Player Matchup

Vulcan
Vulcan
Silver III
SheLoveTot
Vulcan
Silver III
Level 66
God Stats
18W - 15L
1,559 SR
Queue Stats
125W - 142L
856 MMR
Party 1
Serqet
Serqet
Gold V
Verdin197950
Serqet
Gold V
Level 114
God Stats
12W - 5L
1,519 SR
Queue Stats
345W - 381L
1,075 MMR
Solo
Chaac
Chaac
Silver III
Zippemm
Chaac
Silver III
Level 127
God Stats
1W - 2L
1,798 SR
Queue Stats
126W - 141L
838 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,625 SR
923 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,531 SR
1,241 MMR
Hercules
Hercules
Bronze IV
 
Hercules
Bronze IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver II
Asier220016
Ishtar
Silver II
Level 121
God Stats
6W - 6L
1,504 SR
Queue Stats
343W - 425L
1,099 MMR
Solo
Agni
Agni
Silver II
Monkey69420
Agni
Silver II
Level 158
God Stats
7W - 8L
1,589 SR
Queue Stats
95W - 98L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
SheLoveTot
Vulcan
17
4 / 0 / 3
10,671
821
14,170
4,877
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
13
0 / 1 / 8
9,309
716
4,297
12,724
10,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Zippemm
Chaac
16
4 / 2 / 3
10,262
789
12,203
16,198
16,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasDiscordiaNe ZhaAchillesJormungandr

VS

Bans
BastetBacchusShivaCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 3 / 1
7,950
612
3,754
13,503
8,496
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
15
1 / 3 / 2
8,951
689
5,493
12,564
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 2 / 1
8,993
692
6,943
8,022
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
L
Ishtar
1
3
2
0.67
L
2
2
1
1.25
W
Vulcan
SheLoveTot
Vulcan
4
0
3
5.5
W
Serqet
0
1
8
4
W
Chaac
Zippemm
Chaac
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
16,190
33,799
Taken
34,089
28,285
Mitigated
15,121
6,314
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,754
527
280
3,608
13,503
8,496
0
7,099
6,356
0
17,767
L
Ishtar
5,493
2,748
0
1,831
12,564
4,326
0
4,708
7,740
0
35,137
L
6,943
358
0
1,144
8,022
2,299
0
3,375
4,302
36,747
813
W
Vulcan
SheLoveTot
Vulcan
14,170
178
0
2,453
4,877
1,961
1,105
864
3,919
52,559
358
W
Serqet
4,297
870
0
757
12,724
10,001
0
3,039
9,657
0
25,034
W
Chaac
Zippemm
Chaac
12,203
1,780
0
3,104
16,198
16,323
616
2,854
13,337
1,749
48,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
25,894
183
Minions Killed
149
0
Camps Cleared
0
787,783
Distance Traveled
730,323
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,950
612
34
3
0
253,726
2
L
Ishtar
8,951
689
64
5
0
216,691
0
L
Agni
8,993
692
51
4
0
259,906
4
W
Vulcan
10,671
821
92
7
0
278,863
0
W
Serqet
9,309
716
34
3
0
252,842
0
W
Chaac
10,262
789
57
4
0
256,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role