun Wukong
1
2
16
4.5
L
Fenrir
LAWSP
Fenrir
4
5
3
1.1
W
Amaterasu
N7SpecOp49
Amaterasu
4
3
11
3.17
W
Gilgamesh
NNehvey
Gilgamesh
3
2
10
4
L
1
3
6
1.33
L
1
4
4
0.75
L
King Arthur
WarmBalloonKnot
King Arthur
2
5
3
0.7
W
Heimdallr
5
1
10
10
L
Apollo
jerdy6996
Apollo
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,058
Damage
47,316
52,380
Taken
46,043
46,952
Mitigated
30,908
8,524
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ironjew
Persephone
12,247
1,952
0
1,914
5,330
2,004
347
3,335
1,995
27,016
0
W
Sun Wukong
IsoBab-
Sun Wukong
8,572
772
1,527
1,614
7,965
4,575
188
2,928
5,037
0
21,812
L
Fenrir
LAWSP
Fenrir
7,077
986
233
1,437
13,007
16,793
0
2,193
10,217
0
11,666
W
Amaterasu
N7SpecOp49
Amaterasu
4,858
1,312
727
4,006
13,379
12,958
496
5,255
8,124
0
9,985
W
Gilgamesh
NNehvey
Gilgamesh
6,869
943
723
2,346
10,999
7,739
208
4,509
6,490
0
12,323
L
15,188
3,071
530
1,766
7,359
2,978
0
2,079
5,280
33,772
0
L
5,569
334
556
1,380
11,001
11,541
0
2,630
8,159
7,901
0
L
King Arthur
WarmBalloonKnot
King Arthur
4,369
544
505
1,133
11,986
11,406
0
3,369
8,535
0
9,626
W
Heimdallr
14,770
6,409
2,089
4,271
8,370
3,632
379
4,730
3,640
0
44,802
L
Apollo
jerdy6996
Apollo
1,855
732
494
490
9,027
4,234
0
1,976
6,551
0
13,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
43,418
96
Minions Killed
151
0
Camps Cleared
0
941,153
Distance Traveled
1,026,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,077
908
35
4
0
188,733
0
W
Sun Wukong
8,451
845
25
3
0
218,581
0
L
Fenrir
7,901
790
8
1
0
201,671
0
W
Amaterasu
8,158
816
12
1
0
204,434
0
W
Gilgamesh
8,455
846
17
2
0
226,004
0
L
Nu Wa
8,290
829
47
5
0
201,593
0
L
Ares
7,531
753
5
1
0
149,809
0
L
King Arthur
6,918
692
14
1
0
180,180
0
W
Heimdallr
9,277
928
62
6
0
188,510
0
L
Apollo
7,164
716
22
2
0
207,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role