Player Matchup

Ne Zha
Ne Zha
Chibistorm
Ne Zha
Level 114
God Stats
6W - 5L
1,813 SR
Queue Stats
149W - 143L
1,575 Elo+
Solo
Cernunnos
Cernunnos
Danidrick
Cernunnos
Level 16
God Stats
12W - 3L
1,868 SR
Queue Stats
27W - 20L
1,687 Elo+
Party 2
Fafnir
Fafnir
Jakcoll
Fafnir
Level 89
God Stats
1W - 1L
1,341 SR
Queue Stats
38W - 22L
1,646 Elo+
Party 1
Chronos
Chronos
RaginRebelsss
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,648 Elo+
Party 1
Hercules
Hercules
lSusgodl
Hercules
Level 138
God Stats
5W - 3L
1,717 SR
Queue Stats
51W - 28L
1,682 Elo+
Party 2
Team Averages
Level 85
1,648 SR
1,648 Elo+

VS

Team Averages
Level 131
1,645 SR
1,529 Elo+
Camazotz
Camazotz
 
Camazotz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IHateMyDuoLife
Pele
Level 159
God Stats
9W - 5L
1,836 SR
Queue Stats
254W - 236L
1,553 Elo+
Party 3
King Arthur
King Arthur
Omega4head
King Arthur
Level 146
God Stats
7W - 6L
1,672 SR
Queue Stats
252W - 233L
1,553 Elo+
Party 3
Sol
Sol
SpaceMT
Sol
Level 97
God Stats
1W - 1L
1,715 SR
Queue Stats
256W - 238L
1,533 Elo+
Party 4
Sobek
Sobek
Verum Diablo
Sobek
Level 107
God Stats
16W - 12L
1,500 SR
Queue Stats
335W - 326L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chibistorm
Ne Zha
15
5 / 2 / 8
8,380
559
8,584
10,775
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
Danidrick
Cernunnos
15
2 / 4 / 5
8,340
556
6,252
11,018
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Jakcoll
Fafnir
15
4 / 1 / 2
8,702
580
7,821
10,302
11,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
14
2 / 4 / 3
8,263
551
5,162
9,320
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
lSusgodl
Hercules
13
7 / 3 / 6
7,518
501
15,211
15,035
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 3 / 6
7,458
497
5,145
12,844
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
4 / 5 / 4
8,433
562
10,249
12,687
4,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Omega4head
King Arthur
13
2 / 5 / 0
8,257
550
7,945
17,436
13,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
15
5 / 3 / 0
8,997
600
6,678
10,083
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 4 / 5
7,689
513
4,641
12,476
10,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
20
Kills
14
14
Deaths
20
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
6
1.33
W
Ne Zha
Chibistorm
Ne Zha
5
2
8
4.5
W
Cernunnos
Danidrick
Cernunnos
2
4
5
1.13
L
4
5
4
1.2
W
Fafnir
Jakcoll
Fafnir
4
1
2
5
L
King Arthur
Omega4head
King Arthur
2
5
0
0.4
W
Chronos
2
4
3
0.88
L
Sol
5
3
0
1.67
L
2
4
5
1.13
W
Hercules
lSusgodl
Hercules
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
34,658
56,450
Taken
65,526
30,407
Mitigated
37,040
18,279
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,145
1,615
0
3,781
12,844
4,934
0
310
12,203
0
54,273
W
Ne Zha
Chibistorm
Ne Zha
8,584
2,362
0
1,566
10,775
4,644
0
472
10,303
0
71,099
W
Cernunnos
Danidrick
Cernunnos
6,252
2,604
0
4,579
11,018
3,472
0
1,030
9,988
0
72,223
L
10,249
2,808
0
2,096
12,687
4,268
0
360
12,262
0
66,143
W
Fafnir
Jakcoll
Fafnir
7,821
2,091
0
4,559
10,302
11,233
0
357
9,945
50,146
996
L
King Arthur
Omega4head
King Arthur
7,945
1,195
0
2,084
17,436
13,999
0
5,960
10,790
0
56,247
W
Chronos
5,162
2,148
0
2,909
9,320
3,386
0
6,025
3,295
62,040
0
L
Sol
6,678
3,602
0
5,390
10,083
3,425
198
3,787
6,104
62,000
5,926
L
4,641
458
0
2,712
12,476
10,414
0
1,867
10,250
17,635
0
W
Hercules
lSusgodl
Hercules
15,211
6,144
0
4,666
15,035
7,672
0
3,226
11,809
0
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
40,834
494
Minions Killed
416
0
Camps Cleared
0
1,494,955
Distance Traveled
1,481,023
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,458
497
81
5
0
327,298
2
W
Ne Zha
8,380
559
121
8
0
351,246
0
W
Cernunnos
8,340
556
126
8
0
289,533
0
L
Pele
8,433
562
109
7
0
325,551
0
W
Fafnir
8,702
580
92
6
0
257,378
2
L
King Arthur
8,257
550
96
6
0
239,476
2
W
Chronos
8,263
551
109
7
0
278,401
2
L
Sol
8,997
600
118
8
0
281,075
2
L
Sobek
7,689
513
12
1
0
307,623
4
W
Hercules
7,518
501
46
3
0
318,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role